
A whole new breed of survival horror emerges with Cronos: The New Dawn. Survive the brutal wastelands of the future, fight nightmarish merging creatures and jump back in time to harvest souls as you seek to uncover the origins of the apocalypse that wiped out humanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.43/day in the week to Sep 10 → 13.43/day in the week after.
About
Cronos: The New Dawn is a brutal third-person survival horror where you fight for the future by salvaging the past. Burn monsters before they merge. Extract souls from the living. Adapt or die.

Set in a grim world where Eastern European brutalism meets retro-futurist technology, Cronos: The New Dawn lets you experience a gripping story that straddles the line between past and future.
In the past, you will witness a world in the throes of The Change, a cataclysmic event that forever altered humanity. Meanwhile, in the ravaged wastelands of the future, every moment is a fight for survival against dangerous abominations that will test both your reflexes and your tactical thinking.
You are a Traveler working for the enigmatic Collective, tasked with scouring the wastelands of the future in search of time rifts that will transport you to 1980s-era Poland.

In a desolate world filled with ever-present danger, your survival hinges on your ability to strategize and plan ahead. The enemies you’ll encounter are nightmarish creatures, born from the remnants of humanity – defeating them will require you to make full use of your arsenal.
You can manipulate temporal Anomalies to clear a path through the desolate environment, and will have to scavenge for resources to replenish your limited ammo and supplies. Good preparation is key. Once in battle, split-second decisions can mean the difference between life
and death.
The creatures you kill won’t stay dead for long. Fallen enemies can be absorbed by others — through a grotesque process called Merging — to become faster, tougher, and far deadlier.
The only way to stop them? Burn their bodies. And do it fast.
If you don’t, you’ll face ever-evolving abominations that will push your combat skills to their limits.

