
Crimson Desert is an open-world action-adventure set on the continent of Pywel. Join Kliff on his journey to rebuild the Greymane faction and to save the land from a looming threat. From vast wilderness and cities to ruins and the mysterious Abyss, forge your path through battles and discovery.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Discover an enhanced Crimson Desert, featuring new cutscenes and story moments, plus expanded voice-over and language support. Begin the adventure loved by millions, refined since launch with a wealth of updates, including new content, mounts, pets, customization options, various quality-of-life improvements, and more.
On the continent of Pywel, the rival factions of Pailune maintained a tense balance. At Kliff's side stood his steadfast Greymane comrades, but a devastating ambush in the deep of night by their sworn enemies the Black Bears leaves members of the Greymanes dead or scattered across the continent.
Kliff—having lost his family in all but name—is determined to reunite with the survivors and rebuild the faction.
But on a journey where alliances are forged, dangers abound, and mysterious factions are uncovered, Kliff will meet those who seek to upend the very order of the continent and face a mission unlike any he has ever known.

Welcome to Pywel.
Here you'll find stretches of natural beauty and wilderness—from green plains and woods to arid deserts and rugged mountains—alongside bustling cities and quiet hamlets inhabited by residents from all walks of life. Between destinations, you will come across landmarks, ancient ruins, hidden treasures, and other points of interest that will draw your curisoity to wander. Your journey will also inevitably take you skyward to the mysterious realm known as the Abyss, where a mystical imbalance endangering the world must be restored.
The world is yours to explore as you will and there are many paths for you to uncover.
Experience the continent's stories and tales through quests, encounters, challenges, and battles. Roam the lands on various mounts from horses to even a dragon and mechs, and scale cliffsides and walls which you can leap from to glide.
The story of Crimson Desert centers on Kliff. But as his tale unfolds, 2 new playable characters—Oongka and Damiane—will come to join your journey. As these characters become available, you will be able to freely explore Pywel and undertake many quests outside the main story with them. Each character has their own combat style, as well as unique skills and weapons, allowing you to experience the world and its battles in different ways.

On the unforgiving battlefields of Crimson Desert, there is no single path to victory.
Grow your arsenal of skills, weapons, and equipment—and decide how you want to use them. Powerful weapon skills can be paired with hard-hitting bare-hand hits and kicks, as well as a wide range of grapples to create seamless chains of attacks. Acquire weapons like swords, spears, greatswords, axes, dual wields, various ranged weapons, and more, and unleash powerful abilities and elemental enhancements through lethal combinations. Stay mobile and relentless with slides, dodges, counters, and swings that flow directly into your next attack. With every strike and move, forge your own way in a world where a split second can decide your fate in fast-paced, visceral battles.
From ruthless warriors to fearsome beasts, there are those in Pywel who will seek your downfall. Encounter a diverse array of challenging enemies and bosses in brutal one-on-one duels, large-scale battle clashes, and quick skirmishes, and prevail against the threats that stand in your way.

Pywel isn't just a continent of battles and exploration. It's a world where many of the smaller moments also shape your journey and make up your day-to-day life.
Upgrade the Greymane camp, the starting point in the path to reclaiming the Greymanes' lost homeland of Pailune. Gather resources, cook, fish, hunt, and partake in the other various activities of Pywel for stat replenishment, making your equipment stronger, and more. Along the way, enjoy some leisure time by playing minigames with the locals.
And shaping your daily life also extends to customization. Adjust hairstyles, tattoos, outfits, and more using dyes you brew or pick up along your journey.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 174.7Kreviews | 84% | — | $196.8M |
| $69.99 | 1.7Kratings | 84% | Top 100 | not modelled | |
Updates
Engagement
Reviews
Themes across 3512 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不是,我不想做任务,凭什么要强制切换角色触发做完又臭又长的垃圾支线任务才能到目标位置???2026年的游戏了,你强制nm呢???真恶心
我操你妈制作组。采石场夹个石头夹了两个小时。你妈小时候被门夹了是吧。设计的什么玩意。操你妈的
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best KR #23, worst CA #100 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 76.29/day in the week to Aug 25 → 313.57/day in the week after.
