
Command: Modern Operations is the next generation in cross-domain modern wargaming. It enables you to simulate every military engagement from post World War II to the present day and beyond. The scale is primarily tactical/operational, although strategic scale operations are also possible.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.44/day in the week to Aug 4 → 0.43/day in the week after.
About












Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 816 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A comprehensive warfare sim, very well done and well backed up by the dev's. Steep learning curve, (still learning after 1000 odd hours) but that makes your victories all the more satisfying. The reality is sometimes brutally precise so at first it seems like your micro managing all the time but this can be reduced a great deal by using well tuned missions as you gain more experience. So if you don't mind getting your ass kicked quite often but gaining satisfaction from the fact that your learning all the time from your errors and/or omissions, the sim is a great pass time. Note. Do all the tutorials first, they are a great learning tool as well as being enjoyable to do. A bit of a time sink but all in all, one of the greats.
"Now, let's talk about how to use cluster munitions. You probably heard that cluster munitions were outlawed by Geneva Convention?... Well, sort of, BUT..."
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 818 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The best modern warfare simulator you can ever have
I love it. It really is an unique "game", so it is difficult to review. It is deep, diffcult and can teach you a lot about modern air/naval ops. It requires time and a lot of focus but can be very rewarding. On the down side, the interface is sometimes a bit clunky and some scenarios can be micro-heavy in the bad sense. For me, it is both a game (I play scenarios, and even without buying DLC's there is zillion of them, see Community Scenario Pack) and a simulator to understand concepts, tactics, strategy and how expensive toys work. So half of my play time I've spent on the map, and the other half in the game encyclopaedia or reading about stuff in the Internet. The community is great and you can find a lot of basic and advanced tutorials (P Gatcomb on YT!), detailed AAR's to get inspiration, scenarios to play with and even book recommendations to get a broader picture of the technology, doctrines or historical events. I'd say if it is good enough for NATO to do wargames then it's good enough for me :D
I gave the previous title (CMANO) a thumbs down despite loving the game because it was unstable with frequent crashes. I am happy to say that the game engine improvements for CMO have resolved those almost entirely. This is the pinnacle of large scale tactical warfare. If you liked Harpoon, CMANO, Jane's Fleet Command, you will LOVE this. With the right scenario or the right mission editing, this can be a strategic simulator as well where you need to manage supply lines and logistics. Tons of possibilities here.
This is an incredibly complicated and detail military simulation. Exploring its systems can keep you busy for hours.
Outstanding game that is a total simulator and nothing arcade. If you're looking for flashy graphics and something easy to get into, this isn't it. The game has an incredible amount of depth to the air and naval operations, so much so that I had to do hours of tutorials just to launch aircraft, ships and setup successful strikes. The ground combat is very bare bones, although the developers have said they plan to work on it. The best part for me is the ability to make your own scenarios with a HUGE database of units and facilities. This game is everything I've been looking for to imagine an endless number of world events. Thank you devs, for a fantastic game!
Articolo completo: https://www.ilvideogioco.com/2021/01/11/command-modern-operations-recensione/ Command: Modern Operations è semplicemente la simulazione aereo navale definitiva. Complesso, profondo, ricco di variabili e con una quantità di scenari sconfinata, non ha rivali nella sua nicchia. Utile anche come strumento d’apprendimento a livello universitario, è uno dei migliori esempi di quanto “i giochi” possano essere utili per imparare a livello didattico. I nuovi tutorial verbosi ed estesi saranno d’aiuto a chi si avvicina per la prima volta ad un’esperienza di questo tipo. Ma ogni acquirente è avvisato: abnegazione e impegno sono requisiti non opzionali. Tutti gli appassionati di strategia, in particolare le operazioni moderne, dovrebbero provare questo gioco. Nel nostro caso, siamo stati così ammaliati dal titolo che siamo corsi sullo store di Slitherine per acquistare la versione fisica che offre un manuale stampato che pur in una versione “ridotta”, risulta più che completo. E ora, scusateci ma andiamo a guidare i nostri sottomarini nel Mediterraneo.
bu oyuna bu kadar para verip aldığım günün anasını skm
Extremely complex and dialed in when it comes to war simulation. Hard learning curve but very fun once you get it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $701.8K | 293 | 60% | $59.99 | |
| $40.5M | 35.9K | 54% | $49.99 | |
| $19.8M | 19.8K | 89% | $29.99 | |
| $16.5M | 22.2K | 92% | $19.99 | |
| $8.8M | 8.1K | 79% | $39.99 | |
| $5.6M | 4.7K | 87% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9M | 2.7K | 74% | $38.99 | |
| $3.9M | 102.4K | 82% | $2.49 | |
| $3.9M | 7.4K | 65% | $14.99 | |
| $3.9M | 4.5K | 83% | $39.99 | |
| $3.9M | 9.3K | 77% | $29.99 | |
| $3.9M | 7.4K | 66% | $12.99 |