
The Gold River Project™ is a camping trip gone wrong in the Pacific Northwest. Explore, craft, build, and survive in this open-world experiment that traps you and up to 4 friends in this single player or co-op survival adventure game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 31 → 0.71/day in the week after.
About
The Gold River Project™ throws you and your friends on an epic camping survival adventure! Try to escape a grueling experiment across one of the largest private nature reserves in the Pacific Northwest. You are being watched, studied and manipulated at every turn. Solve the mysteries within and try to survive another day. Players logging 100+ hours are still finding new points of interest, lore, and content, and the game is still growing.
*New* Free Mariner Update: Kayaks, scuba, boats, new fishing systems & new underwater locations to explore.
Replayability: Substations, supplies and points of interest - these locations change with each new play through.
Base Building: Craft and expand your campsite to prepare for what's to come.
Puzzles, Stealth or Discovery: There is more than one way out of this experiment.
Crafting: Craft and Build campsite essentials, weapons, farm plots and more to help you stay alive!
Multiplayer: Survive by yourself or with friends in online co-op!
Learn: Discover new things to craft from items you find or from trade.
Scavenge: All items are all useful, it's up to you to figure it out how.
Progress: Play at your own pace. No time restrictions. Prepare accordingly for upcoming challenges.
Engine: Built in Unreal Engine 5.4.4 upgrading to 5.7.4 summer 2026
Welcome to Gold River! A remote camping adventure you can play alone or with up to 4 friends. A chartered float plane will drop you off by beautiful lakes where you can kayak, hike the gorgeous trails, make camp and survive the elements.
One week turns into several as you suspect your guide is never coming back. Deserted, you discover you are trapped and now an unwilling lab rat. Can you survive an ever changing, artificial environment and it's inhabitants?
Manage health, hydration, hunger, fatigue, and temperature. Use your survival skills and earn badges as you learn new ones. Outlast nature and uncover the perils of what lies beneath the surface.
The world shifts with time. Hunt in the abundance of summer, forage in the dying colors of fall, and fight for warmth in the frozen quiet of winter. Find your way through increasingly harsh environments and outsmart your captors to survive and escape.
Discover a mysterious barrier dividing the forest. Solve environmental puzzles, sneak past security patrols, or piece together scavenged tech to bring it down your own way.
Engagement
Reviews
Themes across 87 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Please save your money until the game is fully released, it will be a fun game to play when you can actually play it without any of these issues. It's far too messy to try and play. Dying cos the host saves the game. Loading in and instantly dying, desync issues, laggy, audio issues, clothes come off when in kayak sometimes, bag vanishes off back, don't actually sit in the kayak at times. For both of us when we save our graphics settings then save changes they revert back, doors that were previously unlocked by us are locked every time you load back in to the game. 5 times in the last 20 minutes the other person playing started dying for no reason, eating a berry helps to stop it but only for a few moments and it starts again. Looks like until these issues are fixed the game is on the back burner. So as of right now I can't say it's a good idea to buy this game.
This game is fantastic! I will start by saying of course there are bugs as it is still super early in development (less than a year). But from my experience the bugs are not super significant, and certainly not game breaking for me. As a father of two kids, and someone who is totally sick and tired of zombies everywhere, this game hits all the right points for me. It is beautiful for starters, intuitive, not grindy, and I don't feel stressed every time I leave my boat parked by the shore. I can pause it to play with the kids, they love watching me play and I'm not scared to make a save file and let my kid just bang the keys and look around. Worst case I just reload the last save, best case he figures it out a bit. For being a team of only 6 devs, I am beyond impressed with the quality and quantity of the content in such a small window of time. Please do keep up the good work, and I will be doing my best to help report bugs as I find them. Maybe CIG can learn a few things from these guys lol
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 24 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America*languages with full audio support
Hours played at review time, across 88 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I avoided this game for ages because of all the negative comments. Then I tried it and I am so glad I did. I have played hundreds of survival games and this one is easily my favourite. Yes it still has some bugs. I haven't found any yet that are game breaking but they do exist. What I would add though is that I have never played an early access survival game where the developers were this involved with their player base. The devs are in constant communication with their players, they really listen to what their players want and they patch this game all the time. If a YouTube video is more than a month old then ignore it. They patch this game so often that old videos are out of date. As for the game itself, I won't spoil anything. I will just say, this game is a huge mystery. You go on a camping holiday with some friends to the Gold River. When you get there, your friends are gone and you will start finding lots of things that are hard to explain but make you want to search to figure out what the hell is going on. This game does not hold your hand. Besides a few scattered notes and maps, it is up to you to explore. If you like survival games, then do yourself a favour and give this one a go. I have never played a survival game that had me more intrigued to see where it is going than this one.
