
ALARM! You have been selected for a mission which will shape the fate of the entire world. Witness the very beginning of the legendary elite WWII force in Commandos: Origins. The long-awaited sequel to the Commandos series brings you right back to the foundation of the real-time tactics genre.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 1 → 1.57/day in the week after.
About
ALARM! You have been selected for a mission which will shape the fate of the entire world. Witness the very beginning of the legendary elite WWII force in Commandos: Origins. The long-awaited sequel to the Commandos series brings you right back to the foundation of the real-time tactics genre. And to the days where Jack O’Hara, the Green Beret, and his five companions met to form the infamous unit sent to complete missions which no others would dare to accept.
In the hushed shadows of history’s most pivotal moments, where heroes are born and legends are forged, a new chapter awaits. Whether it is a daring raid, a covert sabotage, or a courageous rescue mission – the Green Beret, the Sapper, the Sniper, the Driver, the Marine and the Spy will need to combine their skills to meet the most challenging tasks. Your mission can only be achieved through well-thought planning and the smart combination of stealth and destruction that come with the unique skillsets of this elite troop.
From the icy plains of the Arctic to the vast deserts of Africa, from the western coastlines of Europe to the Eastern front, it’s up to you to lead your commandos to success in high-risk missions. Guide them in their fight against the growing Nazi occupation which is menacing the free world.

Make the best use of your Commandos’ unique abilities, infiltrate enemy facilities and hit them where it hurts most before disappearing into the shadows.

Featuring 6 infamous characters, each with their own storied history, banding together to form an extraordinary fighting force – the Commandos: Take control over Jack O’Hara “the Green Beret”, Thomas “the Sapper” Hancock, Francis T. “the Sniper” Woolridge, Samuel “the Driver” Brooklyn, James “the Marine” Blackwood, and Rene “the Spy” Duchamp and lead them to success.

The detailed, varied and interactive environments offer multiple approaches to reach your goal. Sneak, climb, drive in various vehicles, or hide and creep your way to mission success!

A modern user experience with precise and intuitive controls enables you to control the commandos with expert precision. Coordinate complex actions simultaneously to overcome heavily fortified targets.

Play through more than 10 missions in historically authentic WWII environments, spanning from the barren Arctic to the African desert, with a range of core and voluntary objectives that will require your full tactical expertise.

