
A whole new breed of survival horror emerges with Cronos: The New Dawn. Survive the brutal wastelands of the future, fight nightmarish merging creatures and jump back in time to harvest souls as you seek to uncover the origins of the apocalypse that wiped out humanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.43/day in the week to Sep 10 → 13.43/day in the week after.
About
Cronos: The New Dawn is a brutal third-person survival horror where you fight for the future by salvaging the past. Burn monsters before they merge. Extract souls from the living. Adapt or die.

Set in a grim world where Eastern European brutalism meets retro-futurist technology, Cronos: The New Dawn lets you experience a gripping story that straddles the line between past and future.
In the past, you will witness a world in the throes of The Change, a cataclysmic event that forever altered humanity. Meanwhile, in the ravaged wastelands of the future, every moment is a fight for survival against dangerous abominations that will test both your reflexes and your tactical thinking.
You are a Traveler working for the enigmatic Collective, tasked with scouring the wastelands of the future in search of time rifts that will transport you to 1980s-era Poland.

In a desolate world filled with ever-present danger, your survival hinges on your ability to strategize and plan ahead. The enemies you’ll encounter are nightmarish creatures, born from the remnants of humanity – defeating them will require you to make full use of your arsenal.
You can manipulate temporal Anomalies to clear a path through the desolate environment, and will have to scavenge for resources to replenish your limited ammo and supplies. Good preparation is key. Once in battle, split-second decisions can mean the difference between life
and death.
The creatures you kill won’t stay dead for long. Fallen enemies can be absorbed by others — through a grotesque process called Merging — to become faster, tougher, and far deadlier.
The only way to stop them? Burn their bodies. And do it fast.
If you don’t, you’ll face ever-evolving abominations that will push your combat skills to their limits.

