
Caravanserail is an arcade-ish trading game. Buy, set a price, and sell. It sounds simple but it'll take you some skill to set the right price according to the market tendencies...
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Trochu mi to připomíná systém nějakého herního automatu ale jinak nic zajímavého...
This has been one of the best games I've played this year. It is a strategy trading game that you can finish in 1 to 1.5 hours of playtime. The achievementas are obtainable from playing the entire game or some simple tasks. I enjoy this style of game, and I really liked the take on Arabian traders/silk road. There was lots of new challenges and learning involved. Plus, the art is beautiful and it has trading cards!
Tags: Clicker - Fast Additional Tags: Delete Local Content & Remove from Library TLDR: Fast paced and quota levels in which you populate a small booth and mark up prices. No way to manually input prices is biggest hurdle. Short lived. Only 10 levels, no endless mode. Its fun for a little bit to get familiar with the market value of things and but after a play session there is nothing left to see, not much strategy to begin with. Almost more of a frantic or mindless clicker at times. Interesting bit is that by the later levels, the prices had been retained from earlier stages, which caused a rather scary inflation on all the prices
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The art is nice, and the concept has potential, but it is just too easy. While there is a hard mode, I got every achievement in one hour while hardly trying. Not really worth it.
Good idea but WAY TO SHORT.
lame
It's a cool little game, though very short (finished it in under an hour, but there's also still a hard mode). Once you get a hang of of, it becomes very easy. The fun for me was in getting the hang of it itself, figuering out the mechanics and comodity prices. Could use a little more, but it does what it does well enough.
haowna
pour 1.7h de jeu sa passe même si je suis le genre de personne qui achete avant tout par rapport a la durée de vie d'un jeu celui-ci et sympa. Ce n'est pas le jeu le plus fous de l'année mais c'est un jeu avec une idée qui pourrait être approfondit et c'est malheuresement sa qui manque plus de niveaux ou même un mode infini donnerait a ce jeu tellement plus de durée de vie qu'il n'en faut. Je ne recommenderais pas ce jeu avant.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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