
Save mankind from demonic forces in this thrilling hidden object adventure!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 13 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Dark Angels: Masquerade of Shadows, developed by Skywind Games and published by Alawar Casual, is a supernatural hidden-object adventure that blends gothic atmosphere, personal tragedy, and occult intrigue into a story-driven experience. Originally released during the height of the casual adventure boom, the game remains a representative example of narrative-focused hidden-object titles that aim to balance puzzle-solving with cinematic storytelling. It follows Kate, a young woman haunted by recurring nightmares tied to her mother’s violent death, only to discover that those visions are more than fragments of trauma—they are warnings of a larger, demonic conspiracy threatening humanity. The narrative begins on an intimate scale, grounded in grief and psychological tension. Kate’s search for answers quickly spirals into encounters with ancient forces and a clandestine order of female warriors sworn to combat darkness. As the story unfolds, the tone shifts from mystery to epic supernatural conflict. The plot embraces familiar genre tropes—secret societies, prophetic destinies, shadowy monsters—but frames them within a personal journey of empowerment. Kate evolves from a victim of circumstance into an active participant in a battle against forces far beyond the ordinary world. Gameplay adheres to classic hidden-object adventure conventions. Players explore detailed environments, searching for carefully concealed items within richly illustrated scenes. These sequences are complemented by inventory-based puzzles that require combining objects or solving contextual challenges to progress. The difficulty remains approachable, making the experience accessible to newcomers while still offering enough variety to maintain engagement. Puzzle design tends to favor logic and pattern recognition over abstract reasoning, ensuring a steady pace without frequent frustration. What distinguishes Dark Angels from more static hidden-object games is its emphasis on animated cutscenes and interactive storytelling moments. Key narrative beats are presented with motion, voice acting, and dramatic transitions that give the experience a cinematic feel. Rather than relying entirely on static illustrations, the game incorporates animated elements that bring its supernatural encounters to life. These sequences enhance immersion and provide momentum between puzzle segments. Visually, the game leans heavily into gothic fantasy aesthetics. Darkened city streets, ominous interiors, arcane symbols, and demonic creatures create a moody atmosphere consistent with its themes. While the graphical fidelity reflects its early 2010s origins, the artistic direction remains effective in conveying tension and mysticism. Character designs and environmental details show care in composition, even if technical limitations occasionally reveal dated textures or animations. The pacing balances exploration with story progression. Hidden-object scenes are interspersed with dialogue exchanges and plot revelations, preventing the gameplay loop from becoming overly repetitive. Although the structure follows a familiar pattern, the unfolding mystery provides motivation to continue. Each new location deepens the lore and expands the stakes, gradually transitioning from personal investigation to broader supernatural warfare. There are, however, aspects that reveal the game’s age. Interface elements can feel somewhat rigid on modern systems, and certain animations or transitions lack the polish seen in contemporary adventure titles. Some puzzles may also feel formulaic to players well-versed in the genre. Despite these limitations, the core experience remains cohesive and engaging, particularly for fans of story-driven hidden-object games. Ultimately, Dark Angels: Masquerade of Shadows delivers a satisfying blend of supernatural narrative and accessible puzzle mechanics. It succeeds through atmosphere and storytelling rather than mechanical innovation. For players drawn to occult mysteries, secret orders, and gothic adventure, the game offers a compelling journey filled with suspense and dramatic revelation. While it may not redefine the genre, it stands as a solid and enduring example of a supernatural hidden-object adventure that balances cinematic presentation with interactive puzzle-solving. Rating: 7/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, French, Italian, German, Spanish - Spain, Korean, Dutch, Portuguese - Portugal*languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]Reseña \Dark Angels: Masquerade of Shadows\ - ¿Vale tanto como un almuerzo?