
Cris Tales is a gorgeous, indie love letter to classic JRPGs with a new perspective. Peer into the past, act in the present, and watch as your choices dynamically change the future -- all on one screen as you play!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0.43/day in the week after.
About

Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 392reviews | 66% | — | $375.8K |
| $39.99 | 1Kratings | 66% | — | not modelled | |
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Un juego bastante hermoso gráficamente, el juego no es que tenga una gran historia, por no decir que tiene varios finales y para sacar el bueno hay que hacer muchas cosas, no las digo para no arruinar la sorpresa, en cuanto a Gameplay es innovador en su sistema de combate, ya que puedes planear muchas estrategias dependiendo del enemigo y de los enemigos a los que te enfrentes, donde depende mucho en que fase del tiempo se ubica, lo recomiendo al 100% si buscas un juego corto y de estrategia.
The art is only good in the cutscenes, in gamemplay it is meh at best. The time skip aspect of the game is very underused both inside and outside of the combat. The game is very easy, not challenging at all. I see the potential, but the realisation is very underwhelming
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Simplified Chinese, Spanish - Latin America, Italian, Korean, Russian, Traditional Chinese, Portuguese - Portugal, Thai*languages with full audio support
| $89.99 |
| 774ratings |
| 79% |
| — |
| not modelled |
| $39.99 | 57ratings | 68% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
什么叫我接了支线但是回城的剧情卡我不让完成,最后主线之前npc全都到主线区域导致支线全都无法完成?你有你的狗屎引导我也有我的差评。
Fun game
8/10 not the biggest fan of tb rpg or this games aesthetics but this was nice
Bom jogo.
[b]Game Rating:[/b] 9/10. Overall, a stellar game! An artistic masterpiece that is rare to see in modern era games. It feels like a game that someone stayed up many late nights thinking of ideas and designs for. Big labor of love energy. To break down the specifics... [b]Art Direction:[/b] 10/10. Probably the main highlight of this game, the whole game feels like you're travelling through a pop-up book. The colors and textures are captivating regardless of which of the regions of the game you're in. The music is solid as well, though not quite as stand-out. [b]Gameplay:[/b] 8/10. 2nd place for this game's highlight features. The game focuses a lot on time magic, and the way the game's mechanics are built around that are really neat. The main character can control time, and it will affect the state of enemies (aging them up and down into different forms) and many of your allies' attacks (for example, you can wet an enemies armor with a water spell, and then move time forward around them to rust the armor). My main gripe about it is that the control of time is bound to a single character and she has to use her whole turn to do it, meaning if you want to use the more complex battle tools, you're kinda locked into using the MC as a time-bot. That, and the pool of abilities feels a bit limited. On a meta level, one of the things that annoyed me most about playing through this was the losing and gaining of units. There was a particular patch of the game where I was stuck with 2 characters I hate the gameplay of and it was insufferable. Docked a point for that. [b]Story:[/b] 6/10. It was pretty riddled with plot-holes that are pretty common whenever a story is written around time magic. However, the writer's willingness to not have everything tie up neatly and a consistent thematic of "you can't save everyone" has me giving it a point above average. [b]Difficulty:[/b] 5/10. The game starts out more difficult, and then as you gain access to reliable healing, becomes easier. There is, however, random enemies that will feel kinda bullsh*t, but not too much and you can usually figure out how to approach them after a loss or two. [b]Completionist Friendliness:[/b] 4/10. Without guides, you're likely to miss a few achievements. The achievements reward being thorough more than being outright difficult. Grinding is present but fairly mild and doesn't feel like it's needlessly sapping your time, aside from one or two achievements. I will say, however, I'm extremely salty due to being one achievement short of completion because the last patch caused a bug with it, and there is no way to correct it. If you're wanting to get them all in your first run, I recommend having a guide so you know how to avoid this bad feel when a glitch blocks you. It's not a super long game, so a rerun isn't the most daunting thing, but being gatekept by a bug doesn't foster a ton of desire to replay.
I like Cris Tales. It's just good JRPG--fun, simple, and sweet. Looks good, combat flows well, story's pretty good, and the game's fun. It's not the most amazing game ever, with some bugs here and there, but it is a good game and I recommend it. It's one of the few titles I found to be worth 100%ing even.
It’s really slow, the story isn’t very engaging, and I still can’t quite get to grips with the combat style… and it’s been an RPG since 1909
una historia interesante pero lo que mas me ah gustado es la interaccion de los protagonista con su entorno y los demas personajes su diseño se me hace muy bonito y la mecanica del tiempo me gusto un buen juego
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $31.6K | 71 | 93% | $9.79 | |
| — | 2 | 50% | — | |
| $5.2M | 8.2K | 96% | $34.99 | |
| $4.6M | 10.4K | 94% | $19.99 | |
| $803.8K | 5.2K | 97% | $7.99 | |
| $129.6K | 878 | 93% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $375.8K | 518 | 66% | $24.99 | |
| $375.7K | 452 | 83% | $29.99 | |
| $375.7K | 635 | 81% | $12.99 | |
| $375.6K | 989 | 73% | $11.99 | |
| $376.1K | 509 | 33% | $19.99 | |
| $375.6K | 758 | 67% | $24.99 |