
The timeless RPG classic returns loaded with upgrades! Journey to the forgotten past, to the far future, and to the end of time. A big adventure to save the planet, now begins…
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 969 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Didn't finish the game, but I'd say I was a fan, just got turned off at an optional side quest but I can see why people call this a timeless classic. The soundtrack is really memorable, I've heard Corridor's of Time and Schala's theme on Youtube before and seeing the context behind it was so cool. Also, Magus battle was sick.
I didn't get to play this as a kid, and I still haven't beaten it at the time of review (4.3 hours). Even with not beating the game yet, I recommend it. It is fun!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.56/day in the week to Aug 4 → 5.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Korean
Hours played at review time, across 971 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
JOGO BOM DE MAISSSS CZ
maravilhoso, divertido como a historia esta na nossas escolhas
如果游戏打不开,在根目录创建一个libEGL.dll文件即可 1995年的神作,放到今天依旧能打。 王道带有时空穿越元素的剧情,还是多结局。 超前的即时制回合制,还有合轴大招。 说真的,rpg史上no.1,实至名归。 游戏一周目,按照npc的剧情提示,基本不会卡关,且能一周目完美结局。(非完美结局个人觉得才是比较难打出来的) 而且战斗难度也基本是刚刚好的,不会让你有大量垃圾时间去刷材料刷等级这些。 有些机制怪初见可能会一定翻车概率,但不会让你有挫败感,摸清机制基本随便杀了。 总结,喜欢角色扮演RPG的一定要尝试这款作品。 在26年,这么多游戏作品里面,我依然能在对比下给到8/10分。 但这tm是95年的作品,所以直接满分!!~
Muito bom jogo
오래된 게임이지만, 안 해봤다면 해볼 만한 가치가 충분합니다
A genuine great classic game, I played it thanks to my friend its his favorite game. I don’t usually binge games but it was honestly really fun to play I enjoyed the combat a lot all the interactions with the characters with their own duo moves are really cool also the ost is amazing it’s just wonderful and peaceful. It is truly a great game for its time. I fully recommend it to anyone looking for a new jrpg :D
龙之圣域毁了这整个游戏!从来没见过哪个游戏能这么恶心人的,这他妈谁设计出来的呀?垃圾的要命!各种没有剧情的支线跑腿,那个黑色努努也是恶心人的,他妈的,就在那里一直堵桥堵桥堵桥还叫不醒,他妈的,叫醒竟然是要接任务之后才能叫醒,接个交你妈的逼的朋友的任务,然后说让我和他打,结果路上又让我去修梯子,这修梯子也是抽象,找了半天的藤蔓,你他妈的藤蔓长在草丛里是吗?真恶心,然后到中世纪修梯子,结果告诉我够不着,又让我跑腿到原始时代放梯子,修梯子完了,又让走365里路,他妈的,这傻逼黑色努努直接堵在再生点门口,都强制触发剧情,都不给玩家换队伍的时间,以至于只能让我读到之前的存档,打起来还特别恶心,动不动就反击吸血,还有闪避,真的是,闪掉了还能继续吸血的,打完之后,又他妈堵桥睡觉,让我回去找恐龙人交谈,触发剧情之后,他才愿意让我过去,结果修桥修一半,又说要吃的,又让我跑365里路。期间老是被那个傻逼透视老鼠堵,路上一大堆怪强制触发的,真的是恶心人的。路上清了好多遍那些傻逼怪。那个绿山也是神人设计,爬那么多梯子何意味啊?最恶心的来了给了便当之后,他又说要黄色的东西。黄色的东西中世纪貌似没有,让我去打怪,又让我跑365里路,跑完365里路刚到原始世界,打出了一个千年果实。然后又要跑腿回去交给他,结果又说这不是他想要的,他要黄黄甜甜的。神经病啊!这他妈游戏贴图都没做,你他妈怎么看见黄黄甜甜的?神经病真的是,傻逼吧!真的是恶心人的,没脑血栓都设计不出来这种设计。真的毁了整个游戏,没见过哪个游戏这么恶心人的。老游戏也不会这么恶心人。至少他妈的,自作者自己玩应该能体验到过吧?他妈的,这真的没有恶心人的意味吗?350分版本的《巨洞冒险》设计都比这个好
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $87K | 539 | 80% | $8.69 | |
| $665 | 11 | 82% | $2.99 | |
| $5.9M | 23.7K | 88% | $11.99 | |
| $1.1M | 6.5K | 59% | $7.99 | |
| $4.6M | 8.2K | 89% | $24.99 | |
| $338.1K | 2.2K | 62% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 14.3K | 95% | $6.29 | |
| $2M | 2.8K | 91% | $29.99 | |
| $2M | 5.9K | 81% | $14.99 | |
| $2M | 4.7K | 82% | $11.99 | |
| $2M | 1.1K | 53% | $49.99 | |
| $2M | 6K | 86% | $14.99 |