
DAVE THE DIVER is a casual, singleplayer adventure RPG featuring deep-sea exploration and fishing during the day and sushi restaurant management at night. Join Dave and his quirky friends as they seek to uncover the secrets of the mysterious Blue Hole.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 58.86/day in the week to Aug 22 → 83.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Explore and unravel the mysteries in the depths of the Blue Hole by day and run a successful exotic sushi restaurant by night.
It’s easy to get hooked on the satisfying gameplay loop!
Dive into the ever-changing Blue Hole and use a harpoon and other weapons to catch fish and various creatures.
Upgrade and forge equipment with collected resources and sushi restaurant profits to prepare for the dangers that lurk in the unknown.
Running out of oxygen means leaving collected items and fish behind!
Quirky but lovable characters and a story full of in-jokes, spoofs, and other humorous scenes provide an approachable and enjoyable gameplay experience.
A combination of pixel and 3D graphics provides a stunning art style that showcases breathtaking underwater scenery. This oceanic adventure is set in the real marine environment of a Blue Hole filled with over 200 kinds of sea creatures.
Minigames, side quests, and multiple storylines provide many hours of entertainment and varied gameplay.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; PlayStation, Xbox, App Store, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 162.5Kreviews | 96% | — | $80.3M |
| $7.99 | 271ratings | 97% | #4 | $25 | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3327 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Found this painfully boring. Stylish, but mind-numbingly dull.
不推荐游玩。前期潜水抓鱼还有点新鲜感,但后面每次都要重复这一套,很快就无聊了,也就比《终末地》的搜打撤稍微好一点点(玩过这个的应该知道有多难受)。 后面还塞了各种小游戏,有些还行,有些则是意义不明、几乎没有引导,失败后还得重开好几次,体验很差。 最逆天的是拍照,判定严格得离谱。经常明明已经拍到了,却因为没对准那个判定点就不算成功。第一次遇到一个拍照玩法能把我整红温的游戏😅
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $80.8M | 127.6K | 91% | $29.99 | |
| $81.3M | 162.6K | 92% | $24.99 | |
| $79M | 112.1K | 92% | $39.99 | |
| $82.2M | 42.9K | 59% | $69.99 | |
| $82.4M | 52.3K | 79% | $59.99 | |
| $77.9M | 114.2K | 96% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $64.4K | 166 | 70% | $12.99 | |
| $0 | 154 | 82% | Free | |
| $12.1K | 33 | 70% | $11.99 | |
| $2.6K | 79 | 49% | $0.99 | |
| $0 | 0 | — | $5.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #27, worst BR #95 · 12 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Japanese, Simplified Chinese, German, Spanish - Spain, Traditional Chinese, French, Portuguese - Brazil, Italian, Russian, Polish +2 more
| $19.99 |
| 32.8Kratings |
| 96% |
| — |
| not modelled |
| $19.99 | 983ratings | 94% | — | not modelled |
| Free | 114ratings | 89% | #24 | not modelled |
| $9.99−50% | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
100% Recommended. This is my first Perfect Game on Steam, it absolutely deserves it. if you love pixel art, the ocean, sea creatures, and Japanese food, this game is 100% worth buying. my detailed review i became completely obsessed with this game for the past two weeks. i have almost 100 hours and i enjoyed every single min i spent playing it, and by the end, had collected every fish, every figure, completed every mission, hired every employee, upgraded everything and experienced pretty much everything the game has to offer. The only content i haven’t played yet is the new Jungle DLC, which I’m planning to start very soon. Everything about this game is charming. i love the animations, the soundtrack, the pixel art style, the characters, the references, the sushi restaurant, and the huge variety of dishes you can make. one of my favorite details is that most of the fish are based on real species, which made collecting them even more enjoyable. The progression is incredibly satisfying. i loved upgrading everything: my weapons, diving equipment, employees, farms, crops, and pretty much every system in the game. There was always something new to work toward, which kept the gameplay fresh from beginning to end. This game also reminded me of one of my favorite childhood games, Hungry Shark Evolution. Exploring the ocean and discovering new creatures, fighting bosses gave me the same excitement i felt back then. i also really appreciate how the developers constantly introduce new mechanics and mini-games instead of letting the gameplay become repetitive. Even the little details are amazing. i love that the “pause” button is your phone, where you can listen to the soundtrack anytime, contact characters, and manage almost everything in one place. it shows how much care and creativity went into this game. As for the DLCs, I played the free Godzilla DLC, which i don’t really recommend. However, the other DLC “dredge” was absolutely incredible. i had been wishing for more variety in sea creatures, and that DLC gave me exactly what i wanted. i only have two small points that i think would make the game even better: * i wish the in-game camera took higher-quality pictures. Every photo i tried to take ended up looking disappointing, even when i thought i got the perfect shot. * i think each fish’s inventory size should better match its actual weight or size. Sometimes a tiny fish can weigh 6–8 kg and take up a lot of inventory space, which feels a little strange. Other than those small issues, this game is as close to perfect as I could ask for. my only real complaint is that i wish it were longer because i genuinely didn’t want it to end. Thank you to the developers for creating such a masterpiece. This is easily one of my favorite games of all time.
"Its really realistic and very very fun, you should try this" - Ethan, 6 years old
每天睁眼就是叉叉叉叉叉叉叉鱼
love this game
살짝 루즈한 것 같음 시리즈 진행하다가 스토리는 안 막히는데 내가 답답해서 걍 끄게 됨
As much as I did love the first 10 or so hours, I cannot say the same for the next 10. Honestly at it's core this is a great game and, if you are like me and were recommended this because of Dredge it is not a bad pick up. However, there is a glaring difference between these two. Dredge really hones in the core mechanics and makes little adjustments to it overtime. Dave the Diver adds so many mechanics, and leaves the main gameplay rather bare bones. I did get overwheled by the many farms you end up having, the VIP mini games which replaced the VIP customers. The main story has plenty of mini games to do as well. They are all fine on their own, but at some point they just ruin the overall experience. Which I really hate to say, because this game is so good at it's core but these mini games ruin that. I think this focus on mini games becomes even more obvious in the DLC, which I abstained from buying because I cannot image how it can be worse than the main game. I will have a hard time recommending this to anybody really, unless you really don't mind being overwheled by a lot of things.
건목열매 따는거 시발! 만들꺼면 그만두기도 만들던가 재도전만 존나하는데 가방꽉차있으면 느려지는데 시발 미션 클리어하고 배로 갈랬드만 시발 건목열매따래 미친놈아!!!!! 청세치 존나잡아서 행복 플래그 존나 세웠는데 미친 개발자 새끼야 재시작만 쳐 너놓는거 맞냐? 그만두기도 쳐!!!!!!!!!!!!!!!!! 넣놓던가 시발놈아!!!!!!!!!!!!!!!
For what this game is and of its price when on sale, I'd recommend buying and playing this game. The story, characters, atmosphere, etc. are very relaxed and silly, and the game itself is very easy in difficulty to support this. However, after a few hours the game does get very repetitive, and there are essentially only three zones in the entire game and one goodish boss (the final one). Nevertheless, said zones are all really pretty much the same thing with some slight background tweaks and new reskinned enemies with higher health, damage, and value in selling as through the sushi business (which was a nice little addition and it was fun to upgrade everything). It's all just very repetitive, unfortunately, though, but I still had fun with the game and would recommend it. I also think it was cool that there were some ancient creatures in the very last zone, but they could've definitely done more with so.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.