No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
"Colorever: relax with sparkling gems and beautiful coloring art. Every gem belongs somewhere. Tap a gem and watch the whole cluster glide home, one by one, until a bright gem art picture is complete. Easy for everyone, fun for all ages. No timers. No fail screens. No game over. Just you, the gems, and a calm little puzzle you can always solve. WHY PLAYERS STAY See the whole picture from the start. Nothing is hidden, nothing is guesswork. You always know where every gem is going, so the pleasure comes from planning the route, not from hunting for a secret. Colorever is a puzzle funny game you can play with your shoulders down. HOW TO PLAY Tap a gem, move a cluster. Tap one gem and every connected gem of the same color is picked up together, then flies to its matching space one gem at a time. Read the board. Each space on the board already shows the color of the gem it is waiting for. Match gem to space and it locks into place with a satisfying click. Use the tray. The tray holds gems you are not ready to place yet. Park a few, open up the board, then bring them back in when the space is free. Finish the picture. Place the last gem and the full gem art scene lights up, ready for your gallery. A GROWING GEM GALLERY Hundreds of pixel art pictures to complete, from animals and food to flowers, cities and cozy little scenes, with fresh sets added regularly. Every picture you finish is saved to your gallery, so your collection of gems and gem art keeps growing as you play. FEATURES Relaxing by design. No countdown, no losing streak, no pressure. Play one puzzle on a coffee break or twenty in a row. Always solvable. Every level has a solution, so getting stuck is temporary, never fatal. Gentle learning curve. The first gem puzzles teach themselves. Later boards are wide, layered and genuinely worth thinking about. Handy helpers. Add an extra tray space, undo a move, take a hint, or let a smart tap tidy up the easy gems for you. Made to feel good. Crisp gems, glowing diamonds, soft sound and light haptics on every placement. Play offline, anywhere. No connection needed. Pause mid puzzle and pick it up hours later, exactly where you left it. For everyone. Simple enough for a first ever puzzle game, deep enough for players who like to plan three moves ahead. FOR PLAYERS WHO LIKE Relaxing puzzle games. Gem art and coloring pixel pictures. Gem, jewel and diamond puzzles. Calm brain games and quiet logic. Satisfying, oddly soothing placement games. Take a breath. Tap a gem. Let the gem art shine."
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Latest in each market: best US #33, worst CA #100 · 11 markets collected
US · last 30 days
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
About
"Colorever: relax with sparkling gems and beautiful coloring art. Every gem belongs somewhere. Tap a gem and watch the whole cluster glide home, one by one, until a bright gem art picture is complete. Easy for everyone, fun for all ages. No timers. No fail screens. No game over. Just you, the gems, and a calm little puzzle you can always solve. WHY PLAYERS STAY See the whole picture from the start. Nothing is hidden, nothing is guesswork. You always know where every gem is going, so the pleasure comes from planning the route, not from hunting for a secret. Colorever is a puzzle funny game you can play with your shoulders down. HOW TO PLAY Tap a gem, move a cluster. Tap one gem and every connected gem of the same color is picked up together, then flies to its matching space one gem at a time. Read the board. Each space on the board already shows the color of the gem it is waiting for. Match gem to space and it locks into place with a satisfying click. Use the tray. The tray holds gems you are not ready to place yet. Park a few, open up the board, then bring them back in when the space is free. Finish the picture. Place the last gem and the full gem art scene lights up, ready for your gallery. A GROWING GEM GALLERY Hundreds of pixel art pictures to complete, from animals and food to flowers, cities and cozy little scenes, with fresh sets added regularly. Every picture you finish is saved to your gallery, so your collection of gems and gem art keeps growing as you play. FEATURES Relaxing by design. No countdown, no losing streak, no pressure. Play one puzzle on a coffee break or twenty in a row. Always solvable. Every level has a solution, so getting stuck is temporary, never fatal. Gentle learning curve. The first gem puzzles teach themselves. Later boards are wide, layered and genuinely worth thinking about. Handy helpers. Add an extra tray space, undo a move, take a hint, or let a smart tap tidy up the easy gems for you. Made to feel good. Crisp gems, glowing diamonds, soft sound and light haptics on every placement. Play offline, anywhere. No connection needed. Pause mid puzzle and pick it up hours later, exactly where you left it. For everyone. Simple enough for a first ever puzzle game, deep enough for players who like to plan three moves ahead. FOR PLAYERS WHO LIKE Relaxing puzzle games. Gem art and coloring pixel pictures. Gem, jewel and diamond puzzles. Calm brain games and quiet logic. Satisfying, oddly soothing placement games. Take a breath. Tap a gem. Let the gem art shine."
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | Free | 2.9Kratings | 98% | #29 | not modelled |
| Free | 6.9Kratings | 95% | — | $1.2M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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