
Raise a city from the ground up and transform it into a thriving metropolis with the most realistic city builder ever. Push your creativity and problem-solving to build on a scale you've never experienced. With deep simulation and a living economy, this is world-building without limits.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Raise a city from the ground up and transform it into the thriving metropolis only you can imagine. You've never experienced building on this scale. With deep simulation and a living economy, Cities: Skylines II delivers world-building without limits.
Lay the foundations for your city to begin. Create the roads, infrastructure, and systems that make life possible day to day. It's up to you – all of it.
How your city grows is your call too, but plan strategically. Every decision has an impact. Can you energize local industries while also using trade to boost the economy? What will make residential districts flourish without killing the buzz downtown? How will you meet the needs and desires of citizens while balancing the city's budget?
Your city never rests. Like any living, breathing world, it changes over time. Some changes will be slow and gradual, while others will be sudden and unexpected. So while seasons turn and night follows day, be ready to act when life doesn't go to plan.
The most realistic and detailed city builder ever, Cities: Skylines II pushes your creativity and problem-solving to another level. With beautifully rendered high-resolution graphics, it also inspires you to build the city of your dreams.

AI and intricate economics mean your choices ripple through the fabric of the city. Remember that as you strategize, problem-solve, and react to change, challenges, and opportunities.


Cities: Skylines II lets you create without compromise. Now you can build sky-high and sprawl across the map like never before. Why not? Your city is you.


Your decisions shape each citizen's life path, a chain of events that defines who they are. From love and loss to wealth and wellbeing, follow their life's ups and downs.

Pick a map to set the climate of your city. These are the natural forces you'll negotiate to expand your city amid rising pollution, changeable weather, and seasonal challenges.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2800 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cities: Skylines II had a rocky launch but they are going down the right path now and it is worth it in my opinion.
The game is constantly improving, you can't ask for much more than that. While it may still lag slightly behind CS1 today, at it's core it's a much more sophisticated city builder. I personally played over 1k hours on CS1 and don't see myself ever opening it again because of what CS2 is today and especially because of what it will become moving forward!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Same day: best AU #20, worst BR #65 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 40/day in the week to Sep 16 → 48.6/day in the week after.
Of the 5 markets with a position on both sides, 5 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 32.86/day in the week to Sep 15 → 52.17/day in the week after.
Reviews, worldwide (the counter carries no country): 28.14/day in the week to Aug 7 → 34.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Japanese, Korean, Polish, Russian, Simplified Chinese, Portuguese - Brazil, Traditional Chinese, Spanish - Spain
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
simcity忠实玩家,好评的原因是天际线2看着比天际线1更接近SimCity2013,而且音乐有相当进步,但还是比不上simcity
I recommend this game because, honestly, there’s still no real alternative to Cities: Skylines II if you enjoy building modern cities. City-building simulators are one of my favorite genres, and despite its flaws, this is still the best option available. The base game is quite limited, so you either play with mods (and there are tons of them) or buy the DLCs. Since I don't use mods in any game, I ended up buying the expansions because basic version simply doesn't offer enough content. With each update, the game keeps improving, although it's still far from perfect. One of the latest additions is the ability to create beaches. It's a nice feature, but it's disappointing that citizens can't actually walk or relax on them. You can build a beautiful beach, but it just sits there completely empty, which makes it feel unfinished. Traffic AI also still needs work. Even with multiple roads available, vehicles often choose the same route, creating unnecessary traffic jams while other roads remain almost unused. Things I still miss from the first game: * Emergency service animations. In the original game, you could actually see firefighters putting out fires. In Cities: Skylines II, emergency vehicles simply arrive and leave with no visible interaction. * The ability to track entertainment buildings and see statistics like how many visitors they received each week. That information is missing here. * Leisure and tourism districts. I really miss the specialized districts that transformed regular commercial buildings into casinos, hotels, cinemas, shopping malls, spas, and other unique businesses, making cities feel much more diverse. There are probably many more features from the first game that I miss, but those are the ones that come to mind right now. Overall, I still enjoy the game and don't regret buying it. It has improved significantly since launch, and I'm hopeful future updates and DLCs will continue to make it better. At the same time, I'm also looking forward to seeing some real competition in the city-building genre, because right now Cities: Skylines II doesn't really have one.
I enjoy this game but I do miss the specialized Zones, like colleges, that City 1 had.
Sehr schlecht optimiert mit guten speks schlechte FPS
蓝屏不能玩了 , 啥玩意儿,半成品。。。
It has updated so much since it came out. It is now very playable (with a few mods) and I would recomend to anyone who wants to create any type of city.
fun to progress
somehow both the most relaxing and stressful game ive ever played, great improvements to QOL over the first game unfortunately struggles to run on my computer on medium at 1440p WHY DO THEY WANT SO MUCH LOW DENSITY HOUSING AHHHHHHHHHHH
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $33.2M | 32.8K | 90% | $39.99 | |
| $331.9K | 699 | 64% | $14.99 | |
| — | 0 | — | — | |
| $204.8M | 292.4K | 93% | $29.99 | |
| $108.6M | 97.8K | 91% | $44.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $116.8M | 140K | 96% | $59.99 | |
| $117.7M | 223.4K | 97% | $39.99 | |
| $117.8M | 226.5K | 75% | $29.99 | |
| $114.1M | 353K | 94% | $24.99 | |
| $114.1M | 317.8K | 95% | $19.99 | |
| $114M | 136.3K | 96% | $29.99 |