Of the 13 markets with a position on both sides, 12 climbed and 1 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Russian, Simplified Chinese*, Spanish - Latin America, Traditional Chinese +3 more
| $69.99 |
| — |
| 92% |
| #15 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bestest Game Everrrrr
Un juegazo. Lo compre aproximadamente a $45 dólares en una web de keys de las mas conocidas. Por ese precio me parece un excelente producto, creo que en Steam no ha estado en ofertas todavía, pero yo esperaría. Además no han parado de actualizar el juego desde el lanzamiento y casi todos los problemas que tenia ya están arreglados, en 3-4 meses, es una locura y merece reconocimiento. La historia es mas bien funcional, es una excusa para hacer cosas épicas, y vaya si se hacen cosas épicas, pero los personajes memorables los cuento con los dedos de la mano, no es su fuerte. Igualmente diría que molesta mas el ritmo de la historia que la historia en si, es muy malo, y por momentos no se entienden las cosas, o sentís que pasan porque si, o porque hay algún concepto filosófico o metafísico de los asiáticos que como occidental no termino de entender. Supuestamente están trabajando en una actualización también para mejorar esos aspectos, así que habrá que ver. Tampoco es fuerte en cuanto al roleo, los NPC son mas del estilo menú disfrazado, están ahí a toda hora del día para ir a comprar, por ejemplo. Tiene un sistema de reputación pero es mas para usarlo como moneda en las mecánicas de gestión del campamento. Igualmente, en defensa de los devs también, nobleza obliga, ellos jamás lo vendieron como el nuevo skyrim o el nuevo dragon's dogma, ni nada de ese estilo, fue toda de la gente, que vemos una espada y pensamos en rol. Ellos siempre lo definieron como un juego de acción aventura en un mundo abierto, y eso es lo que es. Me atrevo a decir que se termina pareciendo mas a Assassin's Creed Odyssey que a Skyrim. Tiene stats y mejora de equipos, si para vos eso es rol, entonces supongo que para vos es un rpg también. Muchas de las misiones secundarias no son la gran cosa, típicas de ir de punto a punto b, pero tiene tanta variedad de actividades para hacer que rara vez estuve mas de una hora seguida haciendo lo mismo. Podes estar gestionando el campamento, limpiando una zona de enemigos, haciendo la campaña principal o las historia de alguna facción, algún puzzle del mundo o simplemente recorriendo. Es ultra entretenido y se me va el tiempo. Mecánicas y variedad le sobran. El combate es buenísimo, y es impresionante lo que cambia simplemente con cambiar de arma, ni hablar cambiando de personaje, se pueden hacer muchas locuras y siento que es su mayor virtud, probablemente lo mejor del juego. La exploración cambia mucho desde las primeras horas donde es básicamente Red Dead Redemption 2 con espadas, y a lo ultimo llega hasta cuando ya podes planear, volar, trepar, cambia mucho y es muy entretenido también. Es impresionante como sentís que el mapa no termina mas, siempre hay una zona o bioma nuevo, es hasta abrumador al inicio. Los controles pueden ser algo confusos porque hay demasiadas mecánicas y demasiadas cosas por hacer, pero cuando te acostumbras van zafando. Las mecánicas de gestión de campamento donde mandas a hacer trabajos para conseguir recursos también son entretenidas. El aspecto técnico del juego es increíble y anda muy bien para lo impresionante y distintivo que se ve, que no es poco decir en la actualidad. 130 hs, 254 capturas de pantalla en Steam...
