
“The Legend of Sword and Fairy” is a fan-favorite RPG series from SOFTSTAR Entertainment, undisputedly the most beloved RPG series in Greater China. Since the first title in the series was released in 1995, seven titles in total have been released, with “Sword and Fairy 6” as the 8th and latest adventure.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Traditional Chinese*, Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
劇情真的很不錯 有點常破圖 船很難滑xd
最爛仙劍系列
好玩
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
這操作讓我玩得想紫砂
劇情很不錯 其他都很慘 開修改器快速看劇情就可以了
嚴重懷疑遊戲製作者根本沒有自己下來玩過遊戲 光是bug稱號就有三個無法取得:一統江湖(全人物99)、聚寶宗師(合成全部物品)、防守專家(應龍遊戲未被擊中) 合成系統還可以出現???的未知道具,連符也會有???完全無法取得,那設計蒐集百分比率用意何在? 支線任務很多又是在當打雜工很無意義,完全看不出跟角色的關聯性,也沒藉此描繪更多角色的個性輪廓 整個大城小鎮NPC很多都要靠很近才知道能不能點對話框,然後才知道有沒有支線任務 支線布告欄根本虛設,也不知它到底想表達什麼 戰鬥系統steam直接拔掉鍵盤快捷鍵,滑鼠一下要去右下角一下要跑最左側,超麻煩 不知哪位天兵設計戰鬥起始滑鼠游標直接跳右下角,每次準備要按自動戰鬥或是收符鼠標一跳整個再重跑一次 遊戲中的身法是很奇葩,所有敵人包含小怪跟BOSS,他們身法都固定是10 導致角色身法再高都很無感,幾乎都是你打一次敵方打一次 轉視角只能靠Q、E才行,用滑鼠轉視角,轉一轉人物方向上下左右就會顛倒 明明有設計疾跑功能,卻不開放讓玩家傻慢跑浪費時間 角色跳那麼快那麼高,結果跑步跟散步一樣,整個很不協調 光風煙驛、鎖河山支線任務讓玩家慢慢重跑半個地圖遊戲體驗超解、超幹 符文盤介面跟符介面很搞笑,看個其他符文盤就會卸下原本的 符文總數無法數字疊加:一排12個的猛力。壹,改設計成,猛力。壹 12 個不好嗎? 找個符文要一直滑一直滑,符文蒐集越多找符文越痛苦是哪招 唯一支撐玩下去的動力,真的只剩情懷、劇情跟角色刻畫 最喜歡十方的成長歷程,以及主角群慢慢凝聚感情的過程,依然有不少金句很發人省思 但我就問,你們真的有自己玩過你們設計的遊戲嗎?
跳跳樂完美的摧毀這款遊戲。跳半天只為了一個垃圾,一個稱號。地圖上也是,跳半天就算了,跳失敗還扣血。糞中之糞,當之無愧!!
1.道具用滑鼠超難撿,也沒有鍵盤操作指引,後面才發現用F鍵才比較好撿(但還是有些道具撿不起來) 2.支線任務指引不明確 3.戰鬥系統超爛,AI根本智能低落
玩過咁多仙劍, 今集最垃圾, 一D都唔想玩落去 又難控制又多BUG設計又差
BUG太多 遊戲操作會減少遊戲的樂趣 太注重在畫面 動畫 CG 卻沒有注意到玩家的體驗感
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Players by region
Where this game's players are, estimated from review languages.
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