
City Car Driving 2.0 is a driving simulator designed to help novice drivers master driving in a setting as close to reality as possible.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 1 → 7.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Choose your car – explore an entire region where every sign, traffic light, and road marking follows real traffic laws. Become the ultimate driver in the city.


• Become more confident on realistic roads: every traffic light, sign, and road marking is placed strictly according to traffic regulations, creating a believable environment for learning and honing your skills.
• Progress from novice to professional: from your first city turn to off-road driving — your actions impact the gameplay and carry realistic consequences.
• Prepare for the unexpected: unpredictable pedestrian behavior, dangerous lane changes, sudden hazards, and other dangers can occur at any moment – learn to make quick, correct decisions.
• Challenge yourself in various weather conditions: from morning fog to nighttime storms — the dynamic weather system will push your limits and create unique scenarios for every drive.








• AI vehicles obey traffic laws: strictly following regulations, traffic yields to pedestrians at crosswalks, respects speed limits, reacts to changing road conditions, and interacts with other vehicles.
• Every vehicle has unique behavior: each car in traffic acts differently, imitating various driving styles — from cautious beginners to aggressive drivers who stop at nothing.
• Traffic can make its own decisions: it can make mistakes, break rules, and handle situations on the fly — creating not only the atmosphere of a real road environment, but also unique gameplay!








Engagement
Reviews
Themes across 318 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
City Car Driving 2.0 (Early Access) — 12-Hour Review Tested On: Direct-Drive / Force Feedback Wheel Prior Experience: ~6 hours in City Car Driving 1.0 Status: Early Access The Verdict Up Front After 12 hours behind the wheel, City Car Driving 2.0 feels less like a complete, polished leap into the next generation and more like a rough early-access foundation with high potential. Switching to Unreal Engine modernizes the visual presentation, but step-backs in content structure, optimization, and wheel integration hold it back from replacing the modded original. Having played 6 hours of the first game, the contrast in mechanical freedom makes these issues even more glaring. What Works (The Good) Visual & Audio Upgrade: Unreal Engine delivers a noticeable leap in interior details, lighting, ambient sound design, and wiper animations. Turn signals and cabin acoustics sound realistic and grounded. Low-Speed Cruise Atmosphere: When cruising smoothly below 60 km/h, basic street navigation and city traffic offer a relaxing commuting experience. Core Issues & Feedback for Developers: 1. God-Tier Automated Fines (Immersion Breaking) Zero Speed Tolerance: Dropping from a 50 km/h zone to a 40 km/h zone instantly triggers a fine if you are even 1 km/h over. The original game had a forgiving ~5 km/h buffer—removing it makes driving feel extremely restrictive. Terrain Fines: Going down a slope where momentum naturally increases your speed, or revving up to climb a steep parking garage ramp instantly slaps you with a speed fine. Feedback: Fines should be tied to visible speed cameras, CCTV, or patrolling police cars rather than an omniscient, god-mode detection system. 2. Lack of Road Feel & Force Feedback Detail Smooth as Glass: The road surfaces feel artificially smooth. There is a distinct lack of road texture/grain vibration and no physical thump over speed bumps, leaving Direct-Drive wheels feeling underutilized. 3. Brain-Dead AI & Pedestrian Behavior Gridlock Entrapment: If your car obstructs an AI driver or pedestrian, they will stop dead in front of you instead of routing around. Double Penalties: Trying to maneuver out of these AI standoffs almost always results in a collision fine, and bumping a pedestrian who refuses to move sends you straight to the police station. 4. Repetitive Content & Map Limitations The current Early Access build offers very few main missions with little variety, making gameplay repetitive quickly. The map desperately needs more recognizable landmarks, scenic routes, and a wider selection of vehicles. Key Breakdown & Score Graphics & Audio: 7.5 / 10 — Solid engine upgrade; realistic cabin detail and ambient sounds. Physics & FFB: 5.0 / 10 — Low-speed turns are fine, but lacks road texture and speed bump detail. AI & Traffic Rules: 4.0 / 10 — The biggest flaw. AI lacks basic decision-making, and instantaneous fines ruin the fun. Content & Variety: 4.5 / 10 — High mission repetition with limited map areas and landmarks. Final Score: 5.5 / 10 (Early Access — Wait for Updates) Bottom Line: Players come to this simulator to enjoy the relaxing experience of safe urban driving—not to run a "bankruptcy simulator" from relentless automated fines. With AI fixes, road surface FFB tweaks, and a fairer penalty system, this could become a great title.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German*languages with full audio support
Hours played at review time, across 318 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ИГРА КОНЧЕНАЯ, ЗАДАНИЯ КОНЧЕНЕЕ КОНЧАНОГО, ОСОБЕННО ♥♥♥♥♥♥♥ ЛИЦЕНЗИЯ ♥♥♥♥
+ Новый движок, выглядит современно. + на руле управления ощущается лучше по сравнению с первой частью. - на геймпаде первая часть удобнее, иммено рулевое управление. - нет обзара "назад", нельзя оглядывается. - машина в гору не едет, от этого упражнение "горка" трудно выпалнимо. - лакация пока маленькая. - нет привязки взгляда к повороту руля, может я не нашёл. В целом подобные игры мне зашли, машину продал несколько лет назад и иногда всё же хочется покататься, первая часть с этой задачей справляется на всё 100%, вторая пока дотягивает только до 50%. Хвалю разработчиков. Пока ранний доступ не рекомендую! По оптимизации сложно сказать. На процессоре ryzen 2700x и видеокарте rx 7900 xt тянет с трудом, на 5700x работает нормально. Оперативка 16 гигабайт. Так что ждём.
Нету ру карты, будеть ру карта мнение изменится
как будто го*на поел, не оптимизации, нишиша, даже трекинг головы не поддреживает, не рекомендую
The gear shifting skips 1:3 2:4 ... (manual mode). CCD 1 Great game , 2.0 is just crap with better graphics.
Not worth at all. Driving boring, city small. Only 3 cars with pathetic engine sounds. Game is very close to be named as SCAM
Большое спасибо разрабам за то, что испортили мне день своим тупейшим инструктором, который, во-первых, устанавливает с какого-то перепуга время на выполнения экзамена, а, во-вторых, даже если ехать ровно 40 км/ч, то эта тв"рь сразу же бежит нуть из-за "превышения скоростного лимита (40км/ч). Большое спасибо! А так игра выглядит очень добротно, надеюсь, что всю эту чушь изменят и она перестанет быть чушью. Успехов
Вроде Имба а вроде и говно
Неоправданые ожидания людей проблема самих людей. Игра классная, есть русская озвучка, графика для раннего доступа пойдёт, город живой (то подрежит сын женщины с низкой социальной ответственностью, то на дорогу выскочит биомусор цифровой все как в жизни только можно либо задавить либо ушатать в бочину). Игре желаю хорошего развития, хотелось бы иметь возможность включить радио и добавить туда свою музыку.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — |
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