
Escape the destruction of your city with just one button! The game that popularized the infinite runner genre is back with two-player mode and new challenges.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99 | 307reviews | 89% | — | $19.6K |
| $2.99 | 83ratings | 87% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Run Jump Fun
Obviously this game has a lot of style and it was a large step in the mobile gaming space back when this came out. I think I played this game back in like 2013 on iOS. A lot has changed in the space and when this game came out for PC in 2015 it was a nice addition. If you achievement hunt obviously you are going to breeze through it and it is not going to take you very long to actually make it through the game. Longevity wise it fails to that end but at the same time this is a mobile game at its core. Music is good and catchy, if campy and a little dated. "Mega Ranabalt" and it's lyrics mentioning Erin Yeager date the game in that timeframe back when AoT was mainstream lol. If you are OK with understanding the game's scope (small indie team, mobile focus, etc), then you will be fine with a 3-6 hour playthrough. Otherwise I'd rather not drop the money on Steam and get this on a mobile platform instead.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, French, Italian, German, Spanish - Spain
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
one of the better runners from the older days
You only need one infinite runner in your collection and this is it.
you run, you fall, you do it a million more times. 10/10
Fun little game, from old times.
bom demais
Amazing. simple. lovely. For a game where you push one button, So good. Hard to do it justice in words.
The OG endless runner, and probably the sleekest of them all still. There's so much sense of place and action and narrative in such a simple game, like the perfect micro-fiction. This is a classic.
you can play that dinosaur game on google when ur wifi cuts of instead of buying this , but considering the price it ain't too bad
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $193.3K | 12.2K | 95% | $0.99 | |
| $3.8K | 180 | 85% | $0.99 | |
| $5.2M | 12.3K | 95% | $17.99 | |
| $1M | 4K | 86% | $9.99 | |
| $854.9K | 4.8K | 93% | $9.99 | |
| $338K | 2.5K | 96% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.6K | 181 | 76% | $3.99 | |
| $19.6K | 100 | 70% | $4.99 | |
| $19.6K | 468 | 79% | $2.39 | |
| $19.6K | 82 | 88% | $9.99 | |
| $19.6K | 138 | 80% | $3.99 | |
| $19.6K | 53 | 70% | $11.99 |