
Developed by FROM SOFTWARE, DARK SOULS™ II is the highly anticipated sequel to the gruelling 2011 breakout hit Dark Souls. The unique old-school action RPG experience captivated imaginations of gamers worldwide with incredible challenge and intense emotional reward.
Modeled estimate, not a reported figure. How we estimate →
Prices
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Every market we collect.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 989 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
heeeeeeeeeeeeeeeeee
Reverencia, reverencia, reverencia a este jogo. Por mais que algumas coisas ficam a desejar, reverencia a FromSoftware por ter criado um jogo que por mais que você tenha mais de 100 horas de jogo, esse jogo não corrompe nenhum arquivo. Dark Souls nunca me deu trabalho, nunca precisei atualizar os arquivos desse jogo dês deque instalei ele.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian, Korean, Portuguese - Brazil, Traditional Chinese*languages with full audio support
Hours played at review time, across 992 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
отъебали
Бабадзаки <3
This game is dog piss. it is so inconsistent don't waste your money like i did.
Да
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111
Симулятор адаптивности или его отсутствие.
I personally prefer this version over Scholar of the First Sin, most likely because of nostalgia (as this was the first Souls game I played). This version suffers from some jank SotFS doesn't because it is a 32-bit executable, and the world itself feels fairly barren due to the rushed nature of development. There are significantly less NPC summons around as well comapred to SotFS. Lighting differences, AI differences. Honestly a lot of that doesn't matter. This version of the game retains that dreamlike feel I remember this game having. Like everything is being viewed through the lens of an unreliable narrator. It's quite an experience.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 78.6K | 92% | — | |
| $469.4M | 440.1K | 94% | $59.99 | |
| $98.5M | 155.4K | 92% | $39.99 | |
| $94.2M | 132.2K | 84% | $39.99 | |
| $14.8M | 20.8K | 59% | $29.99 | |
| $1.5M | 2.4K | 77% | $24.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41.7M | 124.6K | 92% | $14.99 | |
| $41.7M | 56.4K | 90% | $29.99 | |
| $41.7M | 127.7K | 82% | $14.99 | |
| $41.8M | 76.6K | 90% | $29.99 | |
| $41.8M | 140.8K | 96% | $14.99 | |
| $42.3M | 108.3K | 96% | $24.99 |