
Raise a city from the ground up and transform it into a thriving metropolis with the most realistic city builder ever. Push your creativity and problem-solving to build on a scale you've never experienced. With deep simulation and a living economy, this is world-building without limits.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Raise a city from the ground up and transform it into the thriving metropolis only you can imagine. You've never experienced building on this scale. With deep simulation and a living economy, Cities: Skylines II delivers world-building without limits.
Lay the foundations for your city to begin. Create the roads, infrastructure, and systems that make life possible day to day. It's up to you – all of it.
How your city grows is your call too, but plan strategically. Every decision has an impact. Can you energize local industries while also using trade to boost the economy? What will make residential districts flourish without killing the buzz downtown? How will you meet the needs and desires of citizens while balancing the city's budget?
Your city never rests. Like any living, breathing world, it changes over time. Some changes will be slow and gradual, while others will be sudden and unexpected. So while seasons turn and night follows day, be ready to act when life doesn't go to plan.
The most realistic and detailed city builder ever, Cities: Skylines II pushes your creativity and problem-solving to another level. With beautifully rendered high-resolution graphics, it also inspires you to build the city of your dreams.

AI and intricate economics mean your choices ripple through the fabric of the city. Remember that as you strategize, problem-solve, and react to change, challenges, and opportunities.


Cities: Skylines II lets you create without compromise. Now you can build sky-high and sprawl across the map like never before. Why not? Your city is you.


Your decisions shape each citizen's life path, a chain of events that defines who they are. From love and loss to wealth and wellbeing, follow their life's ups and downs.

Pick a map to set the climate of your city. These are the natural forces you'll negotiate to expand your city amid rising pollution, changeable weather, and seasonal challenges.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2896 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
cwel
新制作组一直在尝试优化这款游戏,模组平台也蒸蒸日上,很难不让人对这款游戏的未来重新燃起希望和幻想。
私は、任天堂スイッチの「Citie Skylines」を買いました。でも、時々「YouTube」見ます。パソコンの 「Cities Skylines」は、とても画質もいいし出来るところが沢山ありました。でもパソコンのスッぺックが悪いと、重いです。私は、勉強不足で買ってしまいました。1万人までいたけど、少し重いしパソコンが暑かったです。調べるとシュミュレーションゲームに弱いパソコンでした。 パソコンのスッぺックが悪い場合このアプリをためしてみて。「NVIDIA GeForce NOW」です。 「Cities Skylines」おすすめです。とにかくグラフィクがきれい。(画質)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $116.8M | 140.2K | 96% | $59.99 | |
| $117.7M | 223.7K | 97% | $39.99 | |
| $114.5M | 136.4K | 96% | $29.99 | |
| $117.9M | 226.6K | 75% | $29.99 | |
| $114.1M | 317.8K | 95% | $19.99 | |
| $113.8M | 353.1K | 94% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $33.3M | 32.9K | 90% | $39.99 | |
| $310K | 653 | 63% | $14.99 | |
| — | 0 | — | — | |
| $206.5M | 294.8K | 92% | $29.99 | |
| $108.6M | 97.8K | 91% | $44.99 |
Latest in each market: best PL #47, worst AU #99 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 40/day in the week to Sep 16 → 44/day in the week after.
Of the 5 markets with a position on both sides, 5 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 32.86/day in the week to Sep 15 → 48.57/day in the week after.
Reviews, worldwide (the counter carries no country): 28.14/day in the week to Aug 7 → 34.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Japanese, Korean, Polish, Russian, Simplified Chinese, Portuguese - Brazil, Traditional Chinese, Spanish - Spain
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
nb
For a long time this game had been not nearly as good as it's predecessor, but since the release of the asset editor and mods, as well as the game development being taken over by Iceflake Studios, things are really looking up. I bought it on release and didn't play it much due to its issues and performance problems, but these are now gone for the most part. Now it's a really good city builder, on par, if not better than the first game. Once we get even more assets it will definitely surpass CS 1.
Cities: Skylines II Verdict - I would Recommended After 25 hours and grinding out a solid chunk of achievements, I can honestly say: the game is in a really good place now, but it still demands a beefy PC. The Good: God-Tier Road Tools: Making clean highways and roundabouts is incredibly smooth now. No annoying mods required just to make an intersection look normal. Actual Depth: It’s a real simulation puzzle, not just a city painter. Managing budgets and production lines actually takes brainpower. Massive Scale: Building huge cities feels awesome and highly rewarding when you finally unlock high-density zones. The Bad: Performance: It still makes your GPU sweat. Once your population gets huge, expect some frame drops.
一句话夯
Great game but needs a mega PC to do a city over 120k population
Melhor sandbox de simulação de cidade da atualidade
Alors je ne veux pas faire un CS1 VS CS2 comme dans beaucoup de com' certes c'est la suite mais graphiquement c'est quand même autre chose et il ne bénéficie pas d'autant de DLC , la façon de simuler et aussi différente donc à quoi bon.. Maintenant concernant CS2 Depuis ça sortie assez catastrophique niveau perf/bug/simulation le jeux a bien évoluer.. c'est pas parfait mais ça n'a rien a voir avec le lancement beaucoup de patch qui ont fait grand bien et c'est normal .. Les DLC sont de qualité faut continuer dans ce sens voir faire encore mieux. L'aspect mods et toujours très cool avec des incontournables et je pense que maintenant tout est en place pour avoir toujours plus de "Banger" comme ont dit. Donc pour finir je recommande ce CS2 qui est un top city builder.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.