
A neon-noir story in a rain-drenched cyberpunk metropolis. It’s your first night on the job working for the Cloudpunk delivery service. Two rules: Don’t miss a delivery and don’t ask what’s in the package.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.22/day in the week to Aug 4 → 7/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 13.8Kreviews | 88% | — | $6.1M |
| $24.99 | 2.2Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 969 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'LL COME BACK TO HER LATER
До жути скучаня и кривая игра. Хороша она только в визуале
Как же с*ка скучно. Это лично мое мнение.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Hungarian +1 more
| $24.99 |
| 386ratings |
| 82% |
| — |
| not modelled |
| $19.99 | 146ratings | 70% | — | not modelled |
| $3.74−85% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 971 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A a liberdade de você dirigir pela cidade é magnífico, mesmo na resolução mais baixa tipo pixels não me impacta, principalmente por causa da imersão Cyberpunk junto com as músicas . Comprei no Hype do cyberpunk. Mas o jogo pecou jogabilidade, achei as missões muito fraca, falta de objetivo. só missões de entrega, e sem interatividade com NPC, não sei se o jogo não quis usar a "violência" mas mesmo assim daria pra fazer grandes interações. isso me faz perder a vontade de jogar. Tenho muita esperança da Equipe que construiu o jogo "despertarse" uma narrativas inpactante, cria-se uma historyline, objetivos de NPC. E mais jogabilidade para usuários. Conseguiria Hypar fácil, mas não só isso, evoluir e conquistar TODO O PúBLICO que curte esse estilo de jogo cyberpunk.
Great cyberpunk atmosphere, beautiful city, and relaxing exploration. However, I felt that the conversations between the protagonist and other characters weren't always well written. Some dialogue felt awkward or unnatural, and the protagonist's responses didn't always feel convincing or emotionally engaging. The gameplay can also become repetitive at times. If you like relaxing game, Cloudpunk is still worth checking out.
立绘可以画风尚可美术完美剧情无聊。。
One of the most memorable games for me in the last years...
cozy mailman simulator with the occasional road rage when flying through traffic
仿生人也会梦到电子羊吗
Extremely padded walking simulator but with decent story and music, not to mention you can’t get wrong with retro/cyberpunk asteathics. I'm biased as i got it for a price of a pint and i enjoyed it on and off through couple of months, whenever i was to tired or to baked to do or play anything else. I wouldn’t recommend it fully priced, but its a chill ride, take it for what it its.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $309.1K | 639 | 47% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.1M | 12.2K | 74% | $14.99 | |
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| $6.1M | 14.5K | 90% | $19.99 | |
| $6.1M | 12.8K | 85% | $11.99 |