
Command & Conquer and Red Alert are both remastered in 4K by the former Westwood Studios team members. Includes all 3 expansions, rebuilt multiplayer, a modernized UI, Map Editor, bonus footage gallery, and over 7 hours of remastered music.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Sep 14 → 4.2/day in the week after.
About



Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 35Kreviews | 91% | — | $2.8M |
| Free | 11ratings | 64% | — | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 933 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Multiplayer is dead except some ppl playing for 30 years. I'll stick with RA2.
PEAK BEST GAME EVER TANYA IS AURA!!!!!!!!!!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Jul 30 → 4.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain, Polish, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 937 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Looks like it does in your memories
bom jogo
кайфовая игрушка
Ist Nun mal c'n'C?! mehr muss man nicht sagen. erinnert mich immer schön zurück an die Langen Wochenenden mit den Kumpels im Keller!
As much as I wanted to love this remaster, after finishing both the GDI and NOD campaigns, I can't recommend it. Maybe some games really can't be experienced the same way twice. To be clear, I'm judging this entirely on the single-player campaign, since I never played multiplayer. Unfortunately, the campaign balance feels completely off. On higher difficulties, the AI is so aggressive that commando missions become frustrating rather than challenging, and many late-game missions on Hard devolve into wall-spamming just to survive. On the other hand, Easy mode doesn't solve the problem—the balance still feels skewed, but now the game is also far too easy because units and structures are significantly cheaper than they should be. The result is a campaign that rarely feels properly tuned, with difficulty settings swinging between frustrating and trivial instead of offering a satisfying challenge.
disgusting ♥♥♥♥♥♥♥ game, never ♥♥♥♥♥♥♥ play this ♥♥♥♥ is made for total losers + the gameplay sucks + its absolutely trash, never buy this ♥♥♥♥
Keeps dropping out!
I bought this game solo for playing online and the lobbys are buggy and unstable, trying to get a game is almost impossible, when you do loading into a online great fun, getting to the point that may even seek a refund.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $2.8M | 6K | 82% | $19.99 | |
| $2.8M | 5K | 66% | $29.99 |
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|---|---|---|---|---|
| $6.2M | 15.7K | 84% | $19.99 | |
| $16.1K | 62 | 66% | $9.99 | |
| $12.4M | 12K | 87% | $39.99 | |
| $104.2M | 182.4K | 95% | $34.99 | |
| $10.6M | 15.9K | 95% | $19.99 | |
| $633.2K | 1.1K | 91% | $19.99 |