
A neon-noir story in a rain-drenched cyberpunk metropolis. It’s your first night on the job working for the Cloudpunk delivery service. Two rules: Don’t miss a delivery and don’t ask what’s in the package.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.22/day in the week to Aug 4 → 7/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 13.8Kreviews | 88% | — | $6.1M |
| $24.99 | 2.2Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 969 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
사이버펑크를 하고 우연히 찾아서 플레이를 해봤는데 잔잔하고 조~용 하게 즐기는 게임이네요 가볍게 즐기기엔 좋지만 액션을 좋아한다면 심심하다고 느껴지고 조용하고 가볍게 잠깐 즐기기엔 괜찮아요
很难相信仅凭npc对话和朴素的像素建筑就能将人带入生动的赛博朋克世界。 窥探npc的碎片人生,制作组对赛博朋克哀伤疏离讽刺的底色塑造好的惊人。很喜欢不可存档的剧情选择,无能为力的感觉简直是点睛之笔。打二周目看不同选项,很多时候不能预见区别,很有小人物的真实感。永无止境的雨夜中,如何才能不被霓虹下的虚无吞没呢? 但制作组是善良的,做好人还是有好报。(主线选择剧透) [spoiler] 上云巅的客户如果把遗物交给家人,就会点醒客户的兄弟不去云巅。反之两人都会死于虚幻的云巅梦,变为母亲账户里的保险款。讽刺的是生命换来的钱依旧换不来“好”生活 [/spoiler] [spoiler] 让安德森们决定自己,会让某人付出更大快人心的代价 [/spoiler] 巴特勒夫人的塑造还蛮有意思的[spoiler] 她高高在上且虚伪,疫区救援最讨厌她...二周目救了发现她并不算坏人?在冷漠的Nivalis夫妇间的感情蛮动人的 [/spoiler] [strike] 其实是一种另类视觉小说 [/strike] 剧情外玩法可能微单调。开飞车蛮好玩的,重复送货后期会腻,主角走路慢慢的。但风景实在好,马属区实在太震撼了,对比老城区讽刺到家了。配乐也很顶级。 [b] 打折价下,世界观和氛围塑造绝对物超所值!!! [/b]
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Hungarian +1 more
| $24.99 |
| 386ratings |
| 82% |
| — |
| not modelled |
| $19.99 | 146ratings | 70% | — | not modelled |
| $3.74−85% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 971 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
What I find somewhat lacking in the cyberpunk genre in general is the repetitiveness of story tropes, and the way they're masked by a very well designed atmosphere. I agree that atmosphere can be considered the very spine of every cyberpunk media, but the story still should not be dismissed. I played this game about five years ago, and it has aged so well. It's one of the best modern cyberpunk games ever published on this platform. The world/atmosphere is very well-architected, and it arguably has one of the most captivating story written in this genre, not because it does something groundbreaking with the common cyberpunk tropes (the story surely has them), but because the characters stand out so vibrantly. They actively shape the way you think about every element of the story, rather than leaving you to simply appreciate the beautiful world-building. To summarize what I think Cloudpunk achieved well: it found a balance between visuals and storytelling. Like I said, I played Cloudpunk a while ago, and I don't remember every aspect of it, but I still remember feeling just the "right" way while playing, which I think makes it worth still appreciating. Thank you for the great experience.
un juego genial! ansiaba jugarlo y realmente superó mis expectativas. Se nota que los graficos están hechos para apreciarlos mientras uno se desplaza por la ciudad. Es simplemente increíble
A great indie game connected to the upcoming 'Nivalis' if you can nab it for a good price. It's really an elaborate story game, in which you play as 'Rania' and you proceed through the story and dialogue by simply flying your hovercraft car to the navigation points on the radar. Nivalis is a futuristic giant sprawling cyberpunk mega hive city with multiple districts and layers which are separated by loading screens. Rania will fly from district to district, parking, exploring the areas, talking to NPCs and delivering packages for her delivery service job. The night starts off fairly simply but Rania and her talking dog AI companion will eventually become embroiled in a wider conspiracy that involves secret societies. The voice acting is excellent, the story is fairly interesting and becomes surprisingly heartfelt and emotional at various moments. The soundtrack is also welcome. The player has access to three camera modes, first person, third person and a locked camera that dynamically changes for every environment Rania moves around in. These can be switched on the fly and at any moment which is pretty cool. There are multiple optional quests the player can take which will induce B plots that allow for informative or entertaining aspects of life in Nivalis, as well as collectables that Rania can use to sell for money and buy cosmetic items from the merchant vendors. The DLC 'City of Ghosts' is a direct sequel to the base game and introduces two new characters Hayse and Morpho, the story switches back and forth between them and Rania and Camus as the story proceeds. City of Ghosts makes for an interesting sequel story and contains surprisingly action packed set pieces, although at times the game presents you with multiple choices but ultimately the choice becomes redundant. Overall its a great indie game for anyone wanting to chill out with a no stress casual story game to dip into.
Very good game! Can't wait for Nivalis Nights.
I love this game, the enviroment is very immersive, i've been playig it on a large screen with a projector and it works great for that. The gameplay is really easy to get in to, you'll have no issuess taking a break from the game and getting back in to it at a later time, the story and events are fun enough to make you want to learn more about the world you play in. Not to mention the Expantion improves on allot of the things the base is lacking so it's good to get that too.
好优美的作品……最好的加缪宝宝T T
A fantastic and still quite enjoyable ride through a city where you can lose far more then just yourself. Amazing story all throughout and you will know the if the game is for you since the first delivery. Wonderful tone, writing, and decisions you will need to make.
Uma história envolvente, que prende a atenção do jogador do início ao fim. Apesar de ser uma experiência relativamente curta — em cerca de 6 horas é possível finalizar a campanha principal — o ritmo é bom e nunca fica cansativo. Um dos maiores destaques é a imersão: mesmo com um estilo visual mais simples e pixelado, quase lembrando um 'Minecraft futurista', o jogo consegue criar uma atmosfera densa e convincente. A cidade de Nivalis é viva, cheia de detalhes e personalidade, o que torna a exploração sempre interessante.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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