Take on missions with a friend in the 2-player cooperative multiplayer mode, either online or via local split-screen.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 2.5Kreviews | 79% | — | $3.1M |
| $59.99 | 764ratings | 54% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 797 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Спустя много лет великолепная тактическая игра вернулась с новой графикой, возможностями персонажей и интересными миссиями. Все, кому нравились стары "коммандос" очень советую!
第二个DLC的血猎犬行动又出BUG了?完成不杀人通关不跳成就。我全称都是用间谍乙醚和狙击手拳头,除了两处机关蒸汽喷死四个敌人,其他都是打晕。结果通关两遍还是啥都没有。。。 更新,重新打了一遍没有用环境机关击杀,跳成就了。。。。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 136.4/day in the week to Jul 17 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese* +2 more
| $59.99 |
| 490ratings |
| 72% |
| — |
| not modelled |
| $49.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 800 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Великолепно, как в детстве, спустя столько лет. Сейчас здесь зачищу и точно спать пойду...
Bug实在是太多了,很难想象过了快一年都还没修复,屋内视角也非常别扭,感觉还没以前的老游戏流畅。游戏性上还不如盟军2/3,更像是盟军1和dlc的重制版,什么时候Bug修复了再给好评吧
molto bello come i vecchi commandos, difficoltà ben regolata, nota negativa è la mancanza della lingua Italiana parlata dai personaggi...
If you loved the original or you love stealth tactics, you'll love this!! As someone who preferred the first game to the second and third installment, this version feels like it was made for me. Tight stealth-puzzle missions that revolve around analyzing enemy patterns and patrols. Let's move on to the Pros and Cons: Pros: - Tight stealth tactics that rewards planning, timing, and creativity. - Commando Mode allows you to pre-assign and coordinate actions. - Each mission offers a distinct selection of commandos encouraging new combo exploration. - Multiple approaches to each mission. - Graphics and atmosphere show a wide breadth of environments. You'll visit Egypt, Norway, France, Germany, Poland, Libya, Greece, and the Channel Islands. You'll play across the Africa Desert, Arctic North, Fishing villages, lush forests, a submarine base, and a mountain castle. - No Time Limits. While alarms can add pressure, you're given as much time as you need to plan out the mission. - There is co-op support!! I didn't take advantage of this, but it absolutely sounds incredible if you know a fellow Commando fan. Cons: - There are occasional technical bugs, mostly just clipping glitches which don't affect gameplay. Sometimes characters got stuck in a crouching animation, but that went away if I saved the file and loaded the file. Only once did the Green Beret place the remote device in a location I couldn't retrieve it from. Since you can freely save and load, this was very minor to me, though it will prompt you to save and load more frequently than other games. - Some of the multi-floor building sections can get cluttered and it can be difficult to assign actions. - The missions may feel slow if you prefer constant action. This wasn't an issue for me, but I did want to note it if you expect to be able to action hero your way through a mission like in Sniper Elite. All that said, I very much endorse this game. I loved it so much I played to get every achievement and ended up playing the game twice to get the rare "No Kill" achievement on every mission, which added an extra layer of difficulty with the enemies waking up after being knocked out for a brief period. This was my favourite new game of 2025.
我的童年回来了,还是哪个味。虽然少了2-3代的背包系统,但是这个题材和关卡设计还是原来的感觉,玩赏金奇兵哪些衍生的总感觉差点意思
Pretty good, if rather janky in some aspects and some controls/settings leave something to be desired. but gameplay-wise its fun. If I could make some random requests for a sequel, off the top of my head: - being able to tilt the camera down a bit. Doesn't have to be a full 3d camera but I feel the camera is a bit too high up pointed straight down for my personal liking. - have a control scheme where middle mouse lets me rotate/skew/tilt the camera like for example most city-builders do - much improved animations in cutscenes. I know its not the focus of the game but.. it's so bad at this point I'd prefer no cutscenes over what we have now - dynamic/random events or something during missions so there's more replayability - interaction with light sources (like shooting out a lamp post, but it puts enemies on higher alert)
Dospermiona jak poprzednie części, mam nadzieje że będzie więcej dodatków dlc
Is that you, officer? The demo to this game is a smaller level that doesn't appear in the real version of the game. I think that's a nice touch. Perhaps not that much of a challenge if you complete the whole game before you discover it but shows they really wanted to put some effort into the overall experince. If you try the demo first you don't need to replay anything later on. The actual game looks pretty much like the classic version but offcourse with better graphics graphics. If you remember how to play the old games. This is basically the same with some new features. Some updates are pretty cool. Others wasn't really that necessary. From my experience with this subgenre the creators are good at doing what was done before but don't really know how to take the next step forward. This game does a decent attempt at it. Far better than Commandos III, Desperados 2: Cooper's Revenge or Helldorado but perhaps not what the fans really are longing for. Alarm! My biggest complaint about this game is mostly about the main game. Not so much the later DLC-missions where the creators actually improved this with rather good results. The complaint? Most levels in this game are quite big and too often it's rather easy to see how to attack an enemy. This by itself isn't a bad thing but more enemies doesn't always make the challenge more intriguing. It sometimes feel more like I was doing more brainless killing than actually playing an challenging game. Sometimes the game is genuinly intriguing but too often you can easily get your enemies without much effort. I don't think that's why people come to this subgenre. Those who do enjoy this want the challenge, or am I wrong? I played on the highest diffculty during the whole game and both DLC's. There was challenges, for sure, but perhaps too few of them. I rather have forty well placed enemies than one hundred fifty enemies that's placed in all kinds of ways. If this is the first time playing this style of game you might feel very differently but I think several of the other more current games was better in this aspect. Shadow Tactics or Desperados III for example. Finally, some action. This game looks like the classic games but especially the main game have a weak storyline. It might not matter much to players in this type of game but for me it gets a bit more interesting than just random dates and random places. Another thing is the lack of attitude and comedy in the dialogue as well as weak grapical scenes between the levels. It just feels a bit rushed or afraid to have a personality. Both DLC's did improve to some extent on all of this so the creators are aware I believe. If they continue doing yet another game of this style, I think it will be an even better one. Why spend energy on doing better DLC's otherwise? Easier to just do the exact same thing over and over to earn easy money! I've got friends on the other side. Negative review so far? Maybe but the game has much going for it. It certainly have small touches all over that improve on the old games. I don't want to spoil anything but play enough of it and you'll see positive details. Perhaps the best part is the use of different kind of enviroments. There are all kinds. Nighttime, on boats, on islands, with bridges, in the dessert, in the jungle and what have you. It's not just the same thing over and over. Which is a big plus. The levels take enough time that you want something a bit different whenever you finish one. They made a good job of just that. Consider it done, boss. I would give this game a grade of 7,5 / 10. Some levels and most of the DLC's deserve a better grade but too much of the main game isn't on par with the best of it. I wouldn't say this is one of the key games in the subgenre but it's a pretty decent one. It certainly worth a try and while the DLC's are rather short. They if anything are worth your time. One more thing: If they release more DLC's? I'll buy it. If they make another similar game? I'll probably buy that too.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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