
Infinite Warfare delivers three unique game modes: Campaign, Multiplayer, and Zombies.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 3 → 12.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 30.1Kreviews | 62% | — | $44.2M |
| $59.99 | 295.6Kratings | 77% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1084 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
从2026年的视角来看,游戏的氛围感营造极佳,大场面很多,画面依旧能打,但在2k画质下还是会有模糊感。剧情尚可,至少比一些cod新作好。但作为cod,枪战部分的体验难以跟上时代,枪械手感差,枪声较软,没有很好的反馈,导致在混乱的枪战里无法确认自己是否击杀。如果你是为了体验剧情或者为了情怀,打折70几可以入手,但如果你对枪械手感以及战斗爽感有要求,那无限战争可能并不适合你,毕竟这已经是10年前的作品了
"Война" будущего, - это сюр. Война будущего будет в порнушке и тиктоке.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best US #62, worst UK #91 · 7 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese, Traditional Chinese*languages with full audio support
| $14.99−75% |
| 176ratings |
| 68% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
alles gut
хорошие зомбочки
这一款的单人战役是我玩过最好的一代,大场面真的让人很激动
这代太符合我的胃口了
被一个恶性bug卡住还没法读上一个盘,果断弃坑
太空战很好玩,每次从惩戒号上发射和着陆都很有仪式感,开着我的小飞机追逐战biubiubiu太爽了,可惜没有续作了 当年玩学习版机械硬盘吭哧吭哧加载半天,现在用上NVME几秒钟就开了,感叹科技的发展,更无法想象未来真的有太空战会是什么样(不要有战争啊啊啊啊) 用了一些支线任务凑数,主线还是比较短的,不过整体故事还是可以的 每个角色都有鲜明的性格,也能感受到镜头脚本的设计 可用的武器和配件数量不多,杀伤力也一般,弹匣比较小,稍有遗憾 --- 注意:因为是老游戏了,所以会有一些兼容性问题。 1. Win11系统,在设置→系统→屏幕→显示卡,在应用里搜【iw7_ship】,把游戏的【窗口化优化】关掉,这样就不会卡加载动画了 2. 很多过场动画是预渲染的,容易出现帧数有几百帧的情况,然后音画不同步,在显卡设置里把游戏帧数限制在130帧就可以了(实际游玩时锁125帧,主要是解决过场动画的问题)
キャンペーン最高
场景整体建模和题材是cod为数不多的未来科幻题材,主角也非常符合美国个人英雄主义的刻板印象,剧情有点短
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $240.6M | 234.1K | 85% | $59.99 | |
| $4.5M | 17.2K | 96% | $9.99 | |
| $133.3M | 262.7K | 92% | $39.99 | |
| $23M | 23.3K | 86% | $39.99 | |
| $18.2M | 12.5K | 61% | $49.99 | |
| $13.6M | 18.8K | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $44.2M | 57.1K | 96% | $19.99 | |
| $44.7M | 55.6K | 91% | $49.99 | |
| $43.6M | 106.2K | 57% | $34.99 | |
| $43.5M | 46.7K | 91% | $29.99 | |
| $45.3M | 261.8K | 97% | $9.99 | |
| $45.4M | 67K | 88% | $39.99 |