
Cyber Manhunt is a story-oriented puzzle game focusing on big data, hacking, citizen privacy, and social workers. It focuses on social issues such as cyber violence and privacy breaches.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 889 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩呐 强推dlc 两个都很值得 想当牛马的去玩泰坦打工人
所有人都要来玩好吗好的,神作,孩子们,神作,我将永远拥护Van神,永生代码万岁!
好玩, 但很影响心情和情绪,不会再玩了,很多地方的剧情很紧凑,也意味着无法暂停,如果你有大把时间可以连贯的玩,不会因为各种外部干扰,比如要去吃个饭,要暂停会,突然要接个电话之类的可以玩, 我单纯是因为玩了2,觉得1应该也不错,然后发现,一个游戏,因为限时导致 一个地方过不去就要从头来,就很难受,游戏是一个好游戏,就是并不是所有人都可以一遍过,然后找不到线索重新来,时间不够重新来,还没有像2一样可以随时暂停,就玩的很憋屈, 嗯,第五章估计是要大结局所以各种限时,真难受, 期待3,但不期待结局了,我估计以后看到要限时都不会下载了。。。。。可能只有学生党有时间,嗯最好戴着耳机关着门安安静静的玩,相信我,任务限时的时候来个人找你,你基本上就得重来。。。。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 2.5K | 75% | $19.99 | |
| $1.1M | 2.1K | 97% | $19.99 | |
| $1.1M | 5.3K | 95% | $14.99 | |
| $1.1M | 2.6K | 95% | $19.99 | |
| $1.1M | 1.6K | 47% | $14.99 | |
| $1.1M | 1.8K | 89% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 5.7K | 93% | $12.99 | |
| $136 | 4 | 50% | $0.99 | |
| $947 | 17 | 65% | $1.99 | |
| $2.3M | 34K | 96% | $2.79 | |
| $748K | 3.5K | 89% | $3.99 | |
| $56.9K | 277 | 82% | $11.89 |
Reviews, worldwide (the counter carries no country): 1.11/day in the week to Aug 4 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, Traditional Chinese**languages with full audio support
Hours played at review time, across 890 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常优秀
我是阿巴头 我无敌了
好玩爱玩
喜欢社工的内容,搜集查找信息破解真相,很有意思。但是讨厌为了批判而批判,剧情80%讽刺与批判,20%的故事,但是实际上我更想看到80%的故事和20%的批判。 第二点不喜欢的就是一些反转恶心人,比如[spoiler]Sean最后没死,所以呢?dora继续受害?除此之外还能得到什么。[/spoiler]。 第三点不喜欢的就是谈论社会事件离不开女人,谈论女人离不开黄色暴力。一开始玩完第二章,为里面的一些人难过,但是第三章第四章第五章,还有什么囚禁、买卖、强迫之类的,就会觉得反胃和恶心,好像只有用这种情节才能刻画出黑暗。 第四点就是用黑深残伪装深度和复杂。面对恶人只有“无力”,如果这种“无力”是制作组想要传达的,那么玩家也可以选择不玩这款游戏,直接面对现实的无力,因为现实中的事件更加复杂,参与的人更加立体,我们更加无力。 而且到后面玩法也比较重复了。
超级爱玩推理类游戏的无脑冲好吗 剧情特别好 也引人思考 这个破案的方式也特别新奇 特别好玩
别信 特别好评,很无聊,每个案件都是差不多的玩法,两个小时就腻了,国产游戏千万别信评价
八卦大妈模拟器
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.