
Call to Arms offers an innovative mix of real-time strategy and 3rd, as well as 1st person controls. Set in the time of modern warfare, the game offers realistically modeled vehicles and heavy weaponry. Command your troops to victory or fight by yourself in the 3rd or 1st person action mode.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 878 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Крутая игра в плане развития но разрабы ее забросили
I really love the game! The maps and missions I've played so far are amazing and I really like being able to command my units or take direct control for some FPS Rambo style ahaha. The controls are a bit confusing at the start but that wasnt a problem for me to learrn. The only thing I've noticed what is a bit annoying is that when I'm in Direct Control and I want to shoot (RMB), my character sometimes just does nothing. And since this game can become hectic from time to time during missions, not being able to always shoot quickly and reliable has led me to more reloads then I would've liked. But other then that it is a really amazing game and I would definatly recpmmand it!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4M | 10.3K | 96% | $9.99 | |
| $2.4M | 7.6K | 92% | $19.99 | |
| $2.4M | 6.8K | 85% | $24.99 | |
| $2.4M | 21.7K | 79% | $4.99 | |
| $2.4M | 4.8K | 96% | $14.99 | |
| $2.4M | 6.7K | 92% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7M | 12.5K | 64% | $24.99 | |
| $28.4M | 22.4K | 84% | $29.99 | |
| $12M | 16.2K | 92% | $19.99 | |
| — | 0 | — | — | |
| $9.8M | 8.6K | 69% | $24.99 | |
| $670.2K | 1.8K | 84% | $12.99 |
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 30 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 880 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Это правда очень классная игра, в которую я точно буду иногда заходить. Однако, боже правый, какой тупой ИИ в этой стратегии. Твои солдатики будут умирать под огнём противника, просто потому что один идиот решил пойти не по очевидному, короткому пути к укрытию, а именно по самому длинному, который есть, который как раз прямо перед противником находится. Почему бы и нет?)) И так каждый раз, вам будет нужно микроконтролить каждую вашу пешку, что бы эти придурки сами не полезли под пули. Решили зайти в здание? Отличное тактическое решение. Но один из ваших солдат обойдёт здание со стороны противника, потеряв половину хп, либо вовсе получит фугас в спину, подставив тем самым и остальных ребят. А если кто-то вот вот умрёт - он наоборот, откажется бежать к укрытию, куда вы его заставляете, а лучше даже встанет и будет получать в лицо пулемётные очереди. При том, эта же проблема встречается с техникой. Танк, не будет выбирать приоритетной целью вражеский танк, инфа по которому имеется. Нет, он будет стрелять по бедным вражеским автоматчиком, пока будет ехать к позиции, а из-за того что его дуло было отвёрнуто в сторону солдат - получит маслину и потенциальный слив матча для вас.
One of the best modern combat real time strategy games out there. Pure underdog nature, it is one of a kind. It's dead cheap so just try it. Recommended.
Muy bueno
по скидке норм
good
probably the best sims ive played
it's okayish game wish for more content
iyi hoş da hava kuvvetleri nerde aq?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.