
Conarium is a chilling Lovecraftian game, which follows a gripping story involving four scientists and their endeavor to challenge what we normally consider to be the ‘absolute’ limits of nature. Inspired by H.P. Lovecraft’s novella "At the Mountains of Madness", but largely set after the original story.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 14 → 0/day in the week after.
About
Genres
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−85% | 2.3Kreviews | 77% | — | $97K |
| $19.99 | 244ratings | 80% | — | not modelled | |
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
me ha gustado la historia, y el juego en si, por lo que vale, merece la pena y mucho, estuve entretenido desde el minuto uno, es algo corto, 7 horas tirando hacia adelante tarde, si quieres completar echale 2 horas y 30 minutos mas.
Yikes! Total Bloatware! Sets off my computer's fans (heat reaction) immediately and no other game does that.
Artwork is good. Story is compellingly told through documents, audio clips, and compelling visuals. It's hard to figure out what to do to advance the storyline, I had to look up game guides 3 times to figure out how to proceed. What happened at least 2 of those times is thatI couldn't required interactions, and I coupdn't figure out why. So, I had to shortcut twice. It's got good bones and strong possibilities, but needs polish.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.11/day in the week to Aug 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Turkish, Hungarian, Simplified Chinese*languages with full audio support
| $19.99 |
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| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a decent lovecraftian experience. Dont go in expecting to be terrified, tho. Not scary or tense, for that matter. Explore cool environments, enjoy lovecrafrtian flavor. Very aesthetically pleasing game with a nice story. Story: 7/10 Gameplay: 6/10 Horror: 2/10 Atmosphere: 8/10 Voice acting: 7/10 Reccomend it if you're in lovecraftian vibe and dont feel like playing a terrifying horror game.
Conarium establishes an eerie cyber-archaeological atmosphere across an isolated Antarctic research base where ancient pre-human relics trigger deeply unsettling cosmic visions. Waking up with severe memory loss after undergoing experiments with a mysterious device forces the protagonist to piece together a missing expedition through scattered journals and ancient scripts. Progression relies on utilising specialised tools like flashlights, mechanical cranks, and glowing crystal artefacts to power ancient machinery and clear blocked pathways. Solving these environmental logic puzzles requires carefully analysing world-based clues and historical documentation to make sense of the forgotten subterranean architecture buried far beneath the ice. Exploration extends into icy subterranean waters during dedicated vehicle segments where players steer a small submarine through dark underwater tunnels using light beacons. Navigating these claustrophobic aquatic pathways offers a refreshing change of pace while unearthing deeper, more terrifying layers of the ancient alien complex hidden below the facility. Unorthodox default button mappings and camera friction introduce noticeable mechanical clumsiness while manipulating intricate spatial puzzles or inspecting environmental objects up close. Navigating tight physical spaces occasionally feels awkward, yet solid technical performance guarantees that transitions between base corridors and underwater caverns remain consistently smooth. Atmospheric dread relies on a quiet, slow-burn mood heavily inspired by classical cosmic horror literature rather than frantic physical combat encounters. Sudden jump scares occasionally disrupt this subtle environmental tension, feeling slightly uninspired compared to the genuine psychological fear generated by reading detailed research logs. Storytelling relies heavily on external lore logs and detailed research notes, leaving the silent protagonist to absorb tragic discoveries strictly through quiet observation. Collecting optional trophies and hidden secret items adds pleasant narrative flavour for inquisitive players without creating any unnecessary roadblocks along the primary investigative path. Overall, environmental logic puzzles and rich research documents synthesize to create a deeply absorbing cosmic horror investigation across the frozen Antarctic ruins. Overcoming clunky interaction controls and occasional jump-scare interruptions reveals a thoroughly rewarding expedition that consistently satisfies dedicated fans of atmospheric narrative exploration.
MESSAGGIO IMPORTANTE PER CHIUNQUE STIA AVENDO PROBLEMI DI CRASH CONTINUI: Se il gioco crasha nel menu o subito dopo l’avvio (anche senza toccare nulla), il problema potrebbe NON essere la GPU o i driver, ma una incompatibilità tra CPU moderne e librerie usate dal gioco. Nel mio caso (PC moderno), Conarium crashava continuamente anche con: - FPS limitati - overlay disattivati - DirectX e Visual C++ reinstallati La soluzione che ha funzionato è questa: Andate nella cartella del gioco dove si trova il file Conarium.exe Create un file di testo (click tasto destro del mouse e selezionate crea file di testo). Avrete quindi un file txt Passaggio 1: rinominate questo file in modo che sia facilmente individuabile in futuro (ad esempio "fix_conarium" Passaggio 2: aprite il file creato e scrivete dentro queste due righe (copiate e incollate): set OPENSSL_ia32cap=:~0x20000000 Conarium.exe Salvate con nome e anziché .txt mettete .bat Questo comando forza una modalità CPU compatibile e impedisce il crash. Nota: il termine "forzare" può sembrare brutto, ma non pensate minimamente che possa far funzionare male la CPU o mandarla in over prestazioni per questo gioco. Assolutamente NO. Quindi godetevi il gioco senza pensieri. Io dopo aver fatto questo sono riuscito finalmente a giocare. Spero che questo possa essere utile anche ad altri 👍
güzel oyun ama çok bulmaca
Conarium - это скорее атмосферная бродилка с элементами хоррора, вдохновленная всеми измученным Лавкрафтом, где группа исследователей, так называемые "Конарионавты", при помощи злоупотребления галлюциногенов и самого конариума, пытается избежать "реальности". В целом игра довольно интересная и легко воспринимается в плане сюжета, благодаря чему проще погрузиться в атмосферу. Графика приятна глазу и саунд-дизайн в порядке. Но все же лучше брать по скидке, так как игра всего лишь на пару вечеров.
It wasn't great. It captured the Lovecraft atmosphere at times quite well. The puzzles for the most part were good. The end chapter was poorly thought out and needed more.
Oyunu açıyorum 1-2 dk sonra ister ana menüde olayım ister oyuna girmeye çalışayım, çöküyor ve kapanıyor! 🤯😱😒🤔🥶. Sorunu çözmüş olabilirim. 13.nesil i5 kullandığım için olabilir. 🤔😂
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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