
did you feel stupid, fat, lazy, and ugly in high school? well i did...but at least i made a life-simulation RPG about it!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 14 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
BEING A TEENAGER SUCKS. So we made a videogame about it.
Hey remember when your parents, your friends, and society at large all conspired to make you feel ugly, lazy, stupid, and unloved despite the brilliant human spirit contained within you? No? Well, allow us to refresh your memory via the timeless medium of a slice-of-life role-playing game!
In Consume Me, you take on the role of Jenny, young, in love, and entering her final year of high school. Make meticulous scheduling decisions to maximize your glow-up! Solve the puzzle game of dieting! Evade distractions as you pursue scholarly success! Do chores to get money from mom at a rate much lower than minimum wage!
Can you win the heart of the boy of your dreams? Can you hold on to it? Can you chart a course towards a sustainable future? Can you fit just one more TODO goal on your plate, or is it already full to bursting? Most importantly, does any of this matter--either in the game, or in a broader sense? I don't have time to spoil the story here, so I'll just give you a free tip: if you have the spare money, buy some coffee at the corner store and drink it for an extra free-time unit.
A darkly funny coming-of-age story: You'll laugh, you'll cry, you'll get a little hungry, sometimes all at the same time! Sorry about that!
Every meal a puzzle: Eat your lunch, but be careful not too eat too much. Also, try not to eat too little either. Throw any food you don't want to the dog. It's fine, she's not on a diet!
Gripping strategic decision making: A limited amount of time and an unlimited number of things to do!? This classic combination introduces the ultimate strategic question: How should you be spending your time? It's up to you to answer this question...every day of your life!
Obtain powerful equipment: Choose from a selection of garments that help you dress for success. But be warned, the armor of this world degrades after a mere single day of use...until you renew it via that ancient ritual known only as "laundry."
Over 13 possible endings: Most of them bad!
Engagement
Reviews
Themes across 100 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
C'est drôle, intelligent et surprenant ! Une très belle expérience. Je recommande !
LOVE LOVE LOVE! SO hard but soo good
Reminds me of my own life except for the part where I accomplish anything at the end. If you're someone who tries a lot of indie games because once upon a time you played one that felt like a breath of fresh air in gaming, but now you are routinely disappointed by how shallow and undercooked a lot of the indie games you try end up being... then this game is for you. This one won't let you down, it's got the juice. 10/10
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $529.3K | 770 | 84% | $19.99 | |
| $529.1K | 630 | 73% | $34.99 | |
| $528.7K | 1.8K | 72% | $17.99 | |
| $529.8K | 504 | 72% | $24.99 | |
| $529.8K | 466 | 40% | $29.99 | |
| $528.6K | 6K | 73% | $2.59 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3M | 12.3K | 94% | $6.74 | |
| $631.2K | 3.3K | 94% | $6.99 | |
| $184.6K | 988 | 78% | $6.74 | |
| $86.7K | 208 | 94% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 100 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very fun little game!
Cute game BUT WHAT KIND ENDING IS THAT
Esse jogo é uma bibliografia, é uma experiência bem única, nunca joguei algo parecido.
Haven't finished but super fun so far. Beautiful art style
I really enjoed artwork and strategy component of the game! highly recommend
好设计
Anxiety inducing fun!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.