
A fast, brutal action roguelite with razor-sharp controls and insane build freedom. Fuse embers, magic cards, and gear into wildly overpowered combat styles — and break each run in a world consumed by the Ash Witch.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best JP #91, worst KR #92 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.14/day in the week to Aug 24 → 24.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Unleash the Ash.
A brutal, high-speed action roguelite set in a dying dark fairytale world.
Weaponize the corruption. Break the limits. Burn your way through a kingdom reduced to ash.

Four distinct heroes. Four lethal playstyles.
Razor-sharp blades, heavy cannons, frost-forged power—every move hits hard, fast, and clean.
Tight controls. Instant response.
Every fight is a test of skill—and a chance to dominate it.

This is where the game breaks.
Fuse Embers, Spellcards, and Legendary Gear into wildly overpowered builds.
Stack effects. Chain reactions. Push your setup beyond what should be possible.
Every run is different.
Every build can go further.

4 Playable Heroes — each with 180+ skills to master
130+ Relics & Gear — build, combine, and break the system
Dynamic Runs — events, routes, and encounters shift every time
Constant Updates — new content, new systems, more ways to win




Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1115 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
在眾多肉割遊戲中也是數一數二的佼佼者,要我說的話大概只輸黑帝斯,每開一局都有完全不一樣的體驗,流派多到不可思議而且趣味性跟強度都很不錯,硬要說的話就是大部分道具有點弱 我給負評的原因只有一個,第一關的其中一個尾王-噬骨者,其他的王都有所交互、有玩家跟王輪流行動的回合,就只有噬骨者幾乎全部時間都是王在動,每次打都滿肚子火,出現的機率還超高,除了格擋跟隱身以外就只能用偷刀的方式,翻遍我玩過的肉割遊戲也很難找到那麼糞的王,你們有自己認真打過這個王嗎?等優化或刪掉我再改好評
赶紧更新啊 什么开发进度,策划脑子不够用了吗
好玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 4.9K | 76% | $19.99 | |
| $1.7M | 1.3K | 63% | $49.99 | |
| $1.7M | 3.1K | 82% | $13.99 | |
| $1.7M | 1.9K | 77% | $24.99 | |
| $1.7M | 2.8K | 68% | $19.99 | |
| $1.7M | 2.5K | 75% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $308.8K | 1K | 85% | $14.99 | |
| $259.3K | 595 | 79% | $10.99 | |
| $45.3K | 110 | 55% | $19.99 | |
| $15.4K | 36 | 97% | $17.99 | |
| $14K | 42 | 88% | $11.99 | |
| $4.7K | 47 | 68% | $4.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, French, Italian, German, Spanish - Spain, Russian, Japanese, Portuguese - Brazil, Korean
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Absolute Masterclass!!!!!!! do not hesitate!
虽然11小时就没动力玩了 但是还是给个推荐吧 毕竟沉迷了11个小时
[EA review v0.6.10; 1st run win] Just a quick show of support for the developers. This game is great. Fast-paced action & tight combat. A suprisingly high level of variety in terms of builds for the 4 playable characters at time of writing. I appreciate that my choices are "limited" each run, but still meaningful; deciding to pick an active, passive or item/relic legitimately changes the run. I also like the game letting me "overcommit" in my choices but still feel viable and powerful.
感觉游戏里面的技能都很鸡肋,不如被动和装备。 点赞童话模式,游戏就是用来爽的,而不是被游戏折磨的。
其实这游戏 弄清楚了技能搭配 每个角角色都没有弱的 某些人对RPG类型游戏装备和技能的特性相互咬合的精妙玩法都搞不懂的就在下面乱差评
谁能不喜欢动作肉鸽打发时间呢?四个角色迎来一次小重做之后差异性有所增加,可玩的流派也足够多了,推荐。
Pretty good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.