
Developed by FROM SOFTWARE, DARK SOULS™ II is the highly anticipated sequel to the gruelling 2011 breakout hit Dark Souls. The unique old-school action RPG experience captivated imaginations of gamers worldwide with incredible challenge and intense emotional reward.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 987 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Clunky movement , atack and defense, ds1 is way way better. Can't play this game
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian, Korean, Portuguese - Brazil, Traditional Chinese*languages with full audio support
Hours played at review time, across 990 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Из серии ДС это моя вторая игра , первая соответственно ДС1 , купил по скидке , да еще плюс на моем рабочем ноуте идет на средних стабильных +60 фпс , после прохождения ДС1 на бандите , решил пройти вторую на маге , без щита , и парировании , чисто на перекатах , пока полет нормальный , но игра казуалит , и после ДС1 не хватает момента , когда забрел ♥♥♥ пойми куда , и вдруг вылезаешь оттуда где и начал путь в локации , локации считаю немного линейненькими . Я не лезу в гайды , пока вот прям совсем любопытно не станет , но лор немного удивил, а именно своей хронологией , когда встретил отсылку на Элизабет , и Древнего Драконоборца , и вот прям сам ощутил как прошли тысячи лет , с момента когда отпиздил всех в первой части . По скидке , и фанатам рекомендую , возможно пройду ремастер на другом классе , но это уже будет видно после прохождения оригинала . Edit! По прошествии некоторого времени могу сказать , что игра полная хрень , на локации Форроса непроходящий баг , полный казуал и вкупе со старой графикой наитупейшая линейность .
Шедевр не менее безумного автора
Vanilla version of Dark Souls 2, dead multiplayer, vivid memories. Mom got me this game when I was 14 on the Xbox 360, it had uncapped FPS so it was the first time I experienced 40 FPS and it felt SOO good, multiplayer was fun and every buiild was viable. Beat the game again for the sake of old times, I love this version more that SOFTS, but definitely play SOFTS over this one, people complain about how softs ruined DS 2 but honestly its a lot more fair in a lot of aspects, and has active multiplayer, which is a part I DO NOT RECOMMEND YOU MISS AT ALL, PVP in this game is hella fun. PLAY VANILLA IF YOUR IDEA IS TO CO-OP, you wont get any invasions.
Dark Souls 2 é flores
Recomiendo el juego. A mi me parece muy divertido y rejugable.
Majula overhyped but game good
Young Hollow, conqueror of fear. What drives you so, to overcome this supposed curse? Life is brilliant. Beautiful. It enchants us, to the point of obsession. Some are true to their purpose, though they are but shells, flesh and mind. One man lost his own body, but lingered on, as a head. Others chase the charms of love, however elusive. What is it that drives you? Once, the Lord of Light banished Dark, and all that stemmed from humanity. And men assumed a fleeting form. These are the roots of our world. Men are props on the stage of life, and no matter how tender, how exquisite... A lie will remain a lie. Young Hollow, knowing this, do you still desire peace?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 52.8K | 90% | — | |
| $469.4M | 440.1K | 94% | $59.99 | |
| $63.5M | 100.3K | 92% | $39.99 | |
| $94.2M | 132.2K | 84% | $39.99 | |
| $14.8M | 20.8K | 59% | $29.99 | |
| $1.5M | 2.4K | 77% | $24.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41.7M | 124.6K | 92% | $14.99 | |
| $41.7M | 56.4K | 90% | $29.99 | |
| $41.7M | 146.4K | 81% | $14.99 | |
| $41.8M | 76.6K | 90% | $29.99 | |
| $41.8M | 140.8K | 96% | $14.99 | |
| $42.1M | 39.9K | 89% | $39.99 |