
In the face of certain death, we rise. Team up and embark on a journey to the ends of hell to unlock your past and escape your living nightmare in CODE VEIN.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.14/day in the week to Jul 24 → 12.43/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 62.5Kreviews | 83% | — | $68.8M |
| $79.99 | 17.9Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1078 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hmm..... ok, ok. I'll give this a [b]POSITIVE[/b]. But... BUT.... [b]BUUUUUUUUUT!!![/b] The cathedral is one of THE single worst designed maps in gaming. Blighttown seems bad, but it's actually cleverly designed. 4-2 (Demon's Souls) is pretty bad, but at least you can more or less sprint through the main path without confusing turns and branching paths. Water temple (OoT) is bad, but comparatively manageable. The cathedral is essentially Anor Londo, but where every-f**kin-corner and drop loops into a different path, that branches into 3 more paths, that further has 2 more drops and a ladder at the end of it. It's awful. Legitimately awful design. It's just a confusing mess of drops, t-sections and ladders that make no sense at all. There's a "quick cathedral guide" on Youtube, and it's the quickest I've managed to find; it's [b]17[/b] minutes long. In comparison, Anor Londo's "quick guide" is 5:50. This one area is why I dropped the game several years ago, and why I'm now picking it back up again, but going through this god-awful area using a guide. That aside, it's ok. Even fun-ish? I wish there were more weapon type options, but even in the same weapon class movesets can differ, so it keeps it interesting enough. Magic is a viable option, too, as is ranged. Decent enough game; phenomenal customization. Do NOT pay full price though. It's not worth $70-80 (not even close). Wait for a hefty 60~90% off. EDIT: already got bored of it after playing for like 6 hours. It's an easy game to get bored of. Enemies, locations, all seem kinda samey after a while.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: French, English*, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $59.99 |
| 3.8Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its so goated
O MANEIRO QUE DA PRA JOGAR COM AMIGOSSSSSSSSSSSSSSSSS
I can't recommend this one. There's a lot of attacks that come out of frankly nowhere. I've beaten every souls game out there and this one just feels incredibly incomplete and just not fun. I think if you play as a Caster-class, it's ok and you won't experience most of the issues I've felt. But it's just not enjoyable. The dialogue is also extremely uninteresting and outside of two of the characters, I do not care at all what happens to the rest of the band. I'll be moving on; I've got other things to do.
Muito bom o jogo mas ele não é um SoulsLike, tá muito mais pra um Rpg mas sendo bem sincero é muito bom vale cada centado vê se compra ele nas promoções o jogo fica em torno de uns 20 pila :)
Самый простой, но оч годный сосалик. Всем советую пройти хотя бы разок
一折入都不推荐,玩过近几年的各种类魂,这破游戏真粪啊,整个地图设计是真的纯恶心人,每一张图都需要高低错位探路,还有一堆莫名其妙的死路,主要还有手感太差了,那弹反真垃圾,唯一值得称道的只有剧情还能看看,真是一场酣畅淋漓的吃屎。 跟这一比明末都算神作,其它什么无限机兵、匹诺曹也是全面碾压这玩意,能玩的太多, 不建议特意花钱吃屎
залупа
战斗前期会有点单调,知道如何背刺后乐趣大幅提升,可惜直到三周目通关我都没适应这个弹反。剧情演出感觉有些经费不足,剧本还不错,如果不追求战斗爽的话,普通地推主线剧情体验还是挺不错的。
这游戏除开捏脸什么的就是一坨狗屎,我感受到的全是这种制作组的恶意,走着走着他妈旁边总喜欢搞个怪,在左右两边那种犄角旮旯的地方,你走你走出来那个转角怪就立马给你一刀,这个游戏手感又烂的要死,你不锁定都很难打这个怪,这就导致你就算注意到这个冷不丁的一刀,你都不一定能防得住。 说到防,我又要提他这个人才的设计,他把格挡和弹刀拆成了两个按键,弹刀判定又特别的苛刻。真的是何意味。 最后就是他这个最基础的攻击,不说别的光按这个普攻键,你在砍中对面的情况下不锁敌,基本上都会人一边砍一边往前移动,直接穿过怪物,这就导致像制作组搞的这种怪给你来一个偷袭,你就算看到了都不一定能打,因为这游戏还给你搞了魂游的限制,先不说那个体力条,就这个前后摇,这种偷袭的情况防不胜防 这制作组真的是扫码了,你老老实实搞那种二次元游戏评分都不会这么低(我觉得他这个评分还是高了,我这里都没提他那个地图做的有多烂,很容易迷路) 真的是扫码至极
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
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