
Infinite Warfare delivers three unique game modes: Campaign, Multiplayer, and Zombies.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 3 → 12.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−75% | 30.1Kreviews | 62% | — | $10M |
| $59.99 | 295.6Kratings | 77% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1042 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
司马A厂打死不做续作这一块,多做一部太空题材比做二战题材难这一块,单机和pvp分开做比死亲妈难受这一块
I don't think there is another game that has aged as well as this, considering the hate it got EVEN before its release, what a masterpiece.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best US #62, worst UK #91 · 7 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese, Traditional Chinese*languages with full audio support
| $14.99−75% |
| 174ratings |
| 68% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
goes wayyy back yall hate it bc multiplayer bad is but zombies is the best and dont hate if it isnt trey bc this is a really gooood zombies
小时候朋友家里有台PS4,经常去蹭人家的玩,羡慕极了。现在有条件了,给小时候的自己圆个梦,虽然这游戏没有想象中那么好玩了,但我依旧选择补票。
Unique and beatifull game. A very underated call of duty game. Amazing well written Campaign. Unfortunaly the game got hit by a herd mentality back in the days. Which it clearly it didn't deserve. U can tell this game is made with passion and love. Always stay open minded and try out new things. I respect this game for triying to be diffrent. And it delivered Ethan my beloved <3
2nd best Call of Duty campaign, only behind Ghosts I know that's a hot take, but Infinite Warfare deserves far more credit than it gets. The story does an incredible job of making you care about its characters, to the point where you're genuinely hoping every single one of them makes it back home, even if that isn't how things play out. The dynamic between Reyes and Ethan is easily one of the strongest relationships in the entire franchise. Their friendship feels natural and Ethan quickly becomes one of the best companions in any Call of Duty game. Reyes and Salter also have fantastic chemistry which helps make the crew of the Retribution feel like a real family. The ending is bittersweet and emotionally satisfying leaving a lasting impact. Even though Infinite Warfare is overlooked because of its multiplayer, its campaign is one of the franchise's finest and absolutely deserves more appreciation.
[h1] Absolute Cinema [/h1] Can't say anything about the multiplayer, but the campaign was pretty ♥♥♥♥♥♥ [b] amazing [/b]. Genuinely didn't expect a COD game to be like this. People slept on this game too hard, devs absolutely cooked with this one. RIP to my [spoiler] clanka Ethan [/spoiler] fly high brother 🕊️🕊️🕊️ 9/10 - Would ♥♥♥♥ over the [spoiler] Mars Nazi regime [/spoiler] again. 💯
Infinite Warfare is easily the most underrated part in the Call of Duty series, and it deserves way more love. The sheer scale of the set pieces is breathtaking — massive fleet battles, seamless transitions from atmospheric flight to boots-on-the-ground zero-G combat, and capital ships tearing each other apart against the backdrop of distant suns. It’s blockbuster sci-fi done right, and the spectacle never lets up. What really elevates it, though, is the meticulous design. Every weapon feels like a precision tool with its own personality. The Jackal starfighter handles beautifully, and the mission structure gives you actual agency — side missions, boarding raids, and optional objectives that make the Retribution feel like a real warship under your command. The attention to detail in the ship interiors, the simulated atmosphere, and the way your crew remembers your actions is remarkable for a Call of Duty title. And then there’s the story. It’s not just a military campaign; it’s a tragic, gut-wrenching journey of sacrifice and duty that hits harder than anything else in the franchise. Characters you genuinely care about are forced to make impossible choices, and the quiet, human moments between the explosions carry a heavy weight. By the time the credits roll, the heroism and loss feel earned in a way that few games manage — this is, without exaggeration, the best campaign narrative the series has ever delivered. By the way, "No robots were harmed in the making of this game."
从未如此渴望大团圆结局,但战争是残酷的
Best Campaign ever, the story is beautifully made, and the graphics are amazing for a game in 2016. Not to mention I LOVE space games with drama, story, character development, and personality Will recommend to play with friends only for multiplayer, I don't favor the multiplayer public lobbies much
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $54.6M | 233.8K | 85% | $14.99 | |
| $4.5M | 17.2K | 96% | $9.99 | |
| $121.5M | 239.5K | 92% | $39.99 | |
| $24.4M | 49.4K | 86% | $19.99 | |
| $19.2M | 13.6K | 61% | $49.99 | |
| $12.1M | 16.7K | 91% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10M | 15K | 84% | $39.99 | |
| $10.1M | 27.2K | 95% | $19.99 | |
| $10M | 12.8K | 80% | $29.99 | |
| $10.1M | 14.6K | 91% | $29.99 | |
| $9.9M | 19.7K | 93% | $19.99 | |
| $10.1M | 24.2K | 85% | $19.99 |