
Call to Arms - Gates of Hell is a realistic RTS/ RTT game that offers endless replay value. Command all types of troops in historical singleplayer, dynamic campaign, PvP and PvE battles. Are you ready for some serious immersion in World War 2?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Call to Arms - Gates of Hell: Ostfront features the Eastern Front and its “Great Patriotic War” fought between the USSR and Germany. This RTS will take you from June 1941 until the end of the war in May 1945.
Call to Arms - Gates of Hell: Ostfront offers a choice of game modes including Singleplayer, dynamic campaign, PvE, PvP and co-op.
With its instantly switchable views, there’s something for every type of player. First person gunner views for all vehicles, third person views for vehicles and infantry, classic top-down direct control of a single unit or classic RTS top-down; they are all available and instantly switchable.
Conquest (dynamic campaign) mode offers singleplayer and co-op modes to play with your friends. Both modes allow you to compose your own army group, research new units and strategically advance in different paths to dominate the battlefield. The dynamic campaign can range from short to unlimited campaign lengths.
PvP/PvE offers a wide variety of maps from 1v1 to 4v4, and the use of “Doctrines”. These allow you to choose your own special units that fit your individual playstyle. The stage of the war (Early/Mid/Late) can be selected, to experience the evolution of equipment and vehicles as the conflict progressed.
Single player campaigns take place at historical locations, painstakingly recreated and immersive as hell.
12 historical singleplayer missions that can also be played in co-op with friends.
30 PvE and PvP maps
PvE Dynamic campaigns in which you develop your own army and fight an ever- changing war across a big collection of maps
PvP multiplayer offers doctrines to specialize your armies
Instantly switchable 3rd person/ direct control view mode for infantry
Instantly switchable 1st person/ 3rd person / direct control view mode for vehicles
Over 250 vehicles and 100 heavy weapons at your disposal
Air support mechanics and off-map artillery support
Realistically armored vehicles with accurate armor layouts, historical ammo loadouts and fully modeled internal components
The most realistic armor penetration and ammunition mechanics of any RTS out there
Land mines, magnetic mines, obstacle-laying, foxhole-building, bayonets, smokescreens, medics and countless other game mechanics
Authentic sound design and visuals
A full in- game editor plus modding/ workshop support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1769 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
人海冲锋?钢铁洪流?步坦协同?特种作战? NO! 修车模拟器/偷炮模拟器/二战超人模拟器 YES! 战争之人经典续作!还是曾经的味道!还是熟悉的高血压!
nowirex постоянно проебывает,мне нравится
Сражался за городок,послал всех в мясо,выиграл,а после зашел в игру,рекомендую от души
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $9.1M | 7.5K | 60% | $44.99 | |
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| — | 0 | — | — | |
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Same day: best PL #9, worst US #53 · 11 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 23.14/day in the week to Jul 30 → 25.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Italian, Polish, Ukrainian, Turkish*languages with full audio support
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game, very fun and realistic. Engaging gameplay and interesting campaign and units.
Call to Arms: Gates of Hell Ostfront is a very fun game. An RTS where you can control your units and change the outcome of engagements with the enemy. Crazy amount of Historical Accuracy with the models, vehicle paints and even maps. For a Base game you have a solid starter. Although i think you should wait for DLCs to get a discount to purchase them because the prices are rather steep. I am reviewing this game based on my experience in Conquest and Singleplayer missions. So for a Multiplayer experience go to other reviews that have explained it in detail. As for SP Experience. Its very solid. Every mission felt unique in its own regard. Aswell as have a fanstastic way of showing, how to play the game. Especially minelaying and building defenses or improvising. The Main caveat of this game (for me anyway) is Conquest mode. Where you are fighting in a operation against an AI. I must say... this game mode needs some polishing and it came be really fun... but i must list my critiques. One of them being severe lack of Quality of life things, such as Tabs for different units. Everything is in one place and really tough to scroll through or look for the specific unit, a lack of browser that would help you search for the units, you cant inspect the units in the Research tab. You have to inspect them from the main menu which as i mentioned you have to scroll through and look for the specific unit for you to actually get any information about a unit you want to buy. Like... there is alot, and i just named a few. Second thing i would like to mention is definetely the AI, AI is very simplistic in its attacks and defenses. It doesnt really mounts a sophisticated defenses that spread across the map. Its mostly emassing a stacks of units in the area of the zones you need to capture or starts mass charges into your zones in alphabetical order (AI will priotize capping a zone A over zone C) In other words they dont spreadout their forces. Next is the Lack of Information when it comes to map and kinds of enemies you will encounter on the specific mission. You cant imagine how frustrating it is that the deck you have created gets obliterated by the Enemy tanks because you dont have sufficient AT counters for them. Which connects to other issue of very busted Reinforcement system. which is limited by the points each unit costs to deploy per deployment. Which is frankly really annoying and should be tweaked or removed entirely. These limits are meaningless when your enemy isnt abide by the same limits. Well this is my spin on the game. Its fun but its rough around the edges. So i hope that these issues are going to be adressed aswell as the problem with infantry controlled by you not being able to fire from the cover at times. Peace and GL for the Developers.
伟大,无需多言
beyond good
this game is baller
可以说是集战争之人大成之作,优中之优,我认为是战争之人系列最好的作品没有之一了。
Tactical niche, fits my bill.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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