
Darkest Dungeon II is a roguelike road trip of the damned. Form a party, equip your stagecoach, and set off across the decaying landscape on a last gasp quest to avert the apocalypse. The greatest dangers you face, however, may come from within...
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.71/day in the week to Aug 19 → 13.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Darkest Dungeon II is a roguelike road trip of the damned. Form a party, equip your stagecoach, and set off across the decaying landscape on a last gasp quest to avert the apocalypse. The greatest dangers you face, however, may come from within...

New Game Mode - Kingdoms - Now Playable!
“This squalid Kingdom, these corrupted lands, they are yours now, and you are bound to them.”
Kingdoms is an entirely new stand-alone strategic campaign game mode available to play now in Darkest Dungeon II.

Featuring a completely reimagined game structure, Kingdoms is a parallel game experience to the Confessions core game mode. You will be challenged to defend a crumbling realm against incursion from all new enemy factions.
Manage a persistent roster of heroes, gather resources, and pursue an epic questline in order to track down and defeat the source of evil before all is lost.

Progress in each game mode is tracked separately, and you can freely switch back and forth between active sessions of either.
Kingdoms is being released in thematic modules, each focusing on a different enemy threat. All three adventure modules - “Hunger of the Beast Clan”, “Secrets of the Coven”, and “Curse of the Court”- are available now!

Gather your courage and ride out into the chaos of a world undone.
Four heroes and a stagecoach are all that stand between darkness and salvation.

Tried and True Turn-based Combat, Improved
The ground-breaking genre-defining combat from Darkest Dungeon returns, but everything from stats to rules has been refined and improved. The all new Token System helps make your decisions impactful while adding even more depth of play.

Unforgettable Heroes
Uncover and experience the tragic origin stories of each hero. Unlock their full potential via new skills, paths, items, and more.

Roguelike Runs, Each With Its Own Emerging Story
Each expedition lasts from 30 minutes to several hours. Even an untimely end will arm you with resources that can be spent to improve your next journey.
The Altar of Hope
Engage with a massive system of upgrades and boons that opens up new strategies for each expedition. Choose what’s important to you as you formulate your assaults on the Mountain.

The Affinity System
As travels progress, heroes bond with each other or grate on each others’ nerves, leading to desperately needed combat synergies or journey-ending dysfunction. Manage their stress and interaction to keep the team together until the bitter end.

Nightmarish Environs
From the burning Sprawl to the diseased Foetor, the long road to the Mountain will challenge your strategies and your endurance.
Explore five distinct regions, each with their own unique creatures and challenges.

A Moment’s Peace
Rest your weary, shell-shocked heroes at the Inn, where you can relieve their stress and try to improve their relationships with a variety of diversions and delights.

Face Your Failures
Journey to the Mountain and face down five terrifying manifestations of your weaknesses.

Signature Art Style, Evolved
Darkest Dungeon’s genre-defining art now improved with no expense spared on 3D visuals, animation, and visual FX.

A Feast for the Ears
The audio team from Darkest Dungeon is back. Revel in an all new narration performance by voice actor Wayne June, a brand new expansive score by Stuart Chatwood, and bone-crunching sound effects from Power Up Audio.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 27Kreviews | 75% | — | $25.2M |
| $39.99 | 99ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1252 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very fun, but man I really wish they didn't go in the roguelite direction. I really do not like that change at all. For me at least, it slows character progression to a halt, the trinkets you do get seem really underwhelming for 90 percent of them, and the skill unlocks instead of buying upgrades really makes any build you make for your team extremely barebones. Pros, and there's a few. The game definitely didn't lose the occult and eerie vibe from the first game. Monsters are still designed fantastically, the moving animations are so ♥♥♥♥♥♥♥ cool, and the dialogue is just as great as it was in the first game. The new areas are awesome, ♥♥♥♥ The Shroud though. Great game, just personal preference which mitigates the enjoyment I had for it quite a bit. Nothing objectively wrong with it, 7/10.
CAMBIAMENTO DI MECCANICHE PESSIMO! VOLEVAMO TUTTI UN PROSEGUO DEL PRIMO CAPITOLO CHE ERA PERFETTO, NON UNA COSA COSI DIVERSA
Media

Related
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Related
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| $25.2M | 312.5K | 90% | $4.99 | |
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| $25.2M | 20.2K | 79% | $21.99 | |
| $25.4M | 128.3K | 97% | $9.99 | |
| $25M | 47.3K | 97% | $49.99 | |
| $25M | 12K | 86% | $49.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $45K | 148 | 79% | $9.99 | |
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| — | 0 | — | — | |
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| $81.4M | 162.6K | 92% | $24.99 | |
| $1.6M | 3K | 86% | $19.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Czech, Polish, Portuguese - Brazil, Russian, Spanish - Latin America, Japanese, Korean, Simplified Chinese +3 more
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
机制反人类,马车设计的更是蠢得一B
Mega klimat i dobra grywalność
Si el darkest 1 es un 10 este es un 9. Sinceramente no sé por qué tuvo tan mala acogida, creo sinceramente que lo único malo que tiene este juego es que existe el DD1
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나는 아직도... 아직도 4막을 깨지 못했다...!!!! 아직도...!!!!!
enjoyed the gameplay and story. Think its better than the first game.
当世界已经坠入末日,没有安稳的小镇可以休整,只有一辆破旧马车,带着四名满身伤痕的英雄,在腐朽崩坏的大地上向着终点前行,这就是《暗黑地牢2》带给玩家的故事。作为一代的正统续作,它彻底推翻了前作的城镇经营循环,转型为Roguelike回合制策略游戏,保留了暗黑地牢标志性的哥特克苏鲁氛围,同时又做出了大胆的玩法革新,爱它的人深陷其中,也有不少老玩家难以接受这种改变。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.