Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Dive by Day, Serve by Night! [An adventure, RPG, management hybrid] Explore and unravel the mysteries in the depths of the Blue Hole by day and run a successful exotic sushi restaurant by night. It's easy to get hooked on the satisfying gameplay loop! [Casual combat and gathering gameplay with rogue-like elements] Dive into the ever-changing Blue Hole and use a harpoon and other weapons to catch fish and various creatures. Upgrade and forge equipment with collected resources and sushi restaurant profits to prepare for the dangers that lurk in the unknown. Running out of oxygen means leaving collected items and fish behind! [Eccentric characters with a lighthearted narrative] Quirky but lovable characters and a story full of in-jokes, spoofs, and other humorous scenes provide an approachable and enjoyable gameplay experience. [A beautiful sea environment with attractive 2D/3D Art] A combination of pixel and 3D graphics provides a stunning art style that showcases breathtaking underwater scenery. This oceanic adventure is set in the real marine environment of a Blue Hole filled with over 200 kinds of sea creatures. [Ample additional content to complement the main gameplay loop] Minigames, side quests, and multiple storylines provide many hours of entertainment and varied gameplay.
Modeled estimate, not a reported figure. How we estimate →
Audience
How many people have installed this game, as the storefront reports it. This number is worldwide — unlike the price, the same package answers with the same install count in every market we asked — so it carries no country. Each source below is a different kind of number and they are never drawn on one axis.
One reading, taken Sep 17, 2026. We keep one point per day from here — a trend needs a second, and we do not draw one from a single number.
Google Play shows “1+” on the store page.
Play publishes a precise install counter alongside the rounded step users see on the store page. This is that counter, worldwide, as it stood each day we asked.
Of the eight storefronts we track, only Google Play publishes an install count we can read. Where a store publishes nothing of the kind, this panel shows nothing rather than a zero.
About
Dive by Day, Serve by Night! [An adventure, RPG, management hybrid] Explore and unravel the mysteries in the depths of the Blue Hole by day and run a successful exotic sushi restaurant by night. It's easy to get hooked on the satisfying gameplay loop! [Casual combat and gathering gameplay with rogue-like elements] Dive into the ever-changing Blue Hole and use a harpoon and other weapons to catch fish and various creatures. Upgrade and forge equipment with collected resources and sushi restaurant profits to prepare for the dangers that lurk in the unknown. Running out of oxygen means leaving collected items and fish behind! [Eccentric characters with a lighthearted narrative] Quirky but lovable characters and a story full of in-jokes, spoofs, and other humorous scenes provide an approachable and enjoyable gameplay experience. [A beautiful sea environment with attractive 2D/3D Art] A combination of pixel and 3D graphics provides a stunning art style that showcases breathtaking underwater scenery. This oceanic adventure is set in the real marine environment of a Blue Hole filled with over 200 kinds of sea creatures. [Ample additional content to complement the main gameplay loop] Minigames, side quests, and multiple storylines provide many hours of entertainment and varied gameplay.
Stats
Sums Google Play + Steam only; PlayStation, Xbox, Nintendo, Epic, App Store publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
Google PlayYou are here | $7.99 | — | — | — | $25 |
| $19.99 | 162.5Kreviews | 96% | — | $80.3M | |
| $19.99 |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| 32.8Kratings |
| 96% |
| — |
| not modelled |
| $19.99 | 979ratings | 94% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $9.99−50% | — | — | — | not modelled |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5B | 52.2M | 84% | Free | |
| $845.6M | 15.4M | 71% | Free | |
| $809.7M | 1.2M | 96% | $59.99 | |
| $544.1M | 6.4M | 94% | Free | |
| $521.8M | 2.2M | 88% | Free | |
| $469.3M | 439.9K | 94% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15 | 1.7K | 95% | Free | |
| $108 | 199 | 76% | Free | |
| $518 | 67 | 100% | Free | |
| $542 | 60 | 99% | Free | |
| $647 | 919 | 90% | Free | |
| $831 | 60 | 91% | Free |