[/h1] [h2]Resumen[/h2] Dark Angels: Masquerade of Shadows, un juego donde la acción y el misterio se mezclan como aceite y agua... bueno, casi. Ponte en los zapatos (o en las alas) de Kate, quien descubre que aparte de pagar facturas y sortear el tráfico, su verdadero propósito es patear traseros demoniacos en un mundo visualmente atractivo pero tan confuso como intentar explicarle a tu abuela cómo usar Twitter. [h2]Aspectos importantes e interesantes[/h2] Una cosa que no puedes negar es que \Dark Angels\ tiene estilo. El diseño artístico es como un globo: cuando lo ves es bonito, pero no esperes que eleve mucho la experiencia. Los puzles podrán hacerte sentir más inteligente que un ganador de \¿Quién quiere ser millonario?\. Además, las peleas contra los jefes son el equivalente a encontrar una cebolla en tu helado... inesperadas pero curiosamente interesantes. [h2]Aspectos por mejorar[/h2] La IA parece que tomó unas vacaciones mientras programaban. Los enemigos son tan predecibles que podrías jurar que están siguiendo un guion muy mal escrito. Y la historia, aunque intenta ser profunda como discurso de filósofo, a veces se siente tan delgada como papel de arroz. Un poco más de carne en esos huesos narrativos no nos caería mal. [h2]Tabla de Puntuaciones[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentarios[/th][/tr] [tr][td]Jugabilidad[/td][td]7[/td][td]Fluye bien pero tiene sus trampas.[/td][/tr] [tr][td]Dificultad / IA[/td][td]5[/td][td]¿IA? Más bien parece un maniquí de prácticas.[/td][/tr] [tr][td]Contenido[/td][td]7[/td][td]Bastante que hacer, poco por lo que volver.[/td][/tr] [tr][td]Video / Gráficos[/td][td]8[/td][td]Lo más destacado del juego. Lindo pero no revoluciona.[/td][/tr] [tr][td]Historia[/td][td]6[/td][td]Intenta, pero no deslumbra.[/td][/tr] [tr][td]Ambientación[/td][td]7[/td][td]Captura el mood, aunque a veces se siente genérico.[/td][/tr] [tr][td]Efectos[/tr][td]7[/td][td]Correctos sin alardes.[/td][/tr] [tr][td]Música[/td][td]7[/td][td]Adecuada, aunque olvidable.[/td][/tr] [tr][td]Voces[/td][td]6[/td][td]No ayudan mucho en inmersión, regulares.[/td][/tr] [tr][td]Diversidad[/td][td]7[/td][td]Intenta ser inclusivo, pero podrían mejorar.[/td][/tr] [tr][td]Total[/td][td]67/100[/td][td]Medio pelo pero con destellos de brillantez.[/td][/tr] [/table] [h2]Veredicto[/h2] [h3]Cambialo con descuento[/h3] Si encuentras \Dark Angels: Masquerade of Shadows\ con un buen descuento, podrías considerarlo como una compra dominguera interesante. De lo contrario, mejor ahorra esos billetes para algo que no te haga preguntarte constantemente: ¿Por qué lo compré? Si tu economía está más apretada que los jeans del cantante de una banda de los 80, quizás esperar a una oferta sea la mejor jugada.
miła przygodowka
nonsense story but fun time
Good game
👎
The game keeps freezing up and shutting down. It will play for a while, then glitch and shut down. Windows 11 issue? Please patch. Update: The crashes are so frequent, you can't get from one room to the next. This will generally occur when there is some sort of animation occurring. It's really frustrating and unplayable. You have to back out to the main menu to auto save after going from one room to the next, just so you don't have to lose progress or at worst start the game all over again. The game will also freeze on occasion and not shut down on its own. You have to manually restart the game. Please fix.
[code][h3][b][url=https://store.steampowered.com/curator/45030479/]🧩Undecided & Puzzled Reviews🧩[/url][/b]Visit and follow my curator page if you enjoyed this review❤️[/h3][/code] [h2][b]Dark Angels: Masquerade of Shadows[/b][/h2] I absolutely loved this game. The story, HO, puzzles and mechanics all worked well and were a good balance. I initially bought this one as part of one of the HOG bundles, but it didn't have achievements, so I ended up waiting for this one to go on a very good sale and purchased it standalone. Totally worth replaying (after a little time has passed) I wish it had a sequel or a line of HOG like others do like Secret Order or the Grim Tales. The game was very well designed to the point that it could have made a series., Wholly recommend it. Hope you enjoy!
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Игра радует глаз! :) А еще музыка красивая.
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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