
Crimson Desert is an open-world action-adventure set on the continent of Pywel. Join Kliff on his journey to rebuild the Greymane faction and to save the land from a looming threat. From vast wilderness and cities to ruins and the mysterious Abyss, forge your path through battles and discovery.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Discover an enhanced Crimson Desert, featuring new cutscenes and story moments, plus expanded voice-over and language support. Begin the adventure loved by millions, refined since launch with a wealth of updates, including new content, mounts, pets, customization options, various quality-of-life improvements, and more.
On the continent of Pywel, the rival factions of Pailune maintained a tense balance. At Kliff's side stood his steadfast Greymane comrades, but a devastating ambush in the deep of night by their sworn enemies the Black Bears leaves members of the Greymanes dead or scattered across the continent.
Kliff—having lost his family in all but name—is determined to reunite with the survivors and rebuild the faction.
But on a journey where alliances are forged, dangers abound, and mysterious factions are uncovered, Kliff will meet those who seek to upend the very order of the continent and face a mission unlike any he has ever known.

Welcome to Pywel.
Here you'll find stretches of natural beauty and wilderness—from green plains and woods to arid deserts and rugged mountains—alongside bustling cities and quiet hamlets inhabited by residents from all walks of life. Between destinations, you will come across landmarks, ancient ruins, hidden treasures, and other points of interest that will draw your curisoity to wander. Your journey will also inevitably take you skyward to the mysterious realm known as the Abyss, where a mystical imbalance endangering the world must be restored.
The world is yours to explore as you will and there are many paths for you to uncover.
Experience the continent's stories and tales through quests, encounters, challenges, and battles. Roam the lands on various mounts from horses to even a dragon and mechs, and scale cliffsides and walls which you can leap from to glide.
The story of Crimson Desert centers on Kliff. But as his tale unfolds, 2 new playable characters—Oongka and Damiane—will come to join your journey. As these characters become available, you will be able to freely explore Pywel and undertake many quests outside the main story with them. Each character has their own combat style, as well as unique skills and weapons, allowing you to experience the world and its battles in different ways.

On the unforgiving battlefields of Crimson Desert, there is no single path to victory.
Grow your arsenal of skills, weapons, and equipment—and decide how you want to use them. Powerful weapon skills can be paired with hard-hitting bare-hand hits and kicks, as well as a wide range of grapples to create seamless chains of attacks. Acquire weapons like swords, spears, greatswords, axes, dual wields, various ranged weapons, and more, and unleash powerful abilities and elemental enhancements through lethal combinations. Stay mobile and relentless with slides, dodges, counters, and swings that flow directly into your next attack. With every strike and move, forge your own way in a world where a split second can decide your fate in fast-paced, visceral battles.
From ruthless warriors to fearsome beasts, there are those in Pywel who will seek your downfall. Encounter a diverse array of challenging enemies and bosses in brutal one-on-one duels, large-scale battle clashes, and quick skirmishes, and prevail against the threats that stand in your way.

Pywel isn't just a continent of battles and exploration. It's a world where many of the smaller moments also shape your journey and make up your day-to-day life.
Upgrade the Greymane camp, the starting point in the path to reclaiming the Greymanes' lost homeland of Pailune. Gather resources, cook, fish, hunt, and partake in the other various activities of Pywel for stat replenishment, making your equipment stronger, and more. Along the way, enjoy some leisure time by playing minigames with the locals.
And shaping your daily life also extends to customization. Adjust hairstyles, tattoos, outfits, and more using dyes you brew or pick up along your journey.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 174.7Kreviews | 84% | #88 | $196.8M |
| $69.99 | 1.7Kratings | 84% | Top 100 | not modelled | |
Updates
Engagement
Reviews
Themes across 3512 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
80 Hours played on launch and it was okay but now with 2.0 update holy $hit, what a difference, amazing game! Cannot wait to explore more for another 200 hours minimum.
Game breaking bug for me in a main story quest completely stalled this game and all the fun I'd have had with it. Disappointing as can be.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best KR #15, worst UA #100 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 76.29/day in the week to Aug 25 → 313.57/day in the week after.
Of the 13 markets with a position on both sides, 12 climbed and 1 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Russian, Simplified Chinese*, Spanish - Latin America, Traditional Chinese +3 more
| $69.99 |
| — |
| 92% |
| #11 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Crimson Desert struggle with their opening hours, Devs tryed to cram in complex combat tutorials, dense lore, and heavy world-building all at once which feels overwhelming and disjointed. BUT its great when you pushed through that initial wall, especially since the game really opens up and shines once it takes the training wheels off
战斗一坨屎,剧情一坨屎,解密一坨屎
So far, this game is already a ton of fun. It's like a Korean Witcher, or something. It's medieval European fantasy made by a Korean developer with a Scottish main character, and wacky lore. But the combat is super smooth and punchy, and the controls work well.
Покупая Crimson Desert, я ожидал приключение в большом мире в духе BotW, но получил перегруженную механиками юби-дрочильню с муснёй вместо нормальной боёвки.
