
Explore a vast cavern of creatures, relics and resources in a mining sandbox adventure for 1-8 players. Mine, build, fight, craft and farm to unravel the mystery of the ancient Core.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.57/day in the week to Sep 1 → 20.14/day in the week after.
About
Awaken as an explorer in a long-forgotten cavern teeming with untold secrets. In this award-winning, 1-8 player mining sandbox adventure, your choices shape an epic journey. Harvest relics and resources, craft advanced tools, build your base, and explore a dynamically evolving world waiting to be unearthed.
Level up your skills, defeat legendary Titans, and unveil the power of the Core. Grow your garden, fish in mysterious waters, master a vast array of recipes, raise and care for animals, encounter the Cavelings, and carve out your own unique world in an enchanting underground adventure.
MINE RESOURCES
Delve deep to harvest precious resources and unearth hidden gems. Craft tools to help you survive, from pickaxes, fishing rods, and shovels to traps, bombs, and mortars. Upgrade your arsenal and equipment with advanced tools like the mighty Obliteration Ray, and automated machinery to streamline mining, smelting, storage, and more. Level up your skills and unlock powerful weapons to conquer the depths.
DISCOVER AN ANCIENT WORLD
Explore diverse biomes with unique ecosystems and long-forgotten lore. From the living walls of the Clay Caves to the crystal caverns of the Shimmering Frontier, discover more about this mysterious world as you uncover the secrets of the Cavelings. Build a boat to set sail across the Sunken Sea, race across the Desert of Beginnings, and encounter the remnants of ancient civilizations.
BUILD, CRAFT & GET CREATIVE
Create a totally unique base using a variety of different materials and customisations. From the ultimate adventurer’s lair to a cozy underground cottage, shape the underground your way. Customize your character’s appearance and choose from an array of powerful armor and unique outfits to suit the moment.
BATTLE TITANS
Face legendary Titans that hold the secret to this long-forgotten world. Sharpen your combat skills against a variety of monsters and mini-bosses, spend talent points to level up your abilities, and plan your strategy to conquer these colossal creatures of the underground. Discover rare and powerful loot to help you on your journey and power up the Core.
EXPLORE WITH FRIENDS
Enjoy the adventure solo or team up in 2-8 player drop-in/drop-out online co-op. Play your way and explore at your own pace — celebrate the seasons, trade with merchants, hatch your new best friends, design the ultimate base, automate resource gathering, host your own dedicated server, create music on playable instruments and discover an unforgettable sandbox adventure.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 50Kreviews | 93% | — | $38M |
| $19.99 | 6.7Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1709 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i thought this game would be great, but it was just a little boring for me
Si
Наконец, завершил я 54-часовое приключение. У игры вайбы Terraria: основная цель состоит в исследовании мира и убийстве боссов, но никто не мешает играть в песочнице и заниматься любыми другими делами: строительством базы, фермерством, рыбалкой или постройкой автоматизированных систем. Игра мне понравилась: у неё приятный пиксель-арт с красивыми анимациями, разнообразные биомы и огромное количество предметов и аксессуаров, позволяющих собрать билд на любой вкус. Игра направляет игрока: даёт подсказки и путевые точки для дальнейших исследований, так что необходимости в Wiki не было. Сами боссы не представляют особой опасности, если как следует к ним готовиться. Однако всё же некоторые боссы оказались довольно сложные, и их приходилось перепроходить, используя другие тактики. Биомы средней и поздней игры прекрасны и живописны. Очень порадовали саундтреки для биомов — они действительно заслуживают внимания. Хотя биомы довольно большие, к сожалению, по большей части это огромные повторяющиеся пространства, которые со временем исследовать становится скучновато. Есть и другие моменты, которые немного испортили впечатление. Например, в течение игры я находил огромную кучу комплектов брони и оружия, большую часть из которых я никогда не использовал, так как не было нужды. Многие ресурсы часто бесполезны, и порой совершенно неясно, пригодятся ли они вообще когда-нибудь. В игре большое разнообразие еды, которую можно комбинировать и получать баффы, но я использовал от силы 2–3 самые сильные комбинации, игнорируя десятки остальных. Можно долго фармить легендарные предметы, но в этом нет смысла, так как в дальнейшем я относительно спокойно выживал и с обычными предметами. Есть много "побочных" боссов, убийство которых необязательно для прохождения, но выпадаемый лут обычно не стоит затраченных усилий. В игре есть торговля, но ассортимент у торговцев бедный и по большей части бесполезный (ещё и надо ждать пополнения запасов). В общем, игра предлагает много разных фич, но многим из них как будто не хватило глубины. Но общее впечатление всё равно осталось положительным — приятные воспоминания об этом приключении точно останутся.