Your mission is to locate key people from the past who perished in the ensuing apocalypse. Using your all-powerful Harvester, you can extract their Essences and have them accompany you into the future.
But be wary: these essences have a profound impact on your journey.
The more you carry, the more haunted your suit becomes — increasing your prowess on the battlefield but also bringing with them whispers in your ear and flickers into your vision, edging you ever closer to madness.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 11.9Kreviews | 88% | — | $11.8M |
| $59.99 | 8.5Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1336 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Графика 50/50. 50 - свежая, 50 из 2015. Играю на максимальных настройках 4к на олед телике, игра какая то блеклая, как будто текстуры в 1080р, причем я без этого мыльного говъа длсс играю, только натив! Да и в целом ну.... очень странный клон резидент ивэл. Это не современная графика, сюжет не смог понять, погрузиться, атмосферы 0
优化一坨全地画质加dlss性能模式居然只有五十帧,还有好多场景甚至30帧,真搞不懂做的什么玩意
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.8M | 13.6K | 74% | $49.99 | |
| $11.8M | 37.2K | 98% | $34.99 | |
| $11.9M | 73.4K | 90% | $4.79 | |
| $11.7M | 25.4K | 74% | $19.99 | |
| $11.9M | 10.1K | 87% | $49.99 | |
| $11.9M | 7.8K | 79% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $98 | 2 | 50% | $1.99 | |
| — | 149 | 84% | $59.99 | |
| $16.7M | 71.2K | 91% | $14.99 | |
| $5.8M | 29.2K | 92% | $7.99 | |
| $2.7M | 30K | 94% | $3.99 | |
| $891.1K | 15.1K | 72% | $3.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 11.14/day in the week to Jul 30 → 13.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +3 more
| $59.99 |
| 149ratings |
| 84% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Лучшее в жанре
really enjoyed it. a blend of resident evil and deadspace, the graphics are great, gameplay really intense and claustrophobic. The atmosphere is spot on, very creepy. you constantly need to manage your ammo and inventory, every bullet counts. The story is a bit hazy, but very interesting (I watched videos to understand..). only downside is save mechanism, i had few times I had to repeat whole parts due to dying, which was frustrating. had one crash during early part of the game, but never had any issues since
It is PAINFULLY slow at the start. I will try and force myself to finish this but right off the bat I'm bored and the game failed to grab my attention. You can have a slow start but 2 hours in pick up the fu€king pace mate. If I don't come back to write a full review you can draw a concluison as to why.
Survival horror fans should definitely check out this title. It’s a blend of engaging gameplay, a story open to interpretation, well-executed ammo and resource management and atmospheric world design. Oh, and you can pet cats as well =^.^=
TOP
I loved this game. I'm not a fan of horror games, I got scared a lot, but that's just me. But I really enjoyed it, World building, plot twist, landscapes. Since this is actually my first horror game I did played it on Easy, and I still felt anxious when I was running low on ammo, or supplies. Good game really P.S. 8/11/2026. One downside I forgot to mention, is that even on a PC like mine it stutters from time to time. And I'm not even playing on 1440p. Game definitely needs to be optimized.
Resident Evil vibe great developing to be honest
Cronos: The New Dawn è stata una sorpresa, lo promuovo perché amo questa tipologia di giochi e penso che lo stesso abbia cercato di innovare il genere con una trama molto ispirata e alcune trovate geniali. Detto questo faccio un piccolo elenco dei punti positivi e negativi perché per quanto bello non è perfetto, penso che possa migliorare soprattutto per futuri DLC e nuovi capitoli. PRO: -Trama e mondo di gioco: davvero molto originale, la storia mi ha preso da subito con quest’aura di decadenza e misticismo. Tutto gira intorno a questa ricerca della verità, con salti temporali e personaggi ben caratterizzati. Non è facile trovare ancora originalità dopo anni e anni di prodotti dei più disparati. Forse nel finale la storia cede un attimo e diventa confusionaria ma rimane molto valida. -Gameplay: Rodato, prende spunto da diversi capisaldi del genere, quasi copiandoli. Deadspace, Resident Evil, The Callisto protocol, ecc… Tutto gira al meglio senza sbavature o imperfezioni, ha preso il meglio dal meglio e lo ha unito in un ottimo prodotto. -Grafica e stile: ispirata, alcuni scorci di gioco sono incantevoli. La luminosità usata con cautela, la differenza di ambientazioni, la scelta di armature, zone particolare e differenti tra loro. Tutto funziona. -Gatti: praticamente un miagolio in lontananza ci fa scoprire un piccolo amico che in cambio di una carezza ci darà in cambio preziosi potenziamenti, un miagolio dopo l’altro ci faranno incontrare tanti piccoli amici che poi ci raggiungeranno presso la nostra tanta. Trovo che un gatto in un’ambientazione così decadente e terrificante ci stia benissimo e dia quel tocco di magia. Geniale. CONTRO e cose da migliorare: -Ripetitività: non parlo del gameplay ma più che altro di alcune situazioni e sblocchi di nemici in alcune aree, dopo qualche ora di gioco si riusciranno a percepire le varie situazioni e questo non giova sul lato dell'immersività. -Calibrazione della difficoltà: Ho giocato al gioco a difficoltà normale, alcuni pezzi erano troppo facili altri troppo difficili, che poi il problema di base è che la difficoltà è spesso legata alla carenza di munizioni, che ci sta per il tipo di gioco ma non deve essere neanche esasperata, ho deciso di riporre immediatamente alcune armi cercando di non utilizzarle per evitare il dispendio di munizioni. D’altronde mi sono ritrovato nella cassa deposito una miriade di cure, anche troppe per le necessità del giocatore medio. -Grafica: “Ma come era tra i PRO?” mi direte, infatti qui colpevolizzo solo il motore di gioco e l’ottimizzazione, infatti il gioco risulta pesantissimo da digerire, ho giocato in 1080fullhd (build medio/alta) visto che do precedenza alla fluidità rispetto che alla resa grafica, ma non è valso a nulla, i 60fps stabili erano impensabili e i cali di frame spezzano un po’ la magia generale. -Nemici e boss: una delle cose meno innovative, sanno di già visto, modelli e stili di nemici non brillano di originalità. La stessa meccanica dell’assimilazione dei nemici la trovo banale e abusata in svariati altri titoli. Anche per boss, nulla che fa gridare al miracolo assomigliandosi tutti molto tra loro. Come detto all’inizio il titolo mi è piaciuto molto tra alti e bassi, darò sempre la priorità ad una bella storia e ad una caratterizzazione bene precisa di un gioco con un’idea originale rispetto alla grafica fluida o altre marginalità, dal mio punto di vista. Quindi provate questo titolo prendete le parti del viaggiatore e ricordatevi “TALE È IL NOSTRO SCOPO”.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.