
Cyberpunk mercenaries RPG! Turn-based squad tactics with unique heist-planning strategy. Build your crew wisely; their stories will become interwoven with your own. Pull off heists with powerful cyberware, faction connections, multiclassing, weapon modding, stealth, hacking, and more!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 10 → 7.57/day in the week after.
About

A modern tactical RPG with some of our favorite elements: gridless movement, environmental cover, specialized overwatch, initiative manipulation and more. Independent enemy unit AI opens up a world of creative combat tactics & stealth options; pick them off one by one, stage diversions, or use advanced tech to sneak right by them.
Combat is challenging and in-depth. Powerful abilities, tricked out weapons, and smart coordination can give you an edge, but once you go loud expect things to escalate. Move fast and avoid getting pinned down to accomplish your objectives and get out alive.


The ecosystem has collapsed. Only 112 cities remain, sheltering under massive domes or inside of mountains. Artificial consciousness has been created, killed, and outlawed at a global level. Megacorporations, nanotech and quantum computing have radically altered the world… and your character is one of the few equipped to handle it.


Choose your jobs to build your rep without taking on too much heat. Work your network of underworld contacts to trade favors, pay bribes, and gain advantages before taking on a heist. Plan your path through multi-stage missions, and commit your crew to legwork that could reveal new opportunities or threats.


Balance factions, favors, reputation and more. Rivals, fixers, arms dealers and corporate big shots... who you work for, who you fail or betray, all of it can open and close opportunities for you. Watch your heat, and try to make sure more people owe you than the other way around.


Extensive talent trees, more than 40 multiclass combinations, weapon modding, safehouse upgrades, evolving character traits and more combine to give players endless ways to build a crew that can take on any job. Rich visual customization (hair, outfits, faces, eyes, tattoos, facial hair, accessories, color options for everything, and more) & naming lets you personalize any of your characters.


Your squad members evolve as you play, shaped by your choices, their injuries, interactions, even their presence on some missions. Inspired by years of tabletop RPGs, our custom-built Casting Director story engine uses all this information to choose and place squad members and NPCs into world events and storylines it selects for you on each playthrough. Who will end up a betrayer, a friend in need, or the villain this time? Create new squads, discover new stories, and watch how your choices make it all fit together.


Trese Brothers Games makes deep, highly-replayable strategy games & RPGs. Cyber Knights: Flashpoint is our 9th and best yet, made possible by our dedicated fans and player support from our previous games. We're long-time fans of cyberpunk and are thrilled to bring together both a fresh take and so many of the genre's classic themes around some of our favorite gameplay.
You'll see a lot of updates from us -- we love to keep expanding our games with additional free content. So we also want to share our saved game policy up front so everyone understands our commitment to your games: no saved game will ever be invalidated by an update.
All new content and features will be added immediately to all saved games (with the reasonable exception of things like New Game options). You never have to restart if you don't want to. This is a studio commitment that we have made and kept for over 15 years across all of our games. We stand by it.
Grab it now and enjoy!
Updates
Engagement
Reviews
Themes across 262 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Initial thoughts are "meh." Immediately upon starting the second round of missions, things start happening that aren't explained or indicated at all like they were in the tutorial/first mission. Enemies randomly start reacting to things the UI isn't indicating they will react too, and the Sec AI starts stacking increases for unexplained reasons that don't make sense. They've stuffed way too much with far too little UI to keep the player adequately informed about what's going on. Where's the right-click -> examine for more details on your character/enemy status? That's basic AF, and it's missing here. Right now: I regret that I let this go over 2 hours and can't refund it, honestly.
I love the game world being created in this game. Has got me feeling like Xcom Apocalypse and all those shady corps in the background. Except CK Flashpoint is much more detailed and involved. I like how they make it so you can be invested in complex build crafting if you like, and yet it be still approachable and enjoyable if you choose not to go all in on that. Once you understand you can work with a simplified team, then get confidence, you start experimenting a bit with different teams and the game opens up so much. But yes overall there is a wonderfully complex game world here to get into, and given the Trese Bros track record we are in for a treat going forwards. Game should be more expensive tbh but I understand how it works for smaller teams i guess. Yes you should buy it, and good luck to Trese Bros.
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 2/day in the week to Jul 30 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Polish, Portuguese - Brazil, Spanish - Latin America, Spanish - Spain, Simplified Chinese
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 262 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really good tactics game, inspired by x-com and cyberpunk themes. Well balanced through to where I am, good writing, storytelling, music brings me back to playing shadowrun in the 90s on my genesis. Chef's kiss. If you're into the cyberpunk genre this one is a must have.
Good tactical moves with lots of options determined by the crew on the job
smart, fun, and sprawling. this is the game i've been unconsciously wanting to play since xcom 2012, and an essential purchase for anyone who enjoys turn-based tactics.
Cyberpunk XCOM. That's really it. Little bit of MGS mixed in for some stealth elements.
I’ve come to love this game, despite all the fiddly things it throws at you. I very nearly gave up on it, but I’m glad I persisted. The missions are tactical, challenging and tense. Sometimes you’ll find yourself in a situation that seems utterly precarious, but it always feels like there’s a way out. Pulling off the perfect heist never gets old, but it’s just as satisfying pulling a bodged mission back from the brink. Often the game feels like a multi-layered puzzle. But you’re always at liberty to solve the puzzle by simply spraying bullets everywhere. I also really like the timeline system and how the strategy layer impacts the missions in a variety of quite meaningful ways. There’s a lot going on. It feels like there’s so much packed into this game you won’t see half of it in a single playthrough. And the devs are constantly making updates, which is great to see. Those Trese Brothers have pulled off something quite cool here.
It's a great game with a somewhat unique concept as I haven't played any games I could compare it to. You lead a bunch of mercs (up to 18) and go on missions with usually 4 of them. The different classes play differently enough that I'm always considering who to pick for a mission. However I almost always take my main Cyberknight and a hacker unless they're injured. The missions range from assassinations, bodyguard, rescue, stealing stuff or pure combat where you just have to kill everyone. There are a lot of different maps, but the core concept is usually the same: Go from A to B, loot as much as possible, kill however is in the way and leave before the SEC Level rises to much. It can be repetitive, but since I enjoy it isn't necessarily a bad thing. The different rosters, mission types, maps and some multi level missions give it enough variation. Between the missions you can upgrade rooms, level your mercs, upgrade them with implants or wait for them heal from injuries. There are also contacts for different good, some sell weapons, other armor and you can influence who an whose services you want to upgrade. This is not a story game. Events "just happen" and you get the opportunity to take part in them or ignore them. There are also some negative things like there are 8 rooms, but 9 options which means you can't build one room type. The room layout also matters a little bit which I was warned about at the beginning. It didn't matter too much, but I wasted some time upgrading with my layout. Personally I'm surprised by how much I'm enjoying it overall :)
Better game than the star wars x-com that just came out, lots of depth and continued updates with free content. Well worth playing.
This game is well worth the purchase if you enjoy turn base strat with a cyberpunk flare!
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