
Experience the rhythmic thrill of BIT.TRIP RUNNER! With its retro charm, simple controls, and award-winning visuals, this classic sets the standard for rhythm gaming. Don't miss the game that started it all in the acclaimed runner series.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 8 → 0.14/day in the week after.
About
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 4Kreviews | 86% | — | $1M |
| $1.99−60% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[b]The granddaddy of rhythm runners and still hard to beat![/b] Which childhood did I originally play this in? My third, my fourth? I don't know -- I'm on either my sixth or seventh right now. Whenever it was that I [i]Bit.Trip[/i] ran on my Wii before work in the mornings, I remember it felt like falling into intense, no-mind meditation . . . and the game's still the same after all these years! The simple, sharp graphics have an undying appeal for me. Every action or [b]ITEM GET[/b] generating a musical bleat that [i]should[/i] be in time with the soundtrack makes me half-consciously synchronize with the levels in a way that's so, so satisfying when I win . . . so alluring when I've lost by a hair. Of course, the [b]Bonus Get[/b] stages utterly lack music, so you've got to use only your eye. I really wanted to hundred-percent all of these extra [i]inna woods[/i] segments, but each [b]Bonus Get[/b] attempt requires you to first re-beat the main level, perfectly, [i]yet again[/i], and isn't that a little too much? It kind of takes me out of the no-mind state . . . What is Captain Video, anyway? A cylindrical guy in a suit? Or is he [i]one and the same[/i] with the suit, sort of like Jotaro is with his cap? Either way, this whole series is great, and if you like this one, the second is fantastic too.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good game, it's a classic of the indie scene, you probably already know its deal at this point, but it doesn't run at all on Steam Deck. The shaders fail to compile and the game crashes every time I launch it. It'd be nice if the devs patched it, but I doubt they'd do that at this point. (It's been over 10 years and there's a remake.)
♥♥♥♥ 3-2 i hate this ♥♥♥♥ u have to do 5 pixel perfect jumps in a row why did you even make this stupid bonus level i hate everything about this single level and it ruined the entire game for me
CERTIFIED HOOD CLASSIC
I don't usually write reviews, but this one made me so mad I decided to. I don't know who I'm more mad at, the devs, or at myself for making myself finish this game. Don't get me wrong, it's not a badly made game. I'm sure this appeals to a lot of people, but would I recommend this to any of my friends? Probably not. BIT.TRIP RUNNER is a side-scrolling auto-runner that demands perfection. This being an auto-runner, the character will run on its own and you will need to perfectly jump, slide, kick your way through obstacles to reach the end of the level. If you fall into a gap, hit a wall, or any obstacles, you are sent back to the start of the level, no checkpoints. Eventually it becomes a game of memorization of what is coming in the level, as you figure out how to navigate through the obstacles. However, there comes points where you reach further in a level, and then mess up reaching that point again so many times you have already forgotten what was the original obstacle you fell to. Also a lot of times you will fail an obstacle, then redo the entire course to reach and attempt that obstacle again, to get it wrong again and rinse and repeat. Add to that a colorful and often animated background, there are times where I couldn't distinguish an obstacle from something going in in the background (particularly in World 2). I haven't even touched on the collectible gold in the levels that unlock secret levels that have their own gold that you would want all of if you are a perfectionist. Oh if I'm not mistaken you can't just access the secret levels directly, you need to redo the main level, get all the gold to head to the secret level again. Is it a skill issue? Eh, probably. But this was my personal experience, and it was rather negative.
Only 11.7% of players can get past the first zone. This simple ass game is actually... not a simple ass game... wait no it's just missing checkpoints. Difficult to recommend but I enjoyed it, just don't go for 100%. edit: just beat the game. last few levels are super super hard before the final boss. i absolutely reconsider recommending this game, please play the remake BIT.TRIP.RERUNNER instead.
Sadly, this game is simply not fun. Visually, I don't find it appealing, and the focus on near-perfect execution of relatively simple sequences doesn't have nearly the hook or depth of other runner/rhythm games.
Played this game on both Wii and PC and I will continue to open it up every once in awhile for the rest of my days.
stop advertising on my feed
Boring and hardcore in a bad way.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $31.5K | 115 | 94% | $12.99 | |
| $6.5K | 29 | 97% | $9.99 | |
| $6K | 100 | 76% | $2.99 | |
| $1.2K | 10 | 100% | $6.00 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1M | 4K | 88% | $14.99 | |
| $1M | 1.7K | 96% | $24.99 | |
| $1M | 2.8K | 90% | $12.99 | |
| $1M | 1.3K | 64% | $19.99 | |
| $1M | 2.6K | 88% | $9.99 | |
| $1M | 6.1K | 92% | $9.99 |