
A whole new breed of survival horror emerges with Cronos: The New Dawn. Survive the brutal wastelands of the future, fight nightmarish merging creatures and jump back in time to harvest souls as you seek to uncover the origins of the apocalypse that wiped out humanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.43/day in the week to Sep 10 → 13.43/day in the week after.
About
Cronos: The New Dawn is a brutal third-person survival horror where you fight for the future by salvaging the past. Burn monsters before they merge. Extract souls from the living. Adapt or die.

Set in a grim world where Eastern European brutalism meets retro-futurist technology, Cronos: The New Dawn lets you experience a gripping story that straddles the line between past and future.
In the past, you will witness a world in the throes of The Change, a cataclysmic event that forever altered humanity. Meanwhile, in the ravaged wastelands of the future, every moment is a fight for survival against dangerous abominations that will test both your reflexes and your tactical thinking.
You are a Traveler working for the enigmatic Collective, tasked with scouring the wastelands of the future in search of time rifts that will transport you to 1980s-era Poland.

In a desolate world filled with ever-present danger, your survival hinges on your ability to strategize and plan ahead. The enemies you’ll encounter are nightmarish creatures, born from the remnants of humanity – defeating them will require you to make full use of your arsenal.
You can manipulate temporal Anomalies to clear a path through the desolate environment, and will have to scavenge for resources to replenish your limited ammo and supplies. Good preparation is key. Once in battle, split-second decisions can mean the difference between life
and death.
The creatures you kill won’t stay dead for long. Fallen enemies can be absorbed by others — through a grotesque process called Merging — to become faster, tougher, and far deadlier.
The only way to stop them? Burn their bodies. And do it fast.
If you don’t, you’ll face ever-evolving abominations that will push your combat skills to their limits.

