
A cozy pixel art adventure about saving a struggling Boba Tea shop. Brew up tasty drinks, battle enemies for inspiration, make friends with customers, and much much more, on your quest to serve up the best tea in town!
Modeled estimate, not a reported figure. How we estimate →
About

In this game, players returned to a charming little town where they become the savior of a struggling boba tea shop. With your help, the owner of the shop will be able to make the best boba tea in town and attract customers from all over!
But that's not all, as the sun sets in the small town, a mysterious and dangerous world awakens. Using your trusty boba tea weapons, known as Bobas, you will defeat enemies and gain new inspiration for your boba tea creations.
As you progress through the game, you will also have the chance to develop relationships with various NPCs, possibly even falling in love with them. The game's storyline is enriched by a variety of town tasks, mini-games, and exciting fishing quests that will keep you engaged and entertained for hours.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I wanted to like this game SO badly, but it's not currently very functional. Lots of bugs. I couldn't even get the boba to correctly go into the drinks because the buttons simply *wouldn't* work. The designs are cute, and the music is nice, but it needs some more dev TLC before I'll try it again.
To start with I just wanna say that I really hope this game does improve after early access. Its a charming game with nice pixel art and music. I would say that id rather have everything slowly introduced, such as the other buildings and farming mechanics, than how it currently throws you in with a brief tutorial. My issue with this game currently lies with how it gives the player information via tooltips and tutorials. The tutorials are really brief and since everything is pretty much introduced at the start without it being locked behind something. It tends to be a lot of information all at once.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really wanted to like this game, even in early access, but it just wasn't possible. Pros: - cute concept - cute character designs - making the drinks *for the first time* is fun and cute Cons: - There are no auto-saves at the beginning (no idea if there are any at all) making it very painful when the game crashes or freezes and having to skip the entire beginning all over again. - The pacing for the tutorial and game-play is very jarring. - There is little sense in the controls (like some things are hold, some are click but all look like the same button.) - The sound level controls are not helpful (the rain can only be controlled via the overall volume slider.) - On 1920x1080 some menu options and words overlap making it very hard to read. To me, the best feature of the game play was making the drinks by hand, but once it got to the serving part it felt like any other restaurant mobile game: clicking on different spots on your screen to pick up/choose an ingredient and then clicking a customer to serve them. I didn't make it even halfway through the second day (even after having to replay the first day due to a crash) I hope this game gets developed with care for the ones who will enjoy it, but it was not for me and I would not recommend it.
game is abandoned sad had potential
I wish this game had a better tutorial because it feels like it has so many things to do but either I'm not given examples/tutorials on how to do stuff or the menu I need to look at in order to find what ingredients to buy/make isn't available unless I'm in the bubble tea shop.
我再也不买ea阶段的游戏了......
its a cute game but the screen transitions hurt my eyes can we get a way to change the style of the transition or turn it off with a fade in to replace it? info: i use a 4k monitor and had it on full screen, i dont want to not recommend it for such a silly reason but please give us some different options in screen transitions
abandonware
I thought that the graphics were so cute. Very stardew valley-esque. And that might be the only redeemable thing about this game unfortunately. I dont like that I can't have it on fullscreen for some reason? I can only play it on a small window (PC). The quest aspect of the game isn't strong. Sometimes im confused as to what I'm supposed to do and it takes me a hot minute to figure out what im supposed to do or where im supposed to go, this coming from an avid quest gamer enjoyer. the dream sequence was okay, nothing fun or challenging about it because it gets repetitive. There isnt much interactions of collecting ingredients outside of the dream as compared to stardew valley. I can only collect sticks? I'm someone who really enjoys foraging/collecting items. So yeah...as a whole, a little boring. I couldn't bring myself to continue playing it whenever i was bored.
Very laggy, I can't play with lags like that qwq
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Players by region
Where this game's players are, estimated from review languages.
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