
Discover a new breed of Action-RPG game powered by an enhanced version of the Source™ Engine by Valve. Set in the Might & Magic® universe, players will experience ferocious combat in a dark and immersive fantasy environment. Swords, Stealth, Sorcery. Choose your way to kill.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 821 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Dark Messiah é simplesmente fantástico do começo ao fim. Por ser um RPG linear, o jogo torna as coisas bem mais agradáveis, mas não se deixe enganar, existem várias possibilidades de passar de um mapa para outro, e o jogo incentiva bastante a exploração. Além disso, ele conta com uma história muito boa e divertida de acompanhar. Recomendo muito! Mesmo que você compre fora de alguma promoção, ainda assim vale a pena. Gostaria muito de ver um remake desse jogo e, principalmente, uma continuação.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Spanish - Spain
Hours played at review time, across 825 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Dont play this game on hardcore!
Very nice Spin-off and continuation of Heroes of Might and Magic 5's story .. It's an adventure this time around, you are Sareth, a son of the former Queen Isabel and Demon Sovereign Kha-Beleth, going on the journey where you'll be faced with your dark prophecy and ultimately decide the fate of the whole world of Asha .. It's a lot of fun, with cool mechanics and RPG lvl up trees, proving once again that you don't need over the top graphics to make a great game. I had a blast with this one and you'll have too .. Wish there was more games like these, now that devs are not limited by technology .. Nuff said ..
Doesn't run on modern hardware without patches and tweaks from the community. Just don't buy it.
The best part about this game is the combat which takes great advantage of the Source engine's physics. There are quite a few places where I got confused on what to do, but otherwise I do recommend this game for fans of linear story-based first-person games.
This game is definitely dated, but for its age still looks pretty good. One of the reasons for this is that the character models are quite good. Another reason is that it runs on Valve's Source engine featured in great games like Half-Life 2 and Arcane's own Arx Fatalis. The game has some of the most unique combat that essentially encourages you to not fight fair. You can go sword-to-sword with enemies, but it's much easier to use the environment against them. Kick them off a ledge, throw a barrel at them, cause a platform to collapse and fall on their head, cast a freeze trap on the ground and watch them slip off the edge of a cliff, etc. The developers put in a lot of details that make the game feel weird and different. When maimed, some enemies will try to limp away and call for help. Once dead their corpse attracts flies. As you level up you can gain magical abilities that will make some difficult areas much easier, but you have to select where to apply points. You won't get new abilities automatically. At first glance the game might look a little like Morrowind, but it's way different. Where Morrowind is a big open world, this game is much more linear and has a much simpler story. The single-player campaign story is divided into chapters. But I don't think you play this game for the story so much as for the unique combat. The game had a multi-player mode which seems like it would've been fun, but from what I understand that's pretty dead. Bottom-line there are so many games out there that just copy the same mechanics from other popular games, but this one has unique mechanics that makes it stick out in the crowd as something really special.
Fantasy-Kneipenschlägerei-Simulator. Tritt zu, nimm ’nen Krug und schleuder ihn ins Gesicht von irgendeinem ungezogenen Ganoven. Man wird schnell überwältigt, also sollte man sich die Umgebung zur Hilfe nehmen, und das macht einfach richtig Spaß. Kämpfe werden durch Erfahrungspunkte auch nicht einfacher, aber interessanter, sodass das Kampfsystem immer im Vordergrund ist. Das Level Design ist auch gut: man hat heufig verschiedene Wege und es gibt viele Geheimnisse mit guten Items zu endecken. Ich habe jetzt primär einfach als Kämpfer gespielt und Schleichen sowie Magie eher vernachlässigt. Aber man kann mit der Magie schon was ganz Nettes im Affekt zaubern. Die Story ist genug, um einen bei der Stange zu halten. Aber der Hauptcharakter ist definitiv mental hohler als ’ne Pringles-Dose, das ist schon unbeabsichtigt sehr lustig. Das einzige, was das Ganze ein bisschen runterzieht, sind die Momente, wo das Spiel sich nicht so ganz verhält, wie erwartet: beim Hochklettern, wenn man jemanden auf dem Boden erledigen möchte etc. Dazu kommt, dass die FMVs nicht von den Ton-Einstellungen beeinflusst werden. Außerdem geht mir die allgegenwärtige Vergiftung echt auf den Keks. Aber ich liebe es, besserer Dragonborn-Simulator als Skyrim.
[h1]ДЕСЯТЬ ВЕКОВ БУДЕТ КРЕПОСТЬ СТОЯТЬ[/h1] Спасибо Arkane Studious за изобретательную игру, которая даже спустя два десятилетия ощущается свежо и играется увлекательно. Также спасибо умельцам, благодаря руководствам и фиксам которых игра практически без проблем запускается на современном компьютере (было всего лишь несколько вылетов за всё время). И спасибо, конечно, двести раз проклятой конторе печально известного сына портовой куртизанки, именуемого ивом гиймо, за то, что без сторонних патчей игра попросту не запускается, но при этом спокойно продаётся в Steam. Сюжет простой, но за счёт старого Source, его звуков, а также русской озвучки почему-то ощутил тёплую атмосферу, которая, естественно, создаётся в то же время и благодаря великолепному арт-дизайну, проработке мелочей на каждом уровне. Локации ощущаются живыми. Поначалу на "обычной" сложности, что считается самой низкой, мне было довольно-таки непросто, из-за чего перезагружался буквально после нескольких ранений. Прокачавшись же и получив снаряжение получше, стал увереннее и могущественнее, ввиду чего битвы во второй половине игры почти не напрягали, но за счёт интерактивного окружения и вариативности в прохождении сражаться было нескучно. Понравилась фишка с голосом в голове и возможность влиять на концовку своими действиями в последней трети игры. Никакой повестки, никаких нравоучений. Старая школа. Прошёл с большим удовольствием, рекомендую ознакомиться с Тёмным Мессией, даже если вы, как и я перед началом прохождения, настроены несколько скептично.
Oynaması keyifli, tatlı hikâyeli ve yaratıcı bir oyun. Eski bir oyun olduğu için optimizasyonu yeni nesil bilgisayarlar için hayli hayli yeterli. Başta mekanikleri dolayısıyla alışması oldukça zor geldi bana, özellikle yakın dövüşte birden fazla düşmanla dövüşürken çok sık kılıç darbeleri alıyordum ancak artık biraz daha alıştığımı söyleyebilirim. Oyunda büyücü, okçu ya da şövalye olarak dövüşebiliyorsunuz. Kendi tarzınızı oluşturmanız da mümkün, oyun bu konuda oldukça esnek seçeneklerle size birnevi yardım ediyor. Ben şahsen başlangıçta şövalye olarak ilerlememe rağmen kısa bir süre içinde büyüler öğrenerek büyücü odaklı gitmeye başladım. Başlangıçta en büyük sorun (büyücü sınıfı için) mana yetersizliği. Oyuna 20 mana ile başlıyorsunuz ancak hem yeteneklerle hem de bulduğunuz ekipmanlarla bu seviyeyi artırabiliyorsunuz. Bu incelemeyi yazdığım tarihte oyun 1.99$ değerinde. Bence almaya kesinlikle değer.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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