
Investigate murders, search for clues and talk to your classmates to prepare for trial. There, you'll engage in deadly wordplay, going back and forth with suspects. Dissect their statements and fire their words back at them to expose their lies! There's only one way to survive—pull the trigger.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.14/day in the week to Sep 9 → 26/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1638 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
hope > despair
a classic for a reason. some of the characters get grating at times but it still manages to feel tragic when deaths happen. overall i think the most impressive feature of this game is how it manages to balance the absurd over-the-top characters and premise with the seriousness its stakes demand of it. your mileage may vary but i enjoyed it very much.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
genuinely shed a single tear at the ending with the final execution
재밌지만 나타나는 그시절 편의성 이슈. 게임을 하자니 스토리만 보고싶고 애니를 보자니 내용이 부족함. ● 게임성 ★★★☆☆ ● 조작감 ★☆☆☆☆ ● 그래픽 ★★★☆☆ ● 스토리 ★★★★★ ● 편의성 ★☆☆☆☆ (개인실에서 4층까지 한세월임) ● 가성비 ★★☆☆☆ ★★★☆☆
MUITO BOM, AMEI
不愧是神作 好几年前看了动漫就很震撼 玩游戏又是不一样的感觉 打法也特别新颖 除了没头绪搜查会有点坐牢以外 还有就是里面恶趣味和荤段子太多了。。还好主角苗木是正常人。游戏还是很好玩 角色也很立体 特别喜欢樱、葵和響子TT
фвыатылмтжлыдсьфждбФБЫВЦУЛОАЛЫВЩРА ЫФЬВ ЬФЫВ !!!!!111!!11!!й!Й!!Й1Й1й!Й!ЦЙВЦЫЗВЩАЛЫЗЩАЛЫ
雾切啊啊啊啊啊啊啊啊好帅好帅好帅。。。。。。。。
Взял игру ради сюжета и ни разу не пожалел. История затягивает буквально с первых минут и постоянно держит в напряжении, и никогда не угадаешь, какой сюжетный поворот ждет дальше. Геймплей отлично сбалансирован: есть спокойное время, где можно пообщаться с персонажами, узнать их истории и дарить подарки, а есть сами классные суды. Расследования и дебаты заставляют реально шевелить мозгами и искать противоречия, особенно когда дела становятся всё более запутанными. Атмосфера в игре просто шикарная, так же как и запоминающийся саундтрек.
三代玩到一半回來給一代好評 一代有很多優秀的地方, 音樂, 人設, 劇本 但我一定要提的一點是, 一代的校內3D移動, 做得比三代好多了
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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