
Darkest Dungeon is a challenging gothic roguelike turn-based RPG about the psychological stresses of adventuring. Recruit, train, and lead a team of flawed heroes against unimaginable horrors, stress, disease, and the ever-encroaching dark. Can you keep your heroes together when all hope is lost?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20.43/day in the week to Aug 19 → 64.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Engagement
Reviews
Themes across 2227 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
RNG ระดับพ่อมึงตายเลย
总之就是蛮好玩的
Update to game that no one asked for reset mod list, overwrote save, and now crashes save instantly on load. Thanks!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best FR #58, worst KR #97 · 13 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Czech, Polish, Portuguese - Brazil, Russian, Italian, Simplified Chinese, Korean, Japanese*languages with full audio support
| $24.99 |
| — |
| 95% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i need a jester catboy mod
感觉有点难。一个单机甚至容错率极低,金币只有推关有,但金币消耗又快。有些关卡又很抽象,一个学徒的小型关为什么会有十几个房间,还几乎每个房间都有怪。光暗的还快,食物也有点不够。新手想不看攻略自己摸索很折磨,而且开头还无法跳过,每次重开都要花十几分钟来解锁铁匠铺等功能。还有最让我无语的是为什么有时候不给我标技能介绍,我还以为是后面会恢复的,结果玩半天发现是真的不给我说明。还要我重新弄个存档来
GG
2편하다오면 초갓겜임
111
Es horriblemente dificil, me hiso sufrir como ningún otro juego, y aun así es de los mejores juegos que halla jugado, por más que esto diga que tengo 10 horas, e jugado pirata este juego por facil mas de 200 horas, tal vez hasta 300. y no me arrepiento de ni uno solo de esos minutos, si sos capaz de tolerar la frustracion y tenes el tiempo, te lo recomiendo con toda el alma.
the gameplay boils down to roll a D20 and if you get anything lower than a thirty you lose. the only way to get anywhere is to meta-game and roll well. in short the gameplay is bad enough most children could make better design decisions.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $405.7K | 5.5K | 78% | $3.99 | |
| $99.1K | 506 | 58% | $6.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $80.7M | 127.7K | 91% | $29.99 | |
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| $82.3M | 42.9K | 59% | $69.99 | |
| $82.4M | 52.3K | 79% | $59.99 | |
| $83.2M | 116.8K | 96% | $29.99 | |
| $83.5M | 156.3K | 94% | $29.99 |