Your team has something brewing, unfortunately your game is so buggy it is almost unplayable. I appreciate your team responding to reviews but a lot of what was flagged as a bug persists today. Our group of 3 experiences issues getting into the same lobby, frame/stuttering issues, DC'ing and loss of inventory upon return, inability to remove campfire pings, etc. I'll be checking back in here in the future to see if your team has fixed this game enough to play it co-op with my friends and see if the review changes then, but as of right now I wouldn't recommend this game to anyone looking to play co-op. From what I've seen online, the game looks to play better when playing solo. I would focus on fixing what you guys have over adding content and marketing this out now...we weren't able to even enjoy the current amount of content that's out. And it seems like there is a lot of it.
Has lots of potential, has plenty of content. Fixing the bugs and optimization should be the real focus for this dev team.
Played through a dozen or more times and everytime I try to return to a saved game, the entire world is pooched! Tried every fix, dirx drivers, putting saved files in another folder, and today I spent $1600.00 to upgrade my computer and the game STILL wipes out my saved files! Very fun game but this bug is just not worth it!
it makes the game pointless when you have collected, created lots of items then save the game only to return to find all those items gone.
Game is Ok. Overpriced for what it is though currently. I can see the price if it was generally finished but there's no real "end game." First playthrough rushed through and got to winter with my duo in about 7 hours or so. Played again now solo and have been slowly exploring the map but the game just feels like half done. Understand its a work in progress but from the different stages ive seen of others videos there is a lot of cut content as of now. Used to be other "humans" in the game in bunkers that were removed, You get ammo for guns that are non existent anymore it seems. Close to 30 hours now and the loot boxes consist of cloth and rope in about every building outside sunshine camp aside from the car battery, meds or gas can here and there, ive seen 2 pumas, a deer and 3 wolves in about 20 hours now. Craftables at workbenches that arent even in the game. Look forward to playing when its finished but as of now its a little boring and repetitive. Would be nice to see some type of journal map feature, or a findable in game map, either of which could be updated when you visit a POI so that you have some sense of the area rather than trying to memorize the rivers and forests, I understand the adventure aspect in not having a map right away, but adding a craftable map or something just adds to the immersion.
I'm only in for about 5 hrs an the game isn't terrible an quite fun to adventure an grind for the clues an achievements , but as of now i have to stop playing the game till my friend is able to play with as well. Because now if i load into the saved game solo all the doors that have been unlocked by my friend are now lock an to get the key to open the locked door is behind the locked door an the loot doesn't respond.... so now i am just stuck an cant continue i really hope the developers see my bug report an this comment. Cause as of right now i don't wanna recommend this game. :(
This game is frustrating, clunky movement, poor optimization and filled with bugs. I might return to this game when it has a few more updates. There's maps posted but it would be nice to have a map on your own and be able to use markers instead of having to find plastic to craft them. I get that this is a survival game but even 7 days to die has a map. I'd rather play 7 days to die then play this. You guys have something here but its not ready. Maybe ill play on release. Keep up the good work. Ultimately I got frustrated game play wise, not a lot of progression even when I've found a ton of loot at the Sun Camp. I know the trading camp is the key to getting more recipes but at this point this is a pretty grind heavy game. 7 days to die wasn't this bad.
Selling now
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Players by region
Where this game's players are, estimated from review languages.
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