給女友口了2小時才給買
我操你妈!不会做游戏能不能直接去死?简直是有史以来最差的犯罪通缉系统和行人ai。开个马车,路上的行人跟他妈的大街上的野狗流浪猫一样往我轮子下面躲,碾住了还给我挂一个暴力行为通缉。还有他妈的傻逼犯罪判定,我他妈的八十米开外射箭,对面npc都不加载动作只加载模型了,给我挂个通缉。我操你妈的我请问了,是你那个被老子开马车在路上碾死的父母在天上开天眼看见我犯罪了吗?还有更新后的贸易系统,如果说原先的贸易系统是屎,更新后就是从一坨已经风干的发白狗屎变成了一滩新鲜的稀狗屎。马车问题说过了,你妈逼的有些地图上标注的贸易道路是他妈的能走的?还有你他妈自己不清楚吗,除非玩家特意攒一种贸易商品,出门贸易都是会带一堆不同货物,半途中遇到贸易站可以直接销售倒卖,你他妈的那个贸易商品筛选系统加个价格会死?老子筛选完还要挨个连点两下比较价格 Fym! If u can't make games, just go fkn die already. It's literally the fkn worst wanted system and pedestrian AI ever. Drivin a wagon, pedestrians on the road be throwin themselves under my wheels like fkn stray dogs and cats, and if I run em over, I get a violent wanted level. And this fkn stupid crime detection, I fkn shoot an arrow from like 80m away, the NPC over there aint even loaded animations, just the model, and I get a wanted level. Fym, I'm asking u, did ur parents, the ones I ran over and killed with my wagon on the road, open their fkn sky eyes and see me commit a crime? And the updated trade system, if the old one was ♥♥♥♥, after the update it went from a dried white dog turd to fresh runny ♥♥♥♥♥♥♥♥. Already talked about the wagon problem. Ur mom's ♥♥♥♥, are some of the trade routes marked on the map even fkn walkable? And don't u fkn know this? Unless a player purposely hoards one type of trade good, when u go out trading u carry a bunch of different ♥♥♥♥, and can sell or flip at trade posts u run into on the way. Would it fkn kill u to add prices to that trade filter system? After filtering, I still gotta click each one twice just to compare prices. 씨발! 게임 만들 줄 모르면 그냥 뒤져라. 역대 최악의 범죄 현상수배 시스템이랑 보행자 AI다. 마차 몰면 길 가던 보행자들이 씨발 거리의 들개나 고양이처럼 내 바퀴 밑으로 뛰어들고, 밟으면 폭력 행위로 현상수배 붙여. 그리고 씨발 병신 같은 범죄 판정, 나 씨발 80미터 밖에서 활 쏘는데 상대 NPC는 모션도 안 로딩되고 모델만 로딩됐는데 나한테 현상수배 붙여. 씨발 내가 묻는데, 내가 마차로 길에서 밟아 죽인 니 부모님이 하늘에서 천리안으로 내 범죄를 봤냐? 그리고 업데이트된 무역 시스템, 기존 무역 시스템이 똥이었다면 업데이트 후에는 말라서 하얘진 개똥에서 신선한 묽은 개똥이 됐다. 마차 문제는 말했고, 니미 씨발 어떤 지도에 표시된 무역로는 씨발 다닐 수 있는 길이냐? 그리고 너 씨발 스스로도 모르냐? 플레이어가 일부러 한 가지 무역품만 모으는 거 아니면, 무역 나갈 때 보통 여러 가지 다른 물건들을 들고 나가고, 가다가 무역소 만나면 바로 팔거나 되팔 수 있는데, 너 그 씨발 무역품 필터 시스템에 가격 추가하면 죽냐? 내가 필터 다 해놓고도 가격 비교하려고 일일이 두 번씩 클릭해야 돼.
Наиграл 46 часов и все ждал , когда же в управлении патчем добавят маленькую вещь - поменять клавиши управления персонажем с раскладки WADS на ♥♥♥ , то. что мне удобнее WQES . Только это долбаная вещь портить все . Ну дайте изменить мне эти кнопки. ВИДИМО ВСЕ ФАКЕРНЫЕ МУТАНТЫ.!!!!! А, в остальном игра мечты. В которую также хреново играть из за странного управления.
É simplesmente uma obra prima
Não joguei o suficiente ainda, mas o mundo do jogo e combate são legais. Porém, tem problemas visuais que incomodam muito, por causa da iluminação que causa muitos borrões e um efeito de granulado em muitos partes dos cenários. Em qualquer lugar com pouca presença de luz, percebem-se essas duas coisas, como em cavernas, dentro das casas, quando está de noite e em coisas brilhantes como o chão molhado. Não sei se é um jogo feito pra ser jogado em QHD ou 4K usando ray reconstruction, mas vou negativar por isso. o granulado que falo não é a farinha do fsr 3
GOTY
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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