
A neon-noir story in a rain-drenched cyberpunk metropolis. It’s your first night on the job working for the Cloudpunk delivery service. Two rules: Don’t miss a delivery and don’t ask what’s in the package.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.22/day in the week to Aug 4 → 7/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 15.5Kreviews | 87% | — | $6.1M |
| $24.99 | 2.2Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 961 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩,非常喜欢这游戏的城市设计,川流不息的浮空车和钢铁丛林的大楼,操纵车子降落时,一边是人来人往的商业街,一边是霓虹灯光交织的夜景,很能让人沉浸其中。女主Rania有主见有原则,聪明又强势,看她和形形色色的人们打交道特别有意思。小狗加缪也很可爱!比较可惜的是用手柄玩会断联,用键鼠玩开车模拟器总感觉差了点什么。。
game is extremely boring, dialogue is way too long. it has essentially ruined my excitement for this game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.1M | 12.2K | 74% | $14.99 | |
| $6.1M | 10.8K | 85% | $11.99 | |
| $6.1M | 13.7K | 81% | $14.99 | |
| $6.1M | 13.1K | 88% | $24.99 | |
| $6.1M | 12.4K | 82% | $19.99 | |
| $6.1M | 4K | 82% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $304.7K | 3.2K | 82% | $4.99 | |
| $8.4M | 34K | 91% | $9.99 | |
| $3.3M | 3.8K | 33% | $34.99 | |
| $1.8M | 30.7K | 77% | $2.99 | |
| $588.2K | 766 | 65% | $39.99 | |
| $309.1K | 639 | 47% | $24.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Hungarian +1 more
| $24.99 |
| 386ratings |
| 82% |
| — |
| not modelled |
| $19.99 | 146ratings | 70% | — | not modelled |
| $3.74−85% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 963 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
лучшая трата денег в моей жизни чесслово
Оукейная игруля. В дополнении, которое когда-нибудь прикуплю и пройду, надеюсь, будет поменьше нудных прогулок, и побольше - интересных историй.
It felt... Like a chore. Like I was working. I am not talking about immersion, I am refering to actual, boring, soul-crushing working. For a moment I even forgot I was willingly sitting here. The pace of this game is slow at every corner and in every possible way. You are sluggish. Be it by air or by foot, the core gameplay on wich the entire game is made will be nothing but a source of frustration. It take forever to reach any destination, walking along streets so badly designed you become acutely aware of every flaw of object that slow your progression. You cannot jump, you cannot sprint. Half the obstacles are standing lower than your waist, but you will have to go around each nonetheless. Not only that, you are also expected to make countless detours to pick items placed in far away dead-ends unrelated to your quest, all so that you can immerse yourself in the beauty of this town that managed to lost all appeal after only 20 minutes of playing. And the dialogues are just as bad. They keep on going forever with the blandest narration I had in ages. Despite going trough the extra work of voicing all characters, almost none is able to convey any emotion. And when they do, it is on a surface level that disapoint even more. The writting felt as sterile and insincere than a ad. I almost never skip dialogues, but Cloudpunk had me spam the skip button to spare my nerves. This critique is mean, harsh, seem excessive, and bring only negativy, but this is genuily what I felt.
雰囲気は最高。ゲーム性はただのADVで、配達はただのお使いになってしまっている。 取って付けたようなカスタマイズ要素、何の意味もなさないショップや食事、冗長な会話、車から降りたあとひたすら目的地まで歩かされる…… 偶然ネームドNPCと出会えばサブクエストらしきものが進行するが、クリア後に特にやりたいとは思わなかった。 総じてやたら時間の取られる雰囲気ゲーム。
great on steam deck!
Красиво, но че то скучновато
Its gonna be boring at the start, but later it gets better trust, its peak
Only played for half an hour, 4k, max settings. Had no crashes so far, game runs fine, exploring is kinda fun, but vendor menus are more often than not invisible. A food vendor had the menu visible at first, second time not visible, moved away, went back: menu visible again. Found a dealer, menu invisible, bought a random drug due to not seeing anything. Little bug, but not fun, requested a refund.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.