Your mission is to locate key people from the past who perished in the ensuing apocalypse. Using your all-powerful Harvester, you can extract their Essences and have them accompany you into the future.
But be wary: these essences have a profound impact on your journey.
The more you carry, the more haunted your suit becomes — increasing your prowess on the battlefield but also bringing with them whispers in your ear and flickers into your vision, edging you ever closer to madness.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $35.99−40% | 11.8Kreviews | 88% | — | $11.8M |
| $59.99 | 8.5Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1295 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
J'ai essayé ce jeu au hasard juste après avoir check qui avait réalisé la masterclass qu'est le remake de SH2. Le "hasard" fait définitivement bien les choses. Chapeau à la team Blooper pour ce bon vieux survival horror comme à l'ancienne !
Still has garbage GPU power draw when turning on RT. My gpu draws around 270 - 277w in most games(even in Resident Evil Req with Path Tracing on) and this discount Dead Space draws at max 223w?? Fuc* these incompetent hacks of devs
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 11.14/day in the week to Jul 30 → 13.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +3 more
| $35.99−40% |
| 149ratings |
| 84% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really fun game that scratches that "dead space" itch. More emphasis on resource scarcity than most other horror games I've played
[b]"Dead Space: The 80s Earth Shattered Edition"[/b] This feels like Dead Space met Cronos in a bar and was like "you know what you should do.." and then it dawn on them, why space.. if you can do it at home. It very much feels the same, in so many aspects, the eerie environments, the slow heavy walking and battle, the enemies that are made out of stuff of nightmares and so on, but in in a nutshell, if you like Dead Space, then you will love this game, but more in detail. [b]The Story.[/b] Usualy I say, it alright, or you know it's interesting and so on.. this one tho.. it's mind bending, it's good, but it does make your brain flip around more than usual. Why so.. well - Time Travel, yes this aspect always will mess with your head, as it does in this game. Without going into too much detail, you will start off knowing nothing, you will end the game.. knowing.. just a bit more leaving most of it to interpretation, that in my opinion is a rather good thing, when you have to peace the events together and kind of think of it all. Now the only issue is.. if you think about all of the story once you finish the game, you can see a lot of plotholes, as it would be with time travel involved. As the story goes you are a "Traveler" working for something called the "Collective" and you have to find another one like you, who has well perished and keep the mission going. The mission, well the base line of the story is that some kind of plage has emerged in 1980s, taking the lives of almost everyone in Poland, not only taking the lives, but also mutating the people in abominations, so you as a traveler have to find the reason for it all, for you have the power to travel back in the past to gather intel, in this case the minds of specific people, like actually digging in their heads and extracting the information from them. As you play you can choose whos consciousness you keep and discard as you only have room for three (they also give you passive perks), but the down side is, that what every choice you make, it will not effect the end, now that is kind of something that could for merged in the story more. [b]The Gameplay.[/b] As mentioned before, very Dead Space like. The heavy suit making you walk at slower pace, the angry stomps and punches to the weapon shots, it all feel like good old Isaac, of course in this case your the ND-3576. Now you can't change the suit (only as a cosmetic thing), but you can upgrade it, to make you live longer, have more inventory space and such. When it comes to weapons you have three types to go for, each type has a different variation so in total you have six arms and one special to choose from, each weapon works in a different way and can be upgraded in basic ways, like firepower, reload speed and so on. So you do have a variety of weapons to engage your enemies in way you see fit, becouse you will not be able to take all of your arms with you, just a few for the inventory space is limited. With that we step into the part of survival, as you will have to manage what upgrades and what things to pick up, as you will start off with just a small inventory and in this game, every bullet does count, especially if you start off with the normal difficulity. Besides that you will have extra tools to help you along the way, that are all fire based, this is a important aspect of the game, as you will have to burn dead enemies if you wish to have a better chance of survival. One of the things I could not get use to, was the fact that your character is immune to fire, in this game, a very useful thing. That leads to the enemies, there are not too many in variation, but the most interesting thing is, that they can absorb other dead bodies and acquire their power and mutate something new like, more armor, acid projectiles and so on, so leaving too many bodies around and letting them absorb everything can be deadly, so.. burn the dead. Combat it self feel solid, every encounter is thought out, if you use the environment to your advantage, be in the right spot and use the provided barrels and such, you will most likely not use too much ammo and loose a lot less health. [b]Environment.[/b] Visually this game look very good, a bit too damanding on my little war machine, but even on the lower setttings it looks very nice. It's a very bleak and dark world, every area will be like a dungeon with not much light in it, but very so often there are beautiful landmarks and very cinematic views and landscapes, so it's well crafted for you to not only enjoy the survival, but the sight seeing as well. Besides that, the events are in the 80s in Poland, so lot of the things in the enviorment have been dropped in from that time, as I have seen most of the things like that in life, it was nice to see them in the game as well like the tram, when I got into that I was like "yup, just like back in the day", but the aesthetic of it all, the music and sound and all parts of that are on point. [b]Conclusion[/b] So with all that combined, the mind twisting story with the survial gamplay makes this game stand next to Dead Space and brings it's own Identity to it. Hope to see more of "Cronos" in the future.. or past.. time travel after all.
Dead Space meets Silent Hill 8/10
Anahtar nasıl tüfekle aynı yeri kaplayabilir böyle bir saçmalık olabilir mi? envanter slotuna yatırımdan silahların gününü göremedim onun dışında güzel oyun özellikle merak ettiren hikayesiyle gayet keyifli, oynanır.
Странно, мутно, но достаточно интересно. Мне понравилось, но рекомендовать не стану. Особый плюс за спасение котиков)
better than dead space and RE
Incredibly well written story, gameplay is hard but rewarding! This felt like reading a Graphic Novel instead of playing a game, in a good way, it was enthralling. The artwork and design was absolutely stunning, like if Stranger Things took itself seriously. If you're looking for an experience like Dead Space or The Calisto Protocol, this is the game for you. Also, cool soundtrack.
Cronos: The New Dawn entregou o survival horror que eu esperava, com fortes influências de Resident Evil e Dead Space. A atmosfera é tensa, os sustos funcionam e o áudio mantém a sensação de perigo durante toda a campanha. A direção artística, o design das criaturas e a história original também se destacam. O combate é dinâmico e satisfatório, e a mecânica de fusão dos inimigos mantém os confrontos interessantes. Meu maior incômodo foi o inventário pequeno e difícil de expandir. Em alguns momentos, fiquei sem munição e precisei repetir áreas, já que o corpo a corpo é fraco. No PC, tive quedas breves de FPS ao entrar em novas áreas, mesmo com DLSS e Frame Generation, mas isso não prejudicou muito a experiência. Finalizei em 15,1 horas, achei a duração bem equilibrada e recomendo muito.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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