
Conarium is a chilling Lovecraftian game, which follows a gripping story involving four scientists and their endeavor to challenge what we normally consider to be the ‘absolute’ limits of nature. Inspired by H.P. Lovecraft’s novella "At the Mountains of Madness", but largely set after the original story.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 14 → 0/day in the week after.
About
Genres
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−85% | 2.3Kreviews | 77% | — | $97K |
| $19.99 | 244ratings | 80% | — | not modelled | |
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不差,几元入库顶呱呱。 202505,steam,steam掉卡掉物抵扣,它处自定义包入的本体约3元。爱人如己,目前就这,看以后追评。
Game breaking bugs. Have gave up playing due to being unable to move when transitioning scene. Reloading or restarting a new play though does not help
Conarium es un juego extremadamente parco. La interacción se limita a caminar, activar mecanismos, leer y resolver puzles muy básicos. Las mecánicas no evolucionan ni dialogan con la narrativa, lo que haces al principio es esencialmente lo mismo que al final, y no existe una progresión sistémica ni tensión ludonarrativa real. Si bien el juego incorpora los temas centrales de Lovecraft (la insignificancia humana, el conocimiento como amenaza, la imposibilidad de complrender lo real sin destruirse), no hay una mecánica que traduzca estos temas y todo acaba siendo bastante explícito y seguro para el jugador. Todo se mantiene explícito y seguro, lo que reduce el impacto de la historia y convierte la adaptación en superficial (por dar buenos ejemplos, juegos como Darkwood, Sunless Sea, Bloodborne o el reciente Look Outside logran que los sistemas y riesgos del jugador encarnen los horrores que narran). El juego quiere ser contemplativo, pero evita incomodar o desorientar al jugador de forma significativa, lo que limita su potencial como experiencia lovecraftiana. Y como la ginda del pastel, cabe mencionar que se cierra constantemente y se hace muy tedioso de terminar.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.11/day in the week to Aug 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Turkish, Hungarian, Simplified Chinese*languages with full audio support
| $19.99 |
| — |
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| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
谜题指引巨差,全程逛街。中途甚至有恶心bug无法推进。
Another Lovecraft tribute based on "Mountains of Madness."
A lovely 3 hour experience, worth every penny. If you love the Mythos, you'll really enjoy sinking your teeth in!
Very interesting story and concept. Navigating in the submarine was initially difficult, one should watch a guide first. The mummy chase was terrifying (this was the best video guide: https://www.youtube.com/watch?v=mHIdGfM8PwU). There are a lot of complaints about saves in previous reviews, that seems to be fixed now. Manual saves are essential for getting all achievements. Overall there is a lot of disconcerting and heart-pouding moments. Not for the faint of heart.
Boring game, stupid mechanics. No horror, no mystery. Stop using HP's name to make bad games.
Hunter would love this, feels 'Lovecraftian'.
This is a fun game that needs some TLC to run. If its crashing at launch or after only 30 seconds of gameplay or such do this: On the steam game page for this game in your library, click on the gear cog icon, then click on properties, then in the launch options open box, paste this into the box: cmd /c "set OPENSSL_ia32cap=~0x20000000 & %command%" That should fix it and stop the crashing. Second thing i ran into. During game play, you have a few points where you have to walk towards a white open door when your in a room of black. If you simply press forward, you will not move and be suck sitting stationary, unable to move towards the door. The only thing that works is to look away from the door and walk sideways towards the opening. Its tricky but the only fix to this issue i have been able to find. The bugs aside, this game is very fun and the atmosphere is great. Very reminiscent of the penumbra series of games. I enjoy walking sim/puzzle games like this very much so spending the extra 15min or so to figure out the bugs wasnt really an issue for me. I recommend this game as it is a good game, just be ready to deal with any issues should they come up. As a PC builder/tinkerer this stuff doesnt bug me, no pun intended. Beat the game in like 7ish hours. Fun little game that i did enjoy.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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