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best JP #59, worst BR #93 · 3 markets collected
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Thai, German, Japanese, Korean, Spanish - Spain, French, Italian, Portuguese - Brazil, Traditional Chinese, Russian +1 more
| $19.99 |
| 1.8Kratings |
| 82% |
| — |
| not modelled |
| $19.99 | 111ratings | 80% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
เกมดีมากครับ
I love this game so far, im playing with my wife and its such a relaxing game with lot of fun mecanichs.
Jogo muito bom, vale muito jogar , seria perfeito se fosse mapa 100% procedural ...
This game is the definition of a hidden gem. Bring friends and buckle up for a really long-term fun game!
Super Fun game, BUT BEWARE! I tried to get my wife to play this game after Stardew Valley, it did not work. I was really hoping to get into this game but it did not translate like I wanted. Turns out "cozy farming sim" and "claustrophobic cave-diving game where a slime can absolutely end your run" are not the same genre, no matter how similar the pixel art looks from the store page. She lasted about 40 minutes before looking at me like I'd tricked her into a timeshare presentation. There was a Larva Boss involved. There were words said that are not appropriate for a farming game. So I did what any reasonable adult does when a plan fails: I kept playing by myself. Here's the thing, Core Keeper absolutely rules, it's just Stardew's chaotic little brother who skipped therapy and got really into mining instead. You start as a tiny glowing worm-blob thing waking up underground with zero context, and within an hour you've built a base, punched a wall for copper, and somehow angered a boss the size of a Buick. There's farming, yes. There's cute critters, yes. There's also caves that spiral into an existential crisis and enemies that will absolutely delete your progress if you get cocky near a chasm. Pros: Actual co-op that works and doesn't require a sacrifice to the multiplayer gods. The building/base stuff is genuinely addictive, I have spent more time arranging furniture than fighting bosses, which does not feel on brand for me. Progression loop is a slot machine made of copper ore and I am not immune Soundtrack slaps in a "why am I emotionally invested in mining" kind of way. Cons: Do not, under any circumstances, use this as a "gentle intro to gaming" for your spouse, parent, or anyone who still refers to the D-pad as "the arrow buttons". You will lose 3 hours to "just organizing my chests real quick". Occasionally wakes something up that makes you go "oh we were NOT ready for that". Bottom line: 9/10 dirt tunnels dug, would traumatize my wife again. Just maybe start her on the surface next time.
I’ll keep it real: Very fun game made by an inspired team with great ideas and a good sense of execution. Except for the post base-game area, passage. It very quickly eroded all my goodwill in this game. It breaks all of its previous rules and good design principles in favor of being frustrating and hard. Beating the boss in the area requires so much luck and stat investment, that the content that comes afterwards is a joke. Delete passage from the game. Or redesign it entirely. It asks you to traverse through it in a circular fashion, and if you fail, you die. No second chances. Nothing. Can’t even dig around the arena to create openings. Just instant death. I am not joking. It is so far below the rest of the game. I’m only giving this game a positive review because the remaining 90% was great fun, but this is genuinely so heartbreaking. Remove passage. Until it’s removed or reworked, I can recommend this game up until its basegame final boss. After that, quit the game, you’re done.
Facilmente um dos melhores jogos que já joguei!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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