
Cris Tales is a gorgeous, indie love letter to classic JRPGs with a new perspective. Peer into the past, act in the present, and watch as your choices dynamically change the future -- all on one screen as you play!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0.43/day in the week after.
About

Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 392reviews | 66% | — | $375.8K |
| $39.99 | 1Kratings | 66% | — | not modelled | |
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Es un juego muy entretenido, explore cada rincón que pude y la verdad estoy bastante satisfecho, solo me gusta que la escena final fuera un poco más larga o que haigan una 2 parte
me justo este juego puede mejorar pero espero que saquen una secuela del juego
Увы но данная игра не вышла за пределы красивой картинки В игре масса вот это поворотов, которые существуют только для галочки, а все выборы в игре не влияют ни на что по сути. Основной проблемой игры является противодействие наратива с геймплеем, из-за чего ваша стратегия в любой момент оказаться бесполезной, а куча выборов и ресурсов потраченных в прокачку бесполезными, что совершенно убивает jRPG элемент, которым пытается гордится игра.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Simplified Chinese, Spanish - Latin America, Italian, Korean, Russian, Traditional Chinese, Portuguese - Portugal, Thai*languages with full audio support
| $89.99 |
| 774ratings |
| 79% |
| — |
| not modelled |
| $39.99 | 57ratings | 68% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Si
(game complete at 33.7 hours at time of review, part of my review all my games effort *review changed to "no"*) (short version) Cris Tales is beautiful, a gem in the desert. I've not seen areas/towns you're in designed like this, combat mechanics are interesting (for a while) but thats the crux of it eventually (around halfway) Cris Tales becomes more annoying than amazing. The $40 price tag is steep. (long version) (this was my initial long version review at 1.5 hours of gameplay) Right now I'm having a great time with this charming game that I got in a humble bundle. So many things stand out and grab your attention in the first 10 minutes which excites me to see what happens next. Many reviews over 6 hours seem to get more critical so that is a small concern. (my updated version) Cris Tales is something I've not seen before, and I was fully enamored with it until just about the halfway mark. Then it got annoying, repetitive and honestly worse than most final fantasy RPG's I kept praying that it would just end. When I did face the final boss (not going to spoil it) I ran into a developer fight where the developer had a certain strategy in mind to win (the fight I hate the most). I ultimately picked the bad ending and was actually laughing when I watched the good ending on Youtube. I honestly prefer the bad ending to a 5 minute text dump with Mary sue undertones. Sadly I think the developer lost the plot around mid way of the game, I honestly think the team wanted to end it there but someone said "NO we have to add 10+ more hours to this!" and so their team did. I can imagine that during this time their office was a miserable area to be around because playing though the end parts did not make me happy to see the ending. I was just happy it was over. The good: Graphics on this adventure are very charming, every person (so far) is fully voice acted (this is rare), dialogue is unique and interesting no "welcome to Corneria!" The combat mechanics are interesting until they're not, the music is very enjoyable and well improves immersion. The bad: The story, to me is a bit basic (there are some interesting twists near the end but it actually gets worse sadly), it's a bit odd when the RPG elements are all hitting, but the story becomes the weak point. I haven't played many RPG's where I'm actually angry at the game when the end happens, not because I wanted it to go on longer, but because the game went on TOO long and I felt cheated at the end. On top of all of this, around the halfway point there are continuity errors i.e. A party member is not in your party and you talk to someone but the party member who's not in your party voices their opinion. This is just one small example. $40 is a bit steep even if this game is very entertaining, but well worth the price if on sale.
The graphic style is really off putting for me, and making 2d go into 3d makes it even worse. AApart from that the story is pretty good and engaging despite being very vanilla, not a fan of the weapon system but it works, the combat and gameplay are solid and fun (although I found most of the time combos unnecessary). Overall it is good however, defo worth playing.
x-- 6/10 --x Wasn't too fond of the time travelling mechanic, I feel like it wasn't utilised to it's full potential. The graphics and battles are enough to make me recommend this game though.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $375.8K | 518 | 66% | $24.99 | |
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