优点: 1.开放世界3A游戏,画质体量都不错 2.内容很丰富,地图超大,玩法很多,量大管饱 3.官方很听劝,对比发行时改进了很多 4.重视国内市场,喜欢中文配音的游戏(这游戏只有英语、韩语和国语) 这是好的开始,以前很多3A游戏都没有国语配音,国语听着舒服多了,目前市场国配也是越来越多了。 缺点: 1,剧情很一般,只喜欢玩RPG那种剧情流的玩家不推荐,喜欢虚拟世界里玩耍看风景,体验慢生活探索的玩家推荐。 2,物品很多,地上东西都可以拿,但是背包很有限,完全不够用的,只能选择性拾取,让体验感不那么好(MOD可以解决) 目前还未通关,打算慢慢体验,总体来说还是值得推荐的,很看人群 ~。~
Lá vai minha analise desta incrivel obra de arte... ➤GRÁFICOS 🔲 Free FIre 🔲 140p 🔲 Aceitável 🔲 Bom 🔲 Ótimo 🔲 Gráfico Realista ✅ Cada frame foi pintado por Da Vinci ( É muito bonito mesmo esse jogo ! ) ➤REQUISITOS 🔲 Qualquer coisa que conduza energia 🔲 Uma calculadora com 2 pilha 🔲 Roda em PC Humilde 🔲Um i5 com uma GTX 750TI ✅No minímo uma GTX 1660 🔲 Pc com I9 11900k e RTX 3090 TI 🔲 4xRTX3060TI ligadas numa hidroelétrica ➤HISTÓRIA 🔲 Não tem 🔲 Ruim ✅ Média (Seria melhor se o protagonista não fosse o Hitman de tão apatico 🔲 Bom 🔲 Fantástico 🔲 Faça sua própria história 🔲 Uma história bacana 🔲 Uma história digna de prestar atenção ➤JOGABILIDADE 🔲 Precisa de dois dedos pra jogar 🔲Aceitável ( 4 dedos pra ser específico ) 🔲 Jogabilidade bacana ✅ Jogabilidade excelente, tu fica perdido de começo mas quando aprende é só o filé ➤COMPLEXIDADE 🔲 Jogo da velha é mais complexo 🔲 Fácil de entender 🔲 Fácil de aprender, difícil de dominar ✅ É daqueles jogos que as pessoas ficam estudando 🔲 Precisa de, no mínimo, 2 doutorados ➤DIFICULDADE 🔲 Você escolhe a dificuldade 🔲 Seu um hamster zera 🔲 Da pra zerar com uma batata de controle 🔲 Fácil ✅ Normal 🔲 Hardcore 🔲 Nivel Sekiro: Shadows Die Twice (Nem tem como zerar) 🔲 Peça a Deus por nome menos 10% da sua Onisciência , Onipresente , Onipotente. ➤TEMPO DE JOGO 🔲 Tempo suficiente para uma xícara de café 🔲 Curto 🔲 Média 🔲 Longo ✅ Para o infinito e além ➤Tempo de História 🔲 Você toma um refri e acabou 🔲 Pede um lanche no iFood, come e zera. 🔲 Curto (entre 3 ~ 7h) (campanha) 🔲 Normal (entre 8~12h) 🔲 24h ~ 48h 🔲 100h+ ( ✅ Você começa, seu neto termina 🔲 Infinito ( dependendo de vc ) ➤TRILHA SONORA/ÁUDIO 🔲 Beep 🔲 É melhor jogar no mudo 🔲 Aceitável 🔲 Muito bom 🔲 Perfeita ✅ Mozart compôs junto com Beethoven ➤BUGS 🔲 Nunca vi nenhum 🔲 Pequenos bugs ✅ Pode ficar irritante (Mas pra um jogo dessa magnetude ta bem aceitavel) 🔲 Pode estragar a gameplay 🔲 Parece até uma lâmpada acesa cheia de inseto 🔲 CyberBugs 2077 🔲 Mineirinho (Né abre mais) ➤PÚBLICO 🔲 Crianças ✅ Adolescentes ✅ Adultos ✅ Moradores do porão da mãe 🔲 Jogadores profissionais ✅ Sem vida social. 🔲 Tudo e todos ➤Compensa Comprar? 🔲 IT'S FREE ✅ Preço justo 🔲 Compre se tiver dinheiro sobrando ✅ Espere uma promoção (Sempre tem) 🔲 Caro demais não recomendo 🔲 Mais fácil você queimar seu dinheiro ➤Vale a pena comprar? 🔲 N-Ã-O 🔲 Eeeh... mais ou menos 🔲 Compensa ✅ Vale a pena sim ✅ Vale MUITO a pena ✅ COMPRE IMEDIATAMENTE SEM ARREPENDIMENTO Separa ai 30h+ pra começar a entender as mecânicas do jogo, se você gosta daquela bomba de dopamina de jogos competitivos nem tenta que esse jogo não é pra você, e se você espera uma campanha de RD2 ou Death Stranding, ESQUECE! O personagem é apatico e a história não é ruim só é mal contada, sim a história tem muito potêncial todo o mistério sobre o abismo e o final da de ter reviravolta mas não surpreende muito Mas o tanto de coisa que o jogo atola na sua guéla a gente ignora isso e joga, joga, joga e joga MUITO! Jogaço!
