
A neon-noir story in a rain-drenched cyberpunk metropolis. It’s your first night on the job working for the Cloudpunk delivery service. Two rules: Don’t miss a delivery and don’t ask what’s in the package.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.22/day in the week to Aug 4 → 7/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 15.5Kreviews | 87% | — | $6.1M |
| $24.99 | 2.2Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 961 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
个人评分:7 / 10 不够好但值得推荐 简评:较为平庸但无有力竞品的赛博浮空车驾驶模拟器,各个部分都多少有点问题,但这个题材本身暂时没有作品比这个更能拿的出手。 优点:1.赛博题材浮空车驾驶 独一份 2.赛博朋克氛围拉满 缺点:1.基本都是碎片化叙事,故事叙述一段一段的,玩家如果不是刻意看剧情,往往习惯边开车边看字幕,也都是草草看一眼剧情,就不太能留下什么印象。 2.浮空车驾驶手感一言难尽,也没有明确交通规则和标线,很容易和NPC玩成碰碰车模拟器。这个是游戏本身的问题。 3.金钱系统,把公寓和浮空车升级完,修修车加加油,然后钱就什么用了,NPC买的什么吃的喝的基本也用不到,这块到最后也不明所以。 总:可以买来玩玩,确实赛博朋克氛围拉满,但细究各个部分,都做的不够好。
非常的优秀的赛博朋克风格,完全贯彻了高科技与低生活为核心特征的科幻视觉与文化风格,融合大量的未来科技、反乌托邦社会和朋克反叛精神,保留了原汁原味赛博朋克风格的绝大部分内核,也有好结局,城市的风格有一点像银翼杀手,但是缺少银翼杀手的肃杀感,相当的值得一试,不过几年前有一个模拟经营的DLC消息,现在一直没有消息了,可能没了 [spoiler] 也许和银翼杀手沾边的都不太行,叫好不叫座 [/spoiler]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Hungarian +1 more
| $24.99 |
| 386ratings |
| 82% |
| — |
| not modelled |
| $19.99 | 146ratings | 70% | — | not modelled |
| $3.74−85% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 963 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这是我玩过最好的一款赛博朋克叙事风格游戏之一,《cloudpunk》以一个来自东方半岛的普通女性视角展开故事,作为云通的快递员,拉尼娅唯一的使命就是在在尼瓦里斯变幻莫测的云层中穿梭。尼瓦里斯久久不散的乌云像是这座城市下每个人在心中积郁已久的悲伤和压抑,底层人类和仿生人的生活状况直观地反馈了赛博朋克世界观下不同阶层的贫富差距。
Вайб киберпанка i love it!
The two thousand Andersons are liking this game and are recommending it.
good
The atmosphere gives me Blade Runner vibes, the flying cars and traffic brings The Fifth Element to mind, some of the more... shady jobs reminds me of Shadowrun. If you're a fan of the cyberpunk genre, then I heavily recommend this game. Yes, you are mostly delivering cargo from point A to B but as the game goes on you start coming across more of the darker secrets of the city and get sucked into a bigger story. There is no combat and this game is more story heavy. The multiple little stories and characters you come across bring the whole city to life with everything constantly moving and on the go. You are also going to run into some moral dilemma kind of decisions that had me stop and think if my choice was the more ethical thing to do. And to anyone in the same boat as me, running on an older computer with older hardware (and unable to play such games like Cyberpunk 2077), I had zero problems running this game for hours on end. Yes the graphics are voxels (which I love the look of) but I had zero lag, no glitches, and no crashes. Between the fantastic synthwave music and the eye candy of the glowing neon city, this game is a joy to play.
Interesting game that I'm liking so far. I feel like I'm staring at my minimap more than the scenery though. Never really feel like I'm learning my way around the city. The story is the interesting part. They seemed to know exactly how they wanted to develop the narrative. There is a good mix of decision making within the narrative, combined with narrative elements that will happen regardless of your decisions. Controller support seems to work well so far. I haven't run into any major issues where I had to switch to KBM. Everything just works, from driving the hover car, to walking around parts of the city... it just works as expected.
Very nice world and overall chill game
beautiful game! BUT 20 euro's is a bit much for a game with a main questline that can be finished in just 4 hours.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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