
Then, there was fire. Re-experience the critically acclaimed, genre-defining game that started it all. Beautifully remastered, return to Lordran in stunning high-definition detail running at 60fps.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 155.4Kreviews | 92% | — | $98.4M |
| $39.99 | 37.3Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3060 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good old time
hola como estan
9/10 no te puedes cojer a smough
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The map design is incredible, the places you wander through are very well connected with each other through elevators or doors. Aside from the map design, the game's atmosphere is astonishing with some deep lore. However, it reflects its age. Some enemy hitboxes were ridiculous and most of the bosses were preeeetty easy, although the runbacks were pretty long. (IMO they were not that long, they were just full of enemies that slowly drained your HP.) If you like dark fantasy and some old-school hard mechanics, this is it. For me, it was pleasing to play this game and see how FromSoftware progressed to Elden Ring. (I had already played Elden Ring and Sekiro before.) As I said, the bosses were easy (moveset-wise), with just 3 or 4 attacks, but there are some bosses that will make you sweat. Ornstein & Smough were pretty tough, they took almost 2.5 hours of my playtime. (I finished the game in only 15 hours, including some side content like Priscilla and Knight Artorias.) And ♥♥♥♥♥♥♥ somehow, Firesage Demon took me 1 hour. The game might take 30–40 hours if you're new to the Souls genre, especially if you like exploring places like the Catacombs and Blighttown, or if you struggle with some bosses. According to my experience, if you know where you're going and have watched some videos beforehand, you can boss rush the game pretty fast. I chose to play like this because I love the excitement of the bosses, not the despair of wandering around and exploring. That doesn't mean the map design is bad, it's actually amazing, but exploring can get irritating because of the enemy density and the slow movement of your character. To sum it up, the game is perfect with its flaws. Those flaws never lowered the enjoyment I got from playing it. SPOILER I wanna mention the ending of the game. I did not understand a thing. :D After gathering all 4 Lord Souls and opening the endgame area called Kiln of the First Flame, I just ran to Gwyn and beat him on my first try because I knew you could parry him. I just didn't think his attacks would be that easy to parry. After beating him, I thought it would be fine to light the bonfire... and poof, the game was over. I got thrown straight into New Game+ without any warning. I was expecting at least a lore cinematic or some kind of indicator that lighting the bonfire would immediately end the game.
Words can't describe how much this game helped and how much it means to me. DSR is my absolute favorite game of all time; it was always there right when I needed it most. Praise the sun, chooms
豪玩,魂一对比现代魂游就像古代名著对比现代名著,有一种复古的美。
♥♥♥♥ this game
Apparently I Enjoy Suffering I bought Dark Souls: Prepare to Die Edition years ago and platinumed it. Years later, I thought, “You know what? I haven't suffered enough.” So I bought Remastered… and platinumed that too. Apparently, paying twice to get murdered wasn't enough. Dark Souls is still a masterpiece - brutal, atmospheric, addictive, and somehow impossible to put down. 10/10 — Bought it twice, platinumed it twice, died thousands of times. No regrets. I clearly haven't learned my lesson.
Шедевр. Залипнул на 2 недели. Думаю еще буду возвращаться если захочу закрыть игру на все достижения, а пока хватит и двух концовок, еще длс надо пройти.
git gud
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $469.4M | 440.1K | 94% | $59.99 | |
| $1.5M | 2.4K | 77% | $24.99 | |
| — | 52.8K | 90% | — | |
| $94.2M | 132.2K | 84% | $39.99 | |
| $41.7M | 46.8K | 88% | $39.99 | |
| $187.3M | 517.5K | 89% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $98.5M | 139.2K | 72% | $39.99 | |
| $96.9M | 224.8K | 56% | $12.99 | |
| $96.8M | 96.8K | 94% | $59.99 | |
| $101.1M | 196.4K | 97% | $19.99 | |
| $101.7M | 562.1K | 97% | $14.99 | |
| $101.7M | 674.9K | 89% | $9.99 |