
A fast, brutal action roguelite with razor-sharp controls and insane build freedom. Fuse embers, magic cards, and gear into wildly overpowered combat styles — and break each run in a world consumed by the Ash Witch.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best JP #91, worst KR #92 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.14/day in the week to Aug 24 → 24.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Unleash the Ash.
A brutal, high-speed action roguelite set in a dying dark fairytale world.
Weaponize the corruption. Break the limits. Burn your way through a kingdom reduced to ash.

Four distinct heroes. Four lethal playstyles.
Razor-sharp blades, heavy cannons, frost-forged power—every move hits hard, fast, and clean.
Tight controls. Instant response.
Every fight is a test of skill—and a chance to dominate it.

This is where the game breaks.
Fuse Embers, Spellcards, and Legendary Gear into wildly overpowered builds.
Stack effects. Chain reactions. Push your setup beyond what should be possible.
Every run is different.
Every build can go further.

4 Playable Heroes — each with 180+ skills to master
130+ Relics & Gear — build, combine, and break the system
Dynamic Runs — events, routes, and encounters shift every time
Constant Updates — new content, new systems, more ways to win




Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1078 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
可愛らしいキャラクターでローグライトアクションが楽しめる。 アーリーアクセスながら4キャラクターで遊べるのは数十時間は十分に楽しめて良い。 プレイ中に道具やスキルのレベルアップ先が見れない(アップグレード経験済みであれば図鑑を見せて欲しい)こと、高難易度が制限が増えるだけで最高難易度までやる楽しさが薄いことは難点。 3スキル全てLv.MAXを目指すとパッシブが少なくなり、パッシブを増やすとアクティブスキルのLvが中途半端になる。バランスが醍醐味と言えばそうだが、爽快感の喪失に繋がっている点があるのは残念。 それでも今の段階で30~40時間は十分に楽しめるので可愛いキャラでアクションしたい人におすすめ。
I will be honest. The game feels amazing to play. The gameplay is smooth and fun, with interesting mechanics. It reminds me a bit of Hades but in a good way. I also love the art style the game is kept in. I'm waiting for the full version, but I feel that I can already recommend the game. The only downside is that different translations than English (I'm talking about Polish to be precise) aren't fully done yet, especially in the main menu, but I can forgive that since it's an early access.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 2.5K | 75% | $29.99 | |
| $1.7M | 978 | 87% | $44.99 | |
| $1.7M | 4.4K | 95% | $19.99 | |
| $1.7M | 2.9K | 90% | $29.99 | |
| $1.7M | 1.9K | 77% | $24.99 | |
| $1.7M | 3.3K | 55% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $308.7K | 1K | 85% | $14.99 | |
| $259.2K | 721 | 79% | $10.99 | |
| $45.7K | 111 | 55% | $19.99 | |
| $15.4K | 36 | 97% | $17.99 | |
| $14K | 42 | 88% | $11.99 | |
| $4.7K | 47 | 68% | $4.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, French, Italian, German, Spanish - Spain, Russian, Japanese, Portuguese - Brazil, Korean
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
brr brr patapim
其实这游戏 弄清楚了技能搭配 每个角角色都没有弱的 某些人对RPG类型游戏装备和技能的特性相互咬合的精妙玩法都搞不懂的就在下面乱差评
好玩
在眾多肉割遊戲中也是數一數二的佼佼者,要我說的話大概只輸黑帝斯,每開一局都有完全不一樣的體驗,流派多到不可思議而且趣味性跟強度都很不錯,硬要說的話就是大部分道具有點弱 我給負評的原因只有一個,第一關的其中一個尾王-噬骨者,其他的王都有所交互、有玩家跟王輪流行動的回合,就只有噬骨者幾乎全部時間都是王在動,每次打都滿肚子火,出現的機率還超高,除了格擋跟隱身以外就只能用偷刀的方式,翻遍我玩過的肉割遊戲也很難找到那麼糞的王,你們有自己認真打過這個王嗎?等優化或刪掉我再改好評
Makes me want to keep replaying
玩了好几部国产哈迪斯,就这部最上头,不同角色的打法策略,技能的组合,平衡性,棒棒的!你们是哪个厂商来着,我记住你们了!
Very good game.
还是挺不错的,搭配好难度还可以。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.