Обзор Crimson Desert: Когда эпичность становится искусством Есть игры, о которых говорят годами, ещё до их выхода. А есть игры, которые выходят и заставляют переписывать все учебники по жанру. Crimson Desert от Pearl Abyss — редкий случай, когда титул «проект десятилетия» не кажется преувеличением. Мы провели в этом мире десятки часов (и ещё столько же — рассматривая каждый пиксель в фоторежиме), и теперь готовы рассказать, почему эта игра заслуживает вашего внимания. ▎Не просто графика — живопись Сразу к главному: технически Crimson Desert — это не шаг вперёд, это квантовый скачок. Движок Black Space (наследник того, что подарил нам Black Desert Online) выдаёт такую картинку, что первые полчаса вы просто забываете управлять персонажем. Вы будете останавливаться каждые десять метров, чтобы полюбоваться закатом над горами Кверии, разглядеть, как ветер колышет траву, или заметить, как доспехи вашего героя покрываются пылью после битвы. И дело не в разрешении или частоте кадров (хотя 4K и 60 FPS на ультра — это база). Чувствуется, что художники вложили душу в каждую деталь: от потрескавшихся фресок в древних руинах до следов от когтей на спинах огромных хищников. Это не «дикий Запад» или «средневековье в стиле фэнтези», а полноценный континент с собственной историей, которую вы читаете по архитектуре, лицам NPC и даже по тому, как меняется погода в зависимости от региона. ▎Мир, который дышит Crimson Desert — это не просто красивая декорация. Это живой организм. Вы можете начать охоту на редкого зверя, а закончить тем, что поможете отряду торговцев отбиться от бандитов, которые напали на них в тот самый момент, когда вы проходили мимо. Здесь нет скриптовых «привет, путник, принеси мне 10 шкур» — вместо этого враждебные фракции воюют друг с другом, крестьяне собирают урожай, а дикие животные мигрируют в поисках воды. Особенно радует система динамических событий. Она не просто случайно подкидывает квесты, а реагирует на ваши действия. Разорили лагерь разбойников — через неделю на этом месте появится патруль стражи, а в соседней деревне откроют новый рынок. Всё это создаёт ощущение, что вы не герой, которого ведут за ручку, а часть огромного механизма, который продолжит работать и без вас. ▎Боевая система: от танца с мечом до танца смерти Если вы играли в Black Desert Online, то знаете, насколько глубокой может быть боевка. В Crimson Desert разработчики выкрутили её на максимум. Управление не просто отзывчивое — оно чувственное. Каждый удар мечом звучит как раскат грома, каждый блок ломает стойку врага, а комбо-атаки выстраиваются в такие цепочки, что за ними можно смотреть как за хореографией балета. Но главное — это «воинская механика» (Warborn system). Вы не просто прокачиваете уровень, вы осваиваете стили боя, которые зависят от оружия и ситуации. Против одного могучего врага лучше использовать двуручник с медленными, но сокрушительными ударами, а против толпы — парные клинки с быстрыми сериями. И всё это можно менять прямо в бою, подстраиваясь под поведение противника. Боссы здесь — отдельный вид искусства: они не просто «мясные мешки», а интеллектуальные противники, которые учатся на ваших ошибках. ▎История, которая цепляет Сюжет — это то, где Crimson Desert показывает, что Pearl Abyss умеет не только делать красиво, но и рассказывать истории. Вы — Клив (Cliff), наёмник, который после поражения в битве при Харгите пытается собрать разбитые армии и отомстить тем, кто предал его родину. Это классическая завязка, но исполнение — выше всяких похвал. Диалоги написаны с психологической глубиной, персонажи не чёрно-белые: у каждого есть свои мотивы, страхи и тайны. Особенно впечатляют второстепенные квесты. Они не являются «побегай и принеси», а представляют собой мини-истории, раскрывающие тёмные стороны этого мира. Здесь вам придётся решать дилеммы, где нет правильного ответа, и каждое решение оставляет моральный след. Вердикт Crimson Desert — это не просто «убийца Black Desert» и не «ответ Западу на Ведьмака». Это самостоятельное произведение, которое вобрала в себя лучшие черты экшен-RPG и MMORPG, приправила их потрясающей графикой и подарила нам мир, в который хочется возвращаться снова и снова. Если вы любите размашистые эпичные сражения, глубокие ролевые системы и не против разглядывать виртуальные пейзажи часами — эта игра обязательна к покупке. Даже если вы считаете, что жанр экшен-RPG умер, Crimson Desert докажет обратное. Это маст-хэв, который запомнится надолго. 10 из 10.
need to fix the game be for its good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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