
Craft The World is a unique sandbox strategy game, the mix of Dungeon Keeper, Terraria and Dwarf Fortress. Explore a random generated world populated by dangerous creatures, build a dwarf fortress, gather resources, and craft all the items, weapons, and armor you need.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 1 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Craft The World is a unique sandbox strategy game, the mix of Dungeon Keeper, Terraria and Dwarf Fortress.
Explore a random generated world populated by dangerous creatures, build a dwarf fortress, gather resources, and craft all the items, weapons, and armor you need.

You control a tribe of dwarves by giving them commands to dig in certain places, attack enemy creatures, and build houses and other structures. You'll need to provide your dwarves food and clothing, as well as help them with magic when fighting against other inhabitants of the world. You start the game with one dwarf and gain additional dwarves as your experience level increases.

Each game level has many layers of earth to explore, from the sky down to boiling subterranean lava. The level is randomly generated as an island, restricted by natural boundaries: oceans on the edges, lava beneath it, and the sky above. Other features include day and night and changing weather conditions. The worlds differ in size, humidity, temperature, terrain, and flora and fauna. Abandoned halls and rooms with treasure are hidden somewhere deep within the islands.

One feature of the game is a user-friendly system of recipes for crafting. The recipes are organized and easily accessible. You can craft dozens of different items: building blocks for houses, furniture, decorations, weapons, armor, ammunition, and food for your dwarves.

At the outset you find the recipes for basic tools and items, and build a small house with places to sleep and eat. Then, the size of the tribe increases and catches the attention of other inhabitants of the world. Most of them are night creatures and dwell underground. The worlds are full of fantasy creatures like zombies, skeletons, goblins, beholders, ghosts, giant spiders, and others. Some of them pay little attention to the dwarves, as long as the dwarves do not come into their field of vision. Others gather into quite large groups and try to break into the dwarves’ residence.

Especially dangerous are the waves of monsters that appear from time to time from portals. So, do not neglect to build a safe haven with strong walls and numerous trapdoors, cells, firing towers, and secret passageways.

As a divine being, you possess various spells. You can speed up the movement of the dwarves, open small portals, illuminate dark caves to scare away monsters, evoke natural magic in the form of rain or tree growth, hurl fireballs at the monsters’ heads, and find useful resources and hidden rooms underground, thereby helping to speed up resource extraction, exploration of the world, and the population growth of your assistants.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $18.99 | 17.1Kreviews | 88% | — | $10.8M |
| $3.79−80% | 313ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 878 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The dwarves snore when sleeping, with no way to turn it off other than turning off all sound effects. If you're like me, this quite literally ruins the game.
控制矮人建造一个部落确实挺有意思,但是战役模式怪潮和粪一样,40分钟根本不够更新一套装备或者建造下一级防御建筑,要不然就搏命要不然就赖要不然就魔法,没有一个好办法,而且前后期难度极其不均匀,前两波也就僵尸骷髅,后面直接给你眼怪这咋打,然后就是矮人和傻逼的唯一区别就是矮人是矮人,ai弱智战斗智商低,怪多还跑,而且最傻逼的一点是经常把自己坑死,比如在水里游着游着突然自己不动了,等你看见提示的时候矮人都快淹死了,还有你别看矮人这傻逼不会打架,但是战斗热情可老高,不论你优先级怎么设置的,只要敌人在他旁边他就得上去干人家去,傻之逼。 还有就是DLC傻逼一般的定价,根本不值这个价格,有几个DLC确实不错增加了一整个新地图的装备,但是有些DLC纯属凑数,傻逼坑钱玩意。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Polish, Portuguese - Portugal, Turkish*languages with full audio support
Hours played at review time, across 885 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
童年经典之作,感觉不输那三个顶尖沙盒游戏,毕竟这个有新手教程,美中不足的是这个游戏联机性质不高,有好有坏
Dev should spend more time in UI and QoL, for example, - Ctrl + click to remove item from toolbar instead of dragging from bottom to crafting menu. - More item to see in crafting menu. - Simple hint when you have unused item (for the 1st time), you can DISASSEMBLE it 😂 - idk, this game is just old but you guys need to give more attention for things like this
矮人智能有待提高,建墙防龙打上边,矮人被龙打了一下直接跳下去被熔岩烧死,难崩
Филосовская притча о том, что здравый смысл - понятие относительное. Особенно когда все семь гномов бросают ковать мечи, тушить пожар и восстанавливать убежище, чтобы дружной толпой пойти посмотреть, как один из них расправляется с крысой. Ожидал: Эпическая сага о завоеваниях дварфов. Реальность: Управляю общежитием социопатов с лопатами. Один копает яму, другой ее закапывает, третий бросив все, несет динамит прямиком в горящую кузню. Боевая доктрина каждого уважающего себя представителя легендарной расы: Если враг сильнее - атаковать в лоб. Если слабее - атаковать в лоб, но с победным криком. Багов нет, все фичи. 10 из 10. Рекомендую ценителям.
小时候在快吧上玩的盗版,一玩就是一天,现在已经没得耐心了,一直断断续续的玩
Одна из прекраснейших, интересных игр, есть и баги, и что-то хотелось бы улучшить, но и в таком виде она превосходна. Не сказать, что прям все 1294 часа было безудержное рвение в неё играть, были 2 больших перерыва и играл в неё ещё до Стима много, в т.ч, когда не было ещё ПК версии, но она однозначно хороша, в том числе можно найти приятную компанию людей, они здесь есть.
Escribo una reseña para quejarme porque este juego tiene tan pocas reseñas, si es un juegazo. Me estoy quejando...
如此多的bug与矮人的低智力ai,十年间毫无进步的游戏,缺乏长线玩法只有dlc无新内容的挑战,及格分游戏但是玩法别出新裁,流程短但融合佳
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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