Your mission is to locate key people from the past who perished in the ensuing apocalypse. Using your all-powerful Harvester, you can extract their Essences and have them accompany you into the future.
But be wary: these essences have a profound impact on your journey.
The more you carry, the more haunted your suit becomes — increasing your prowess on the battlefield but also bringing with them whispers in your ear and flickers into your vision, edging you ever closer to madness.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $35.99−40% | 11.8Kreviews | 88% | — | $11.8M |
| $59.99 | 8.5Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1295 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Стильно, красиво, кроваво! В принципе, от последователя Dead Space большего и не требуется)
Špica! :)
The atmosphere is pretty good and there's some interesting environment building in the game. Everything else is awful.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 11.14/day in the week to Jul 30 → 13.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +3 more
| $35.99−40% |
| 149ratings |
| 84% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Dead Space meets Silent Hill 8/10
Cronos: The New Dawn is a phenomenal sci-fi horror experience with a few caveats holding it back from being a true masterpiece. The presentation from a design perspective both audio and visual is exquisite, all incredibly detailed and with purpose. It's a game I found myself just slowing creeping through the different environments savoring every sight and sound, pausing too contemplate this dystopian hellscape Blooper Team cooked up for us. I love the sound design in this game soo much, from the dark ambiance to meaty boot stomps/shogun blasts and glorious moody synth driven banger OST, it's all amazing really best in recent memory. The exploration is immersive and rewarding, found myself checking every nook and cranny collecting vital ammo and energy. They nailed the resource balance in this, every shot counts. The monster design and look of the protag is really cool in this, one of my new favorites for space suits. The world buidling just feels copacetic and well thought-out. Good arsenal of weapons all which feel useable and balanced, I played through 3 times and ending up trying everything atleast once, good variety. The burning and enemy merging mechanics are great, gives a sense of urgency and anxiety to combat. Torching a group of bodies feels super satisfying. There are a few sections that feel bloated and unnecessary, the game is too long for a horror game imo my first run was like 16-17hrs, I think some moments when you are just travelling back to the hub could be cut out, less backtracking. It's hard to keep the tension going for so long for the player it can be exhausting. The voice over effect for Mother Eliza is also pretty annoying, that paired with the jarring distortion effect on the scene you can't disable during some of the Abby sections weren't my favorite. Some cutscenes are unskippable which makes speed running and achievement hunting tideous at times. The story can also feel a little convoluted on the first go around I had to watch a youtube video to grasp some elements. The bosses are also a little too similar only a couple really stand out. The reason I had avoid this game until now was I was worried about the performance on PC, read a lot about potential stuttering and poor optimization, the game also has crashing issues with panini on ultrawide. The game heavily relies on DLSS and FG to run at high framerates, but I didn't find the stuttering to be that bad, honestly Dead Space remake was worse for me. I read up on this stuff and knew what to expect how to disable that problematic panini setting ect beforehand, so I didn't have any crashes but yes some stuttering manily during auto-saves and weridly on climbing ladders, occasional traversal ones ect. Blooper just needs to work on game optimization they are starting to have a bad track record for this, but honestly Cronos for me was mostly fine I was expecting much worse after SH2 remake. I had a few nit-picky issues but overall this is one my new favorites and was a blast too 100% I thoroughly enjoyed my time with it and would highly recommend it to horror fans, can't wait for the DLC. 9.1/10
the mechanics and slow buttonsresponses ruin this decent game.
better than dead space and RE
Cronos: The New Dawn entregou o survival horror que eu esperava, com fortes influências de Resident Evil e Dead Space. A atmosfera é tensa, os sustos funcionam e o áudio mantém a sensação de perigo durante toda a campanha. A direção artística, o design das criaturas e a história original também se destacam. O combate é dinâmico e satisfatório, e a mecânica de fusão dos inimigos mantém os confrontos interessantes. Meu maior incômodo foi o inventário pequeno e difícil de expandir. Em alguns momentos, fiquei sem munição e precisei repetir áreas, já que o corpo a corpo é fraco. No PC, tive quedas breves de FPS ao entrar em novas áreas, mesmo com DLSS e Frame Generation, mas isso não prejudicou muito a experiência. Finalizei em 15,1 horas, achei a duração bem equilibrada e recomendo muito.
Das Spiel orientiert sich ganz klar am Dead Space Remake und deshalb vergleiche ich es auch damit. Und diesen direkten Vergleich verliert Cronos, das muss man einfach sagen. Das heißt aber nicht, dass es sich nicht lohnt. Die im Vergleich größte Schwäche zu DS ist sicher der Kampf und das Gunplay. Was die Waffenauswahl angeht, gibt es hier nur relative Standartkost. Pistole, Schrotflinte, SMG etc. Jede mit einem normalen und einem aufgeladenem Schuss. Das kommt einfach nicht an die einzigartigen Waffen aus DS ran. Ein nerviges Detail bei dem aufgeladenen Schuss ist übrigens, dass man diesen nicht halten kann und er sich vorzeitig löst, wenn er voll geladen ist (hehehe..). Nur eine Kleinigkeit,e die einen aber stehts begleitet und mir zusammen mit dem Schwanken beim Zielen etwas das Gefühl nimmt, mein Überleben wirklich selbst in der Hand zu haben. Auch fehlt es hier an wirklich saftigem Trefferfeedback an den Gegnern und ein richtiges Schadenssystem wie bei DS oder DOOM Eternal gibt hier leider auch nicht. Das beworbene Merge-System macht leider auch nicht so viel aus. Gegner, die andere absorbiert haben, bilden lediglich eine zweite "Schutz-Schicht" um ihren Körper, die man erst wegschießen muss und die sie einfach zu einem Bulletsponge macht. Die Gegnervielfalt lässt leider auch zu wünschen übrig. Das hätte mehr Potential, wenn z.B. Gegnertyp A und B zusammen Gengnertyp Y ergeben würden, der dann neue Fähigkeiten bekommt. Warum empfehle ich das Spiel also trotzdem? Diese ganze Kritik findet immer noch auf einem hohen Niveau statt. Auch so macht der Kampf definitiv Spaß und wird dem Genre gerecht. Die größte Stärke des Spiels ist aber das Setting und die Atmosphäre. Jumpscares gibt es definitiv, die werden aber etwas dosierter eingesetzt, als bei Dead Space. Cronos setzt hier mehr auf atmosphärischen Horror, was ich persönlich bevorzuge. Und auch wenn für mich nichts an die Ästhetik der USG Ishimura herankommt, bleiben die von Gravitationsanomalien zerrissenen Alptraumlandschaften von Cronos definitiv im Gedächtnis. Wenn man also mit den genannten Schwächen leben kann, kommt man hier definitiv auf seine Kosten.
Terror dos bons, uma pena que o final começaram a meter jumpscare barato.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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