
The shaft is your only escape. Explore a vast underground world and unravel the mysteries hidden in the darkness below. Inspired by classic dungeon crawlers and RPGs, CRALON is an immersive first-person adventure that tests your resolve as you face the demons around you, and within.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 3 → 0/day in the week after.
About
A bottomless pit of massive caverns, winding tunnels, and hidden secrets lies before you. Find your way out while evading what lurks in the shadows. Inspired by classic dungeon crawlers and RPGs, CRALON is an immersive first-person adventure that tests your resolve as you face the demons around you and within.
You are CRALON the Brave, a hunter pursuing a powerful demon. But when the creature catches you off guard, you plunge into the depths of an abandoned mine shaft. Trapped in the darkness, your fight for survival and escape begins.
Yet not everything below wishes you harm. Face your fears, uncover the mine's long-buried secrets, and discover what true bravery means with the help of the shaft's inhabitants.
CRALON is a first-person adventure game focused on exploration and atmosphere, inspired by classic dungeon crawlers and RPGs. As you claw your way through a crumbling mine shaft, you'll fight, loot, and craft to survive. Along your way, quests, long-forgotten secrets, and the mystery of the shaft gradually unfold.

A first-person adventure with a unique blend of RPG, survival, and immersive sim elements.
Old-school combat, crafting, puzzles, and character progression.
Explore a vast interconnected dungeon filled with fantastical encounters.
Uncover the secrets of the shaft through a wide range of quests and optional content.
Creepy encounters and unsettling situations that keep you on edge.


Some suspenseful and frightening moments. CRALON is not a horror game, but it does contain spooky elements.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 208reviews | 73% | — | $177.6K |
| $15.99−20% | 66ratings | 70% | — | not modelled | |
Engagement
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cralon nie traci czasu na długie wprowadzenia i praktycznie od razu wrzuca gracza w mroczny świat pełen ciasnych korytarzy i niepokoju. Szybko jednak wychodzi na jaw, że założyciele Pithead Studio nie potrafią przekuć swoich pomysłów w coś więcej niż sam klimat, który pozostaje najmocniejszym elementem (jeśli nie jedynym dobrym) ich produkcji. A to za mało. Pełny tekst recenzji: https://gothic.org.pl/recenzje/cralon-recenzja-pyrlik-i-zelazko-w-dlon-i-do-kopalni-ale-czy-warto/
Mir hat bei Cralon vor allem wegen der Atmosphäre gefallen. Es hat Spass gemacht die Welt zu erkunden, vor allem weil auch sehr viel Liebe zum Detail drinsteckt. Auch die Sprachausgabe ist für einen Indietitel überraschend gut. Insgesamt ist es für Leute die gerne Erkundungs- , Rätsel und Puuzzlespiele spielen und nicht zu viel Wert auf das Kampfmodus legen empfehlenswert
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.33/day in the week to Jul 21 → 1.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French, Italian, Spanish - Spain, Portuguese - Brazil, Polish, Russian, Czech, Ukrainian*languages with full audio support
| $19.99 |
| 36ratings |
| 72% |
| — |
| not modelled |
| $19.99 | 13ratings | 68% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 65 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Mir hats Spaß gemacht <3
A game that knows exactly what it wants to be, and a small, endearing, and honest team that set out to make exactly this game. Players with a straightforward “loot and level up” mindset might be put off, but if you’re looking to dive into an interesting underground world and compact gameplay, this is the game for you.
Habe es im Steam-Sale gekauft. Gute Atmosphäre und Storytelling. Eine nette Abwechslung an Gegnern und Möglichkeiten zur Erkundung :)
This is a top tier immersive dungeon crawler. The game play is top notch. From the moment you are thrust into the dungeon, the environment envelopes you and invites you further. You know you are in for one hell of an adventure. The 3D elements of this game are top notch. After almost 30 hours exploring every nook and crannie of the dungeon, I can honestly say I am looking forward to heading back to Cralon and back into the dungeon night after night. This quite the adventure and one that I have loved playing.
Cralon ist genau das was ich erwartet habe, ein Spiel das einen fesselt und und eine geile gruselige Atmosphäre liefert, Die Questen sind sehr geil gemacht und die texte sind genau das was man von jemand aus der Pütt erwartet einfach nur herrlich lustig ( ich muss Kohle für die ARGE scheffeln) , selbst die Grafik entsprach meinen Geschmack .ich hab es komplett durchgespielt und bin nach wie vor begeistert. Pithead Studio hat echt gute Arbeit geleistet ich hoffe das es bald noch mehr von ihnen geben wird . Ach so eins noch das ist in meinen Augen wichtig “ Der Dummvögel Der all nötzer wesse welle sull effe Der klappe halde un ov et nötzer maache “
This ain't no easy review, mainly because there is no neutral option... I was really hyped for the game, but after finishing it, I have mixed feelings. I personally did enjoy the game very much for it's gloomy atmosphere, sound and setting. The (mostly) friendly, plant-like creatures struck me as really cool. But I have to admit: Though I did enjoy the game, I only did so despite it's flaws: - to few variation in items/assets in general, especially to few to have meaningful interaction with (e.g. why the hell can't Cralon use one of the many hats lying around?) - everything inside the mine shaft is kinda static - very clunky and basic combat (a tiny bit better after the first updates) - sometimes rather poorly written dialogues - Cralon's and Incu's German voiceover (the others I found great, but those two where just dispassionate and boring, don't know if English is better) - Cralon (the player character) is dumb as a post (e.g. I as player saw the story twist dawning right at the beginning - Cralon did not seem to get it, even as his antagonist Incu explained it at the very end) - Cralon talks way too much, also he explains everything the player can see for themselves (felt sometimes as if Cralon thinks players are somehow too dumb to get it) on other occasions (the murders in the morass for example) he seems to see things that are not really there (those should have been just placed as assets and left for the player to figure out) Also the game has all points the shop page promisses, but everything is just very basic. E.g. there are different factions, but they neither really interact with each other nor is there much interaction possible with them. All in all: If I could, I would give Cralon a neutral assessment. But since I had actual fun playing it despite it's shortcomings, I give a thumbs up.
This was my second playthrough of Cralon since I played the console version first. I bought it again because I wanted to support the developers. I was really looking forward to this as I loved Björn and Jenny’s work on their previous games. Even though this is very different to the big RPGs that they worked on before, it still has some of the great qualities that those games had. For example, the atmosphere is amazing and is brought to life by the dark visual style and interesting story. Another example is that the characters are interesting, and I really enjoyed talking to them. I had a lot of fun wandering around all the floors looking for things and completing the quests. The ending was another thing I loved and the hints throughout the game of what was actually going on added a lot to that. I’m really looking forward to seeing what Pithead Studio does next.
lol absolute jank. still kinda fun
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $323.9K | 636 